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Accelerator - Crash Reporting That Doesn't Suck


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Visual77
Veteran Member
Join Date: Jan 2009
Old 03-21-2016 , 17:11   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #51

Code:
L 03/21/2016 - 21:31:16: SourceMod error session started
L 03/21/2016 - 21:31:16: Info (map "c5m1_waterfront") (file "errors_20160321.log")
L 03/21/2016 - 21:31:16: [CRASH] WARNING: GetSpew not found in gamedata, console output will not be included in crash reports.
L 03/21/2016 - 21:31:22: Error log file session closed.
l4d2. any plans for full support?
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Nolongerinthegame
AlliedModders Donor
Join Date: Sep 2005
Old 03-22-2016 , 07:28   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #52

Quote:
Originally Posted by You9 View Post
Updated to the newest version, server crashing and no logs. The crashing is the exact same as with the older version.
Can confirm this happens with new Accelerator. SRCDS window does not close down and doesnt generate the log.
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shavit
AlliedModders Donor
Join Date: Dec 2011
Location: Israel
Old 04-03-2016 , 12:02   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #53

CS:GO

Example crash: https://crash.limetech.org/b3slvvqjvifm

Accelerator worked well before I moved my game servers to OVH.
Any idea what could be wrong?
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Last edited by asherkin; 04-03-2016 at 12:57. Reason: Removed large image.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 04-03-2016 , 12:57   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #54

Quote:
Originally Posted by shavit View Post
OVH.
Any idea what could be wrong?
https://forums.alliedmods.net/showpo...2&postcount=36

Their default kernel includes the grsecurity patch set, you need to disable its ptrace restrictions or switch to one of their standard kernel configurations. I can't help you do this, it is standard Linux sysadmin work, and unrelated to Accelerator or SRCDS.
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shavit
AlliedModders Donor
Join Date: Dec 2011
Location: Israel
Old 04-03-2016 , 17:42   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #55

Quote:
Originally Posted by asherkin View Post
https://forums.alliedmods.net/showpo...2&postcount=36

Their default kernel includes the grsecurity patch set, you need to disable its ptrace restrictions or switch to one of their standard kernel configurations. I can't help you do this, it is standard Linux sysadmin work, and unrelated to Accelerator or SRCDS.
I see, thanks for replying!
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Naydef
Senior Member
Join Date: Dec 2015
Location: Doom Town, Nevada
Old 04-23-2016 , 10:56   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #56

I know that this plugin is for servers, but is it possible to make this steps (and please, give explanation):

1. Install Linux OS (Ubuntu)
2. Install Steam and TF2(Client)
3. Install Metamod and Sourcemod to the client
4. Start the game in non-vac mode(-insecured)
5. Start the game
6. Create a server.
7. Put the plugin, which crashes the players
8. TF2 client crashes
9. Go to limetech and see why it's crashing.
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*None for now*


Steam:
naydef

Last edited by Naydef; 04-23-2016 at 10:58.
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Cranberry
New Member
Join Date: Apr 2016
Old 04-28-2016 , 01:16   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #57

May seem like a stupid question.

Is ok to have multiple steamid64 ids in the core.cfg?

Example-

"Core"
{
[...]

"MinidumpAccount" "11111111111111111"
"MinidumpAccount" "99999999999999999"
}
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 04-28-2016 , 02:45   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #58

Quote:
Originally Posted by Cranberry View Post
May seem like a stupid question.

Is ok to have multiple steamid64 ids in the core.cfg?

Example-

"Core"
{
[...]

"MinidumpAccount" "11111111111111111"
"MinidumpAccount" "99999999999999999"
}
No, only a single owner is supported at this time.
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jpwanabe
Veteran Member
Join Date: Mar 2010
Old 04-28-2016 , 02:54   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #59

Quote:
Originally Posted by asherkin View Post
No, only a single owner is supported at this time.
Could I make a request for you to add that exact thing? As of right now, my dev has to go though me to get the info.
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My sig changes with each load! Refresh to see my other servers!
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Pitbull3
AlliedModders Donor
Join Date: Aug 2009
Location: Degree-Gaming.com
Old 05-01-2016 , 20:05   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #60

Failed to upload crash dump: The requested URL returned error: 400 (22)


Installed with proper STEAMID64 setup...

Code:
19:05:20 [SM] Displaying 19 extensions:
         [01] Automatic Updater (1.7.3-dev+5302): Updates SourceMod gamedata files
         [02] Webternet (1.7.3-dev+5302): Extension for interacting with URLs
         [03] Accelerator (2.2.1): SRCDS Crash Handler
         [04] TF2Items (1.6.3): TF2 Item Modifier
         [05] TF2 Tools (1.7.3-dev+5302): TF2 extended functionality
         [06] BinTools (1.7.3-dev+5302): Low-level C/C++ Calling API
         [07] SDK Hooks (1.7.3-dev+5302): Source SDK Hooks
         [08] SDK Tools (1.7.3-dev+5302): Source SDK Tools
         [09] Top Menus (1.7.3-dev+5302): Creates sorted nested menus
         [10] Client Preferences (1.7.3-dev+5302): Saves client preference settings
         [11] SQLite (1.7.3-dev+5302): SQLite Driver
         [12] Socket (3.0.1): Socket extension for SourceMod
         [13] SteamTools (0.9.1+7202836): SteamWorks for SourceMod.
         [14] Regex (1.7.3-dev+5302): Provides regex natives for plugins
         [15] MessageBot (1.4): MessageBot Extension
         [16] GeoIP (1.7.3-dev+5302): Geographical IP information
         [17] GeoIPCity (1.1.1): Geographical IP information
         [18] DHooks (2.0.0): Dynamic Hooks
         [19] MySQL-DBI (1.7.3-dev+5302): MySQL driver implementation for DBI

Last edited by Pitbull3; 05-01-2016 at 20:06.
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