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Release Sourcemod Store (Includes Download - Patch 1.2.7)


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Drixevel
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Join Date: Sep 2009
Location: Somewhere headbangin'
Old 05-28-2015 , 17:57   Re: Store Beta [1.2.4b] [Sourcemod 1.7] (Last Updated: April 17th, 2015)
Reply With Quote #161

Quote:
Originally Posted by Ms. Trooper View Post
So is it safe to update? Old database and modules will work properly?

Also, any change log?

Thanks!
You should be using the latest versions in the first place.

Quote:
Originally Posted by elwado View Post
Help!
You're missing more errors probably related to ServerIDs.

Last edited by Drixevel; 05-28-2015 at 17:57.
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Ms. Trooper
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Old 05-30-2015 , 22:30   Re: Store Beta [1.2.4b] [Sourcemod 1.7] (Last Updated: April 17th, 2015)
Reply With Quote #162

Does dropping credits on the floor work now?
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Ms. Trooper
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Join Date: Nov 2012
Old 05-30-2015 , 22:42   Re: Store Beta [1.2.4b] [Sourcemod 1.7] (Last Updated: April 17th, 2015)
Reply With Quote #163

I'm getting this error, how can I fix it?
Code:
L 05/30/2015 - 11:41:16: [SM] Native "Call_StartFunction" reported: Invalid function id (0)
L 05/30/2015 - 11:41:16: [SM] Displaying call stack trace for plugin "store-backend.smx":
L 05/30/2015 - 11:41:16: [SM]   [0]  Line 575, D:\SourcePawn\store\scripting\store-backend.sp::GetLoadouts()
L 05/30/2015 - 11:41:16: [SM]   [1]  Line 630, D:\SourcePawn\store\scripting\store-backend.sp::T_GetLoadoutsCallback()
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Drixevel
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Old 05-30-2015 , 23:07   Re: Store Beta [1.2.4b] [Sourcemod 1.7] (Last Updated: April 17th, 2015)
Reply With Quote #164

Quote:
Originally Posted by Ms. Trooper View Post
I'm getting this error, how can I fix it?
Code:
L 05/30/2015 - 11:41:16: [SM] Native "Call_StartFunction" reported: Invalid function id (0)
L 05/30/2015 - 11:41:16: [SM] Displaying call stack trace for plugin "store-backend.smx":
L 05/30/2015 - 11:41:16: [SM]   [0]  Line 575, D:\SourcePawn\store\scripting\store-backend.sp::GetLoadouts()
L 05/30/2015 - 11:41:16: [SM]   [1]  Line 630, D:\SourcePawn\store\scripting\store-backend.sp::T_GetLoadoutsCallback()
Upgrade to Sourcemod 1.7.

Quote:
Originally Posted by Ms. Trooper View Post
Does dropping credits on the floor work now?
It's always worked.

Last edited by Drixevel; 05-30-2015 at 23:07.
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Ms. Trooper
Senior Member
Join Date: Nov 2012
Old 05-30-2015 , 23:16   Re: Store Beta [1.2.4b] [Sourcemod 1.7] (Last Updated: April 17th, 2015)
Reply With Quote #165

Quote:
Originally Posted by r3dw3r3w0lf View Post
Upgrade to Sourcemod 1.7.
I am running 1.7.3

Quote:
Originally Posted by r3dw3r3w0lf View Post
It's always worked.
Even in CS:GO?
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Schpraaankiii
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Join Date: Dec 2009
Location: Sweden Norrköping
Old 05-31-2015 , 00:12   Re: Store Beta [1.2.4b] [Sourcemod 1.7] (Last Updated: April 17th, 2015)
Reply With Quote #166

Quote:
Originally Posted by Ms. Trooper View Post
Does dropping credits on the floor work now?
Dropping credits on the floor!? Like for someone else to pick up? What have I missed?!
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Drixevel
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Old 05-31-2015 , 08:12   Re: Store Beta [1.2.4b] [Sourcemod 1.7] (Last Updated: April 17th, 2015)
Reply With Quote #167

Quote:
Originally Posted by Ms. Trooper View Post
I am running 1.7.3


Even in CS:GO?
That error only indicates to me that you're running an outdated version. No idea otherwise.

Last edited by Drixevel; 05-31-2015 at 08:12.
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shanapu
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Join Date: Apr 2015
Location: .de
Old 05-31-2015 , 08:57   Re: Store Beta [1.2.4b] [Sourcemod 1.7] (Last Updated: April 17th, 2015)
Reply With Quote #168

Quote:
Originally Posted by Schpraaankiii View Post
Dropping credits on the floor!? Like for someone else to pick up? What have I missed?!
store/configs/store/gifting.cfg
Code:
// Enable or disable players ability to drop items and credits on the floor.
	// Default: "0" (Disabled)
	"drop_enabled"				"0"

	// The model for an item dropped on the floor
	// Set this if you're not running css, tf2 or dod:s or if you want to use a custom model
	// Default: "" (use the present model for the respective game)
	"itemModel"         		""
	// The model for credits dropped on the floor
	// Set this if you want to use a custom model. This will default to the itemModel set above, if left empty.
	// Default: "" (use itemModel)
	"creditsModel"         		""
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elwado
Junior Member
Join Date: Apr 2015
Old 05-31-2015 , 11:15   Re: Store Beta [1.2.4b] [Sourcemod 1.7] (Last Updated: April 17th, 2015)
Reply With Quote #169

Where are a server ID ?? My server hosting "pukawka"

every fifteen seconds have this same logs
L 05/31/2015 - 16:03:16: [SM] Plugin encountered error 15: Array index is out of bounds
L 05/31/2015 - 16:03:16: [SM] Displaying call stack trace for plugin "store-backend.smx":
L 05/31/2015 - 16:03:16: [SM] [0] Line 1650, D:\SourcePawn\store\scripting\store-backend.sp::Native_GetLoadoutGame()
L 05/31/2015 - 16:03:16: [SM] Plugin encountered error 15: Array index is out of bounds
L 05/31/2015 - 16:03:16: [SM] Native "Store_GetLoadoutGame" reported: Error encountered while processing a dynamic native
L 05/31/2015 - 16:03:16: [SM] Displaying call stack trace for plugin "store-loadouts.smx":
L 05/31/2015 - 16:03:16: [SM] [0] Line 209, D:\SourcePawn\store\scripting\store-loadouts.sp::IsLoadoutAvailableFor()
L 05/31/2015 - 16:03:16: [SM] [1] Line 126, D:\SourcePawn\store\scripting\store-loadouts.sp::Event_PlayerSpawn()
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Schpraaankiii
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Old 05-31-2015 , 11:33   Re: Store Beta [1.2.4b] [Sourcemod 1.7] (Last Updated: April 17th, 2015)
Reply With Quote #170

Cannot get !drop to work

I've checked with trace and it does remove the credits you drop but it does not display any item on the ground and I get this error:

Quote:
L 05/31/2015 - 19:16:57: [SM] Plugin encountered error 25: Call was aborted
L 05/31/2015 - 19:16:57: [SM] Native "ThrowError" reported: Invalid client index 0
L 05/31/2015 - 19:16:57: [SM] Displaying call stack trace for plugin "store-gifting.smx":
L 05/31/2015 - 19:16:57: [SM] [0] Line 71, D:\SourcePawn\store\scripting\include\multico lors/colors.inc::C_PrintToChat()
L 05/31/2015 - 19:16:57: [SM] [1] Line 55, D:\SourcePawn\store\scripting\include\multico lors.inc::CPrintToChat()
L 05/31/2015 - 19:16:57: [SM] [2] Line 220, D:\SourcePawn\store\scripting\store-gifting.sp:ropGiveCreditsCallback()
I've set up the drop part of the gifting.cfg like this, its correct, right ?
Quote:
// Enable or disable players ability to drop items and credits on the floor.
// Default: "0" (Disabled)
"drop_enabled" "1"

// The model for an item dropped on the floor
// Set this if you're not running css, tf2 or dod:s or if you want to use a custom model
// Default: "" (use the present model for the respective game)
"itemModel" "models/items/cs_gift.mdl"
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Last edited by Schpraaankiii; 05-31-2015 at 13:21.
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