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Server 1.6 crashs


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YamiKaitou
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Join Date: Apr 2006
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Old 11-24-2014 , 11:16   Re: Server 1.6 crashs
Reply With Quote #21

Quote:
Originally Posted by YamiKaitou View Post
If I was to create a debugged version, would somebody be willing to install it and reproduce the error?
Sorry for continously forgetting, but attached is the promised debugged version. It will create a file called psay_86.log, just attach that file once you notice a crash



Quote:
Originally Posted by Krillin View Post
We get this problem since we installed HLStatsX:CE on our CSS and CS:GO server.
Then you have a different problem as this crash is specific to GoldSrc

Quote:
Originally Posted by Krillin View Post
So it is not just related to Stable or DEV Builds of AMXMOD-X. You should not be using a DEV build to report this problem. The stable version is 1.8.2. So this particular problem should not have even been posted to begin with?
There is nothing wrong with 1.8.3 and bugs should always be reported.

Quote:
Originally Posted by Krillin View Post
Right now we are on a DEV build with Source MOD so we are not reporting any problems until the newest STABLE build is out and running, re-compiled and running. They got broken this past week with the updates.
If you don't report problems now, then you will continue to encounter them later. Wouldn't you rather them fixed before the next release?
Attached Files
File Type: sma Get Plugin or Get Source (hlstatsx_commands_cstrike.sma - 438 views - 39.6 KB)
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demonicserver
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Join Date: Jul 2007
Old 11-25-2014 , 17:36   Re: Server 1.6 crashs
Reply With Quote #22

Quote:
Originally Posted by YamiKaitou View Post
Are you guys able to reproduce this error with ease? If I was to create a debugged version, would somebody be willing to install it and reproduce the error?
Quote:
Originally Posted by YamiKaitou View Post
Sorry for continously forgetting, but attached is the promised debugged version. It will create a file called psay_86.log, just attach that file once you notice a crash
I will install the debugged version asap, and will check back with any problems.
Thanks
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demonicserver
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Old 11-30-2014 , 04:53   Re: Server 1.6 crashs
Reply With Quote #23

Okay, crash occured But file is 76mb long.
Here's the pastebin since the time players started to join server

Code:
http://pastebin.com/HVQTERiy
And here is the log from console:
Code:
L 11/30/2014 - 10:47:45: "Bilal<23><STEAM_0:0:47301424><>" entered the game
L 11/30/2014 - 10:47:45: "bulletproof.rs<22><STEAM_0:1:3424059><>" joined team "SPECTATOR"
Rcon from 195.154.187.199:59971:
rcon 2398097878 "norwood1" hlx_amx_bulkpsay "17,18,21,20,22,15,," 1 "New player Bilal has connected from Pakistan"
L 11/30/2014 - 10:47:45: Rcon: "rcon 2398097878 "norwood1" hlx_amx_bulkpsay "17,18,21,20,22,15,," 1 "New player Bilal has connected from Pakistan"" from "195.154.187.199:59971"
L 11/30/2014 - 10:47:45: player_team = 2
L 11/30/2014 - 10:47:45: color_team = 0
L 11/30/2014 - 10:47:45: player_index = 4
L 11/30/2014 - 10:47:45: sizeof(TeamNames) = 4
L 11/30/2014 - 10:47:45: sizeof(TeamNames[]) = 0
L 11/30/2014 - 10:47:45: TeamNames[0] = 
L 11/30/2014 - 10:47:45: TeamNames[1] = TERRORIST
L 11/30/2014 - 10:47:45: TeamNames[2] = CT
L 11/30/2014 - 10:47:45: TeamNames[3] = SPECTATOR
L 11/30/2014 - 10:47:45: player_team = 2
L 11/30/2014 - 10:47:45: color_team = 0
L 11/30/2014 - 10:47:45: player_index = 5
L 11/30/2014 - 10:47:45: sizeof(TeamNames) = 4
L 11/30/2014 - 10:47:45: sizeof(TeamNames[]) = 0
L 11/30/2014 - 10:47:45: TeamNames[0] = 
L 11/30/2014 - 10:47:45: TeamNames[1] = TERRORIST
L 11/30/2014 - 10:47:45: TeamNames[2] = CT
L 11/30/2014 - 10:47:45: TeamNames[3] = SPECTATOR
L 11/30/2014 - 10:47:45: player_team = 2
L 11/30/2014 - 10:47:45: color_team = 0
L 11/30/2014 - 10:47:45: player_index = 8
L 11/30/2014 - 10:47:45: sizeof(TeamNames) = 4
L 11/30/2014 - 10:47:45: sizeof(TeamNames[]) = 0
L 11/30/2014 - 10:47:45: TeamNames[0] = 
L 11/30/2014 - 10:47:45: TeamNames[1] = TERRORIST
L 11/30/2014 - 10:47:45: TeamNames[2] = CT
L 11/30/2014 - 10:47:45: TeamNames[3] = SPECTATOR
L 11/30/2014 - 10:47:45: player_team = 1
L 11/30/2014 - 10:47:45: color_team = 0
L 11/30/2014 - 10:47:45: player_index = 7
L 11/30/2014 - 10:47:45: sizeof(TeamNames) = 4
L 11/30/2014 - 10:47:45: sizeof(TeamNames[]) = 0
L 11/30/2014 - 10:47:45: TeamNames[0] = 
L 11/30/2014 - 10:47:45: TeamNames[1] = TERRORIST
L 11/30/2014 - 10:47:45: TeamNames[2] = CT
L 11/30/2014 - 10:47:45: TeamNames[3] = SPECTATOR
L 11/30/2014 - 10:47:45: player_team = -1
L 11/30/2014 - 10:47:45: color_team = 0
L 11/30/2014 - 10:47:45: player_index = 6
L 11/30/2014 - 10:47:45: sizeof(TeamNames) = 4
L 11/30/2014 - 10:47:45: sizeof(TeamNames[]) = 0
L 11/30/2014 - 10:47:45: TeamNames[0] = 
L 11/30/2014 - 10:47:45: TeamNames[1] = TERRORIST
L 11/30/2014 - 10:47:45: TeamNames[2] = CT
L 11/30/2014 - 10:47:45: TeamNames[3] = SPECTATOR
L 11/30/2014 - 10:47:45: [AMXX] Run time error 4 (plugin "hlstatsx_commands_cstrike.amxx") - debug not enabled!
L 11/30/2014 - 10:47:45: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 11/30/2014 - 10:47:45: "WD-F.B.I -Eci Pec[A']<24><STEAM_0:0:63284772><>" connected, address "82.114.86.251:27005"
L 11/30/2014 - 10:47:45: FATAL ERROR (shutting down): New message started when msg '86' has not been sent yet
FATAL ERROR (shutting down): New message started when msg '86' has not been sent yet
Three players connected at the same time. Maybe that is the issue somehow?

