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[KreedZ] MultiPlayer Bhop 1.1.2 ( 23 may 2013 )


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ConnorMcLeod
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Old 04-17-2013 , 12:51   Re: [KreedZ] MultiPlayer Bhop 1.1.0 ( 11 dec 2010 )
Reply With Quote #221

So, see if updating server + amxx + correct hamsandwich module + hamdata.ini helps.
You have such a message in server console at map change ?

Anyway, plugin works fine, your problem in not related to it.
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Last edited by ConnorMcLeod; 04-17-2013 at 13:03.
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Chik3n
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Old 04-18-2013 , 04:09   Re: [KreedZ] MultiPlayer Bhop 1.1.0 ( 11 dec 2010 )
Reply With Quote #222

After some searches, i've found the problem.

My servers are running prokreedz 2.31 by nucl3ar that you can find here : http://forums.alliedmods.net/showthread.php?t=130417
And it seems that your plugin and his plugin are in conflict... If i disable this prokreedz, your plugin works perfectly :S

Do you have any solution?

EDIT :
Ok, i solved it...
Just have to put mpbhop.amxx before prokreedz.amxx in the plugins.ini...
Really strange..

Last edited by Chik3n; 04-18-2013 at 04:12.
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ConnorMcLeod
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Old 04-18-2013 , 11:52   Re: [KreedZ] MultiPlayer Bhop 1.1.0 ( 11 dec 2010 )
Reply With Quote #223

Quote:
Originally Posted by Chik3n View Post
My servers are running prokreedz 2.31 by nucl3ar
oO, shame on kzfr !

Quote:
Originally Posted by Chik3n View Post
Ok, i solved it...
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mazmaajinsh
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Old 04-27-2013 , 14:40   Re: [KreedZ] MultiPlayer Bhop 1.1.0 ( 11 dec 2010 )
Reply With Quote #224

Hi. i am using Prokreedz v2.4 Ultimativ ( http://forums.alliedmods.net/showthread.php?t=130428 ) and it seems that there are problems running it and mpbhops together, as my server oftenly crashes when restarting/changing map. Any ideas?
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Last edited by mazmaajinsh; 04-27-2013 at 14:40.
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ConnorMcLeod
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Old 04-28-2013 , 04:48   Re: [KreedZ] MultiPlayer Bhop 1.1.0 ( 11 dec 2010 )
Reply With Quote #225

This is not related to mpbhop plugin.
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11922911
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Old 04-30-2013 , 23:01   Re: [KreedZ] MultiPlayer Bhop 1.1.0 ( 11 dec 2010 )
Reply With Quote #226

Awesome.
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Kia
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Old 05-07-2013 , 04:22   Re: [KreedZ] MultiPlayer Bhop 1.1.0 ( 11 dec 2010 )
Reply With Quote #227

Which variable do I have to modify to change how long a player can stand on a block?
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ConnorMcLeod
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Old 05-07-2013 , 09:22   Re: [KreedZ] MultiPlayer Bhop 1.1.0 ( 11 dec 2010 )
Reply With Quote #228

You can not change it, i know it should be a bit longer on some blocks so i have this in mind.
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Kia
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Old 05-07-2013 , 09:56   Re: [KreedZ] MultiPlayer Bhop 1.1.0 ( 11 dec 2010 )
Reply With Quote #229

Hmm too bad, can you explain why it's unchangeable?
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ConnorMcLeod
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Old 05-07-2013 , 10:10   Re: [KreedZ] MultiPlayer Bhop 1.1.0 ( 11 dec 2010 )
Reply With Quote #230

Because it has not been coded to be changed.

You can change it there in the code though :

Code:
    if( flTime - g_flFirstTouch[id] > 0.25 ) // 0.3 == exploit on cg_cbblebhop oO


If you set it to more than 0.25, on cg_cbblebhop you can just run on some blocks.

I think i can already change it to 0.3 for blocks that move horizontally.
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