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Inverter hand


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Davizer76
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Join Date: Aug 2023
Old 08-15-2023 , 10:07   Inverter hand
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Hello, I'm editing a script for Extra item ZP, I've already edited the script to be as I want, I edited the 3d model of the weapon, but the 3d model of the weapon that the script uses, it comes originally in the other hand, for example I use the weapons on the right side, if I buy it, it appears on the left side, different from the others. I know how to edit the model, I edit it in MilkShape 3d, but there is no "mirror" function. And I didn't find references about whether it is possible to invert via script. Does anyone have any idea if it's possible?
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Davizer76
New Member
Join Date: Aug 2023
Old 08-15-2023 , 12:19   Re: Inverter hand
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Quote:
Originally Posted by Davizer76 View Post
Hello, I'm editing a script for Extra item ZP, I've already edited the script to be as I want, I edited the 3d model of the weapon, but the 3d model of the weapon that the script uses, it comes originally in the other hand, for example I use the weapons on the right side, if I buy it, it appears on the left side, different from the others. I know how to edit the model, I edit it in MilkShape 3d, but there is no "mirror" function. And I didn't find references about whether it is possible to invert via script. Does anyone have any idea if it's possible?
I've already solved it via model, from what I've studied there's no way to do this via plugin, because cl_righthand works as a client command only. Thanks
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