Last edited by demonicserver; 11-30-2014 at 04:53.
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YamiKaitou
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Old 11-30-2014 , 11:23   Re: Server 1.6 crashs
Reply With Quote #24

Excellent, that helps a lot (not sure which user triggered the error now, but I know what caused it). Let me see if I can write up a patch for it
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demonicserver
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Old 11-30-2014 , 13:17   Re: Server 1.6 crashs
Reply With Quote #25

I am bulletproof.rs.. I'm at the beginning of a log. I know i have joined successfully. And then, the server just stopped..
I didn't even see when this guy "WD-F.B.I -Eci Pec[A']" entered the server, but maybe he triggered the error.

Glad i could help diagnose the problem
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YamiKaitou
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Old 12-01-2014 , 11:56   Re: Server 1.6 crashs
Reply With Quote #26

Attached contains a possible fix for this (the debug info is still present, so if it crashes again with the same error, please provide it). There is a chance it may break something else, so please let me know. Reproducing the error appears to need someone who has never connected to your server to connect, maybe that will help you test it easier.
Attached Files
File Type: sma Get Plugin or Get Source (hlstatsx_commands_cstrike.sma - 466 views - 39.6 KB)
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demonicserver
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Old 12-01-2014 , 14:17   Re: Server 1.6 crashs
Reply With Quote #27

Uploaded the plugin and will test it out. Thanks
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YamiKaitou
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Old 12-09-2014 , 14:52   Re: Server 1.6 crashs
Reply With Quote #28

It has been a week now, how is the fix working out?
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demonicserver
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Old 12-11-2014 , 13:05   Re: Server 1.6 crashs
Reply With Quote #29

There has been one crash but doesn't seem to be hlstatsx related. Console log just stopped as the server aswell. That's why i haven't reported it.
But, so far, so good. will report back asap if i encounter any problems.

Thanks! Nice job!
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Old 12-16-2014 , 15:47   Re: Server 1.6 crashs
Reply With Quote #30

Okay, once again server crashes but no error message, no output. From screen log, the logging just stopped.

Code:
L 12/16/2014 - 21:42:28: "!!RIKO!!<3732><STEAM_0:0:64610245><CT>" triggered "weaponstats" (weapon "glock18") (shots "1") (hits "0") (kills "0") (headshots "0") (tks "0") (damage "0") (deaths "0")
L 12/16/2014 - 21:42:28: "!!RIKO!!<3732><STEAM_0:0:64610245><CT>" triggered "weaponstats2" (weapon "glock18") (head "0") (chest "0") (stomach "0") (leftarm "0") (rightarm "0") (l
This is the third time this kind of stop happens after the plugin update. Could something in update cause this?
Every time that crash happens, it was a mapend and server was changing to nextmap. And each time, there was different map.
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