Raised This Month: $32 Target: $400
 8% 

How to disable CSDM for certain maps


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
6pack
BANNED
Join Date: Mar 2006
Location: Cedarhurst, Long Island
Old 02-22-2007 , 04:42   How to disable CSDM for certain maps
Reply With Quote #1

I have csdm disabled on certain maps(maps/mapname.cfg). On these maps there are supposed to be weapons on the ground but they are not there anymore. How do I get them back or stop CSDM from removing them?
In the mapname.cfg file I have "csdm_disabled"

Thanks

Last edited by 6pack; 02-25-2007 at 11:01. Reason: Request from KWO
6pack is offline
KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 02-22-2007 , 08:39   Re: Dont remove weapons
Reply With Quote #2

Are You using the original CSDM 2.1 version or my beta 2.1f ?
__________________
The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
KWo is offline
6pack
BANNED
Join Date: Mar 2006
Location: Cedarhurst, Long Island
Old 02-22-2007 , 12:24   Re: Dont remove weapons
Reply With Quote #3

Quote:
Originally Posted by KWo View Post
Are You using the original CSDM 2.1 version or my beta 2.1f ?
I am using the one in your signature with podbot
6pack is offline
KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 02-22-2007 , 14:48   Re: Dont remove weapons
Reply With Quote #4

OK - that's the beta...
Let me know - if You have that command to disable CSDM on that map - CSDM Equip menu is still displayed for You or You have only troubles with removed weapons they should be on the ground? My csdm_misc version is removing weapons they are on the ground form the map, but only if csdm is active (and 2 seconds after plugin_init called (to make sure CSDM is really in te correct state).
__________________
The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
KWo is offline
6pack
BANNED
Join Date: Mar 2006
Location: Cedarhurst, Long Island
Old 02-22-2007 , 15:17   Re: Dont remove weapons
Reply With Quote #5

I don't know what you are trying to say, sorry.
Can you be more clear please,
Thanks

P.S.
Also, this has not been a problem with past versions
6pack is offline
KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 02-22-2007 , 16:50   Re: Dont remove weapons
Reply With Quote #6

Quote:
Originally Posted by KWo View Post
Let me know - if You have that command to disable CSDM on that map - CSDM Equip menu is still displayed for You or You have only troubles with removed weapons they should be on the ground?
I'm trying to say - if You are using "csdm disabled on certain maps(maps/mapname.cfg)" - the gun menu (from CSDM) is still displayed for You on these maps or the problem is concerning ONLY to the weapons they should be on the ground (equipped by that map), "but they are not there anymore"?
__________________
The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
KWo is offline
6pack
BANNED
Join Date: Mar 2006
Location: Cedarhurst, Long Island
Old 02-23-2007 , 09:23   Re: Dont remove weapons
Reply With Quote #7

Quote:
Originally Posted by KWo View Post
I'm trying to say - if You are using "csdm disabled on certain maps(maps/mapname.cfg)" - the gun menu (from CSDM) is still displayed for You on these maps or the problem is concerning ONLY to the weapons they should be on the ground (equipped by that map), "but they are not there anymore"?
The gun menu is not displayed and the only problem is the weapons not being on the ground like for example this map attached.
Install it, run it with a mod where CSDM is no where present
Attached Files
File Type: zip cf_mapzilla.zip (36.0 KB, 391 views)
6pack is offline
KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 02-23-2007 , 17:04   Re: Dont remove weapons
Reply With Quote #8

The gun menu is displayed (or You were using item_mode enabled) only one time just after changelevel, but it doesn't matter.
I know already why it happens for You. The explanation is here - I'm just waiting for some good solution.
Temporary to fix Your problem - use this csdm_misc.sma instead that one from the topic dedicated my beta.

[EDIT]
Removed attachement because of the solution I found at the 2'nd page of this topic.
[/EDIT]
__________________
The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.

Last edited by KWo; 02-27-2007 at 03:16.
KWo is offline
KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 02-24-2007 , 03:05   Re: Dont remove weapons
Reply With Quote #9

Quote:
Originally Posted by AMX MOD X wiki
AMX Mod X 1.76 Changes
Per-Map Plugin Files

You can now have per-map plugin configuration files. AMX Mod X will automatically load any plugins listed in files having the following name: configs/maps/plugins-<map>.ini. Thus, de_dust specific plugins will be loaded from configs/maps/plugins-de_dust.ini.

Map-specific plugin files are parsed after the main plugins.ini is parsed, and after all secondary plugins-*.ini files are parsed in the configs folder. This means that a map-specific plugin listing inherits all settings above itself.

Disabling Plugins

A second feature was introduced to let users disable plugins per map. In any plugins-*.ini file, you may now add a "disabled" flag to a plugin name. This works like the "debug" flag. Example: gaben.amxx disabled

This will block the plugin from being loaded from any other configuration file. So if plugins-de_dust.ini has the example line above, gaben.amxx will not be loaded from any other plugins file.
What does it mean?
Instead the config file You created for Your map You should've create the config called plugins-cf_mapzilla.ini (placed also in configs/maps folder) and it should look so:
Quote:
Originally Posted by plugins-cf_mapzilla
csdm_main.amxx disabled
csdm_equip.amxx disabled
csdm_spawn_preset.amxx disabled
csdm_misc.amxx disabled
csdm_protection.amxx disabled
csdm_ffa.amxx disabled
csdm_tickets.amxx disabled
csdm_itemmode.amxx disabled
csdm_stop_respawn.amxx disabled
__________________
The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
KWo is offline
6pack
BANNED
Join Date: Mar 2006
Location: Cedarhurst, Long Island
Old 02-24-2007 , 05:42   Re: Dont remove weapons
Reply With Quote #10

I will give it a shot

EDIT
Everything works except the command
"csdm_stop_respawn.amxx disabled"
I will play with it.....Thanks

Last edited by 6pack; 02-24-2007 at 06:10.
6pack is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:46.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode