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[ZP] Extra Item : Camouflage


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Plugin Info:     Modification:   Counter-Strike        Category:   Gameplay       
Ciio
Veteran Member
Join Date: Oct 2009
Location: Arica, Chile
Old 12-01-2009 , 08:53   [ZP] Extra Item : Camouflage
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[ZP] Extra Item: Camouflage

Description

- This plugin is used to become a zombie, but only outside
- To buy one TMP resived infinite bullets

- The value "default" Camo is 20 ammo packs

Includes

PHP Code:
#include <amxmodx>
#include <fun>
#include <engine>
#include <zombieplague>
#include <cstrike> 


Credits: eXact ... Raddish ... lucas_7_94 / / Do not put in that helped me because I do not remember ...


Important! : The models are the same as that of zombie_source and have no changes v_tmp


PD : you must forgive me for my bad English



Attached Files
File Type: sma Get Plugin or Get Source (zp_extra_camuflaje.sma - 786 views - 1.2 KB)
File Type: zip models_camuflaje.zip (1.38 MB, 155 views)
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Last edited by Ciio; 12-01-2009 at 08:58.
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DarkSkif
Member
Join Date: Oct 2009
Location: Russia
Old 12-01-2009 , 10:33   Re: [ZP] Extra Item : Camouflage
Reply With Quote #2

Cool! Nice work!
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Javivi
AlliedModders Donor
Join Date: Dec 2008
Old 12-01-2009 , 11:41   Re: [ZP] Extra Item : Camouflage
Reply With Quote #3

- TMP Dont have infinite bullets

- register_event("CurWeapon","CurWeapon","be"," 1=1","2=19")
19 = CSW_MP5NAVY

- strip_user_weapons(id)
You should read ConnorMcLennor bugfix for strip_user_weapons

- assuming that CurWeapon work fine.. entity_set_string(id, EV_SZ_viewmodel, v_tmp_camuflaje_model)
Why you set a tmp model ?
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Last edited by Javivi; 12-01-2009 at 11:43.
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