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[L4D2] Dead Air Barricade (1.4) [11-Dec-2022]


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Author
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Plugin ID:
2860
Plugin Version:
1.4
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    3 
    Plugin Description:
    Removes the fire barricade from Dead Air finale.
    Old 03-30-2012 , 06:38   [L4D2] Dead Air Barricade (1.4) [11-Dec-2022]
    Reply With Quote #1


    About:
    • Removes the fire barricade from Dead Air finale.
    • This does not allow you venture outside of the map. There are invisible walls which cannot be removed.
    • The only cvar, plugin version: l4d2_dead_air_barricade

    Thanks:
    • Herbie - For the request.

    Changes:
    Code:
    1.4 (11-Dec-2022)
        - Changes to fix compile warnings on SourceMod 1.11.
    
    1.3 (05-Oct-2020)
        - Fixed the plugin not working on first map load. Thanks to "aiyoaiui" for reporting.
    
    1.2 (10-May-2020)
        - Various optimizations and fixes.
    
    1.1 (05-May-2018)
        - Converted plugin source to the latest syntax utilizing methodmaps. Requires SourceMod 1.8 or newer.
    
    1.0 (30-Mar-2012)
        - Initial release.
    Installation:
    1. Click "Get Plugin" and put the .smx file into your servers \addons\sourcemod\plugins\ folder.
    Attached Files
    File Type: sp Get Plugin or Get Source (l4d2_dead_air_barricade.sp - 343 views - 3.7 KB)
    __________________

    Last edited by Silvers; 12-10-2022 at 18:47.
    Silvers is offline
    Visual77
    Veteran Member
    Join Date: Jan 2009
    Old 03-30-2012 , 07:10   Re: [L4D2] Dead Air Barricade (1.0) [30-Mar-2012]
    Reply With Quote #2

    I can't believe no one ever thought of this. defenetly some l4d1 feeling back.
    thanks just tried btw, those invisible walls are still preventing corner camp at certain places arround the barricade even if it is removed, so no real l4d1 feeling

    Last edited by Visual77; 03-30-2012 at 07:39.
    Visual77 is offline
    Silvers
    SourceMod Plugin Approver
    Join Date: Aug 2010
    Location: SpaceX
    Old 10-05-2020 , 16:26   Re: [L4D2] Dead Air Barricade (1.2) [10-May-2020]
    Reply With Quote #3

    Quote:
    Originally Posted by aiyoaiui View Post
    Thanks, fixed not working on first map load (another issue of round_start event triggering before OnMapStart it seems).
    __________________

    Last edited by Silvers; 10-05-2020 at 16:26.
    Silvers is offline
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