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[L4D2] L4D1 Versus Score System


  
 
 
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Author
DieTeetasse
Senior Member
Join Date: Jul 2009
Plugin ID:
1325
Plugin Version:
2.3
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    L4D1 Versus Score System in L4D2
    Unapprover:
    Reason for Unapproving:
    Bugs reported, no attempt by author to triage.
    Old 12-11-2009 , 20:45   [L4D2] L4D1 Versus Score System
    Reply With Quote #1

    The Left 4 Dead 1 Score System is there!
    You are annoyed that a almost dead team get the same points as your team, who gets through with 4 meds?
    This is the plugin you need ;)

    Function:
    Calculate the round score like the good old Left 4 Dead 1 to the old competetion back.

    Dependencies:
    - Sourcemod 1.4 development
    - Left 4 Downtown v0.4.6 (only v2.3)
    - cfg/sourcemod/l4d2_versus_score_system_map_multiplier.txt file
    - addons/sourcemod/gamedata/l4d2_versus_score_system_gamedata.txt

    Installation:
    - install Left 4 Downton v0.4.6 (only v2.3)
    - copy l4d2_versus_score_system_map_multiplier.txt to cfg/sourcemod
    - copy l4d2_versus_score_system_complete.smx to addons/sourcemod/plugins
    - copy l4d2_versus_score_system_gamedata.txt to addons/sourcemod/gamedata

    Cvars:
    l4d2_l4d1vs_version "2.3" //Version number
    l4d2_l4d1vs_enable "1" //Enabling/disabling score system
    l4d2_l4d1vs_defib_multiplier "0.5" //Multiplier for the restored health of a defib unit (0 for disabling)
    l4d2_l4d1vs_map_multiplier_enable "1" //Enable/disable map multiplier on score
    l4d2_l4d1vs_checkpoint_health_remover_enable "1" //Enable/disable removing of health items in the checkpoint room
    l4d2_l4d1vs_score_display "2" //Score display mode (0 = chat, 1 = motd, 2 = both)
    l4d2_l4d1vs_welcome_msg_enable "1" //Enable/disable welcome message while joining

    Todo:
    - tie breaker -> infected damage decides (?)

    Known Bugs / Incompatibilites:
    - NO support for 8+ clients server

    History:
    v2.3:
    - use of an own gamedata file (thx AtomicStryker)
    - hide scoreboard at round end
    - added cvar to change score display mode
    - added score output for first round team on second half
    - dynamic roundscore array
    --> support for 5+ maps campaigns
    - simplified score output and motd
    --> need Sourcemod 1.4 dev!

    v2.2:
    - fixed passing update break
    - simplified some functions
    - deleted old code
    - support for custom maps added
    - incapped survivor will be counted with 30 temphhp and their items (except for final)

    v2.1:
    - added another function and renamend an old one (GetSurvivorDistance and GetSurvivorDistancePoints)
    - fixed bug, that distance points instead of the distance in percentage would be displayed
    - fixed incompatibility for L4D2 Team Manager (thx AtomicStryker)

    [...]

    Download history:
    0.x - 91
    1.x - 260
    2.x - 253

    Additional infos:

    The online compiler can't compile the sp file, because of downtowns extension.

    Important!
    New plugin (with downtowns extension): l4d2_versus_score_system_complete (v2.3)
    Old plugin (without extension and only changing the survial bonus): l4d2_versus_score_system (v1.7)

    Teetasse
    Attached Files
    File Type: sp Get Plugin or Get Source (l4d2_versus_score_system.sp - 2422 views - 22.7 KB)
    File Type: txt l4d2_versus_score_system_map_multiplier.txt (687 Bytes, 1149 views)
    File Type: zip l4d2_versus_score_system.zip (25.2 KB, 1169 views)
    File Type: sp Get Plugin or Get Source (l4d2_versus_score_system_complete.sp - 1012 views - 36.5 KB)
    File Type: smx l4d2_versus_score_system_complete.smx (13.6 KB, 1276 views)
    File Type: txt l4d2_versus_score_system_gamedata.txt (1.6 KB, 1270 views)

    Last edited by DieTeetasse; 05-26-2010 at 07:30.
    DieTeetasse is offline
     



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