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Advanced Commands (0.16)


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KawMAN
SourceMod Donor
Join Date: Sep 2007
Location: Cracov
Old 07-12-2010 , 11:16   Re: Advanced Commands (0.14)
Reply With Quote #201

Reduce build into plugin menu to necessary minimum and attach admin_custom.txt with all other.

Edit: Oh its already attached, i miss that. Custom Menu is much better, but should be possibility to create per plugin custom menu file like with translations. But this is more like request to SM dev's than xaider
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Last edited by KawMAN; 07-12-2010 at 11:26.
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dimon222
Member
Join Date: Jun 2010
Location: Hell
Old 07-13-2010 , 11:08   Re: Advanced Commands (0.14)
Reply With Quote #202

how to allow only player join notify?
i don't want to see how "bots" joins. Looks like spitter, smoker and etc -.-
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Frenzzy
SourceMod Donor
Join Date: Jan 2007
Location: Russia
Old 07-14-2010 , 17:12   Re: Advanced Commands (0.14)
Reply With Quote #203

How about adding commands, such "sm_blink"? (Teleports you to where you are looking)
More info: http://forums.alliedmods.net/showthread.php?t=69851

And please, add to all commands of the ability to specify as a target STEAM_ID player.
Examples:
- sm_respawn <user id|player name|steam_id|ip-addres|@commands>
- sm_disarm <user id|player name|steam_id|ip-addres|@commands>
- sm_teleport <user id|player name|steam_id|ip-addres|@commands> [x|other target] [y] [z]

@commands ===>>> @me, @t, @ct, @alive, @dead and ect.

And also, it would be good to notification to appear only once using the @commands.
Example:
- 'Admin' set godmode of player 'Player1' to 0.
- 'Admin' set godmode of player 'Player2' to 0.
- 'Admin' set godmode of player 'Player3' to 0.
- 'Admin' set godmode of player 'Player4' to 0.
- 'Admin' set godmode of player 'Player5' to 0.
- 'Admin' set godmode of player 'Player6' to 0.
===>>>
- 'Admin' set godmode of player CT to 0.

Thank you!
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newn
BANNED
Join Date: Oct 2009
Old 07-14-2010 , 20:17   Re: Advanced Commands (0.14)
Reply With Quote #204

There's an option, that supresses all commands, it is good. Maybe you've set it to 1 instead of 0. Haven't tried with it set to 1 though...

That blink is a good idea. Sounds nice.

Anyway, the only thing, that is needed from this plugin, is those change team and change team later thingys off the players menu by default. Then it would be perfect for my needs.
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Jamesfo0
Junior Member
Join Date: Apr 2010
Location: Oregon
Old 07-15-2010 , 01:18   Re: Advanced Commands (0.14)
Reply With Quote #205

I love the spawn protection feature! It's the best one i've found I used to use the godmode.smx plugin until I found advcommands

one thing.. How would I make it so if player fires weapon it takes the spawn protection off?

Because in my surf deathmatch server I have people suiciding to get spawn protection so they can kill a person real quick...
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KyleS
SourceMod Plugin Approver
Join Date: Jul 2009
Location: Segmentation Fault.
Old 07-15-2010 , 02:15   Re: Advanced Commands (0.14)
Reply With Quote #206

Jesus... this has sure grown, and I love it
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xaider
Senior Member
Join Date: Jan 2009
Location: Russia, Ryazan
Old 07-15-2010 , 03:01   Re: Advanced Commands (0.14)
Reply With Quote #207

2 dimon222
Ok, bots won't be announced.

2 Frenzzy
sm_blink - nice suggestion (very funny comics of author).
About notifications - I'll look what I can do.

2 Jamesfo0
Another good idea from you, thx.

2 newn
Sorry man, no way now (but you can disable it in source). Maybe later, when a separated menu plugin for it will appear..
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Last edited by xaider; 07-15-2010 at 09:14.
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dungeon
Senior Member
Join Date: Sep 2009
Old 07-15-2010 , 07:43   Re: Advanced Commands (0.14)
Reply With Quote #208

Xaider, please add a cvar for bot annoucment because i really love that feature in L4D.

That way we can disable it if we want to.

Also, going to back to L4D team balance issue, i am still having the same issue even with both autobalance cvars set to zero. Any chance of an extra hook for L4D which disables ATB completly?
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xaider
Senior Member
Join Date: Jan 2009
Location: Russia, Ryazan
Old 07-15-2010 , 09:19   Re: Advanced Commands (0.14)
Reply With Quote #209

2 dungeon
I think YOU'RE DOING IT WRONG. Check mp_autoteambalance (or sm_adv_autoteambalance) after map fully loaded. Balance() called only when you type it manually if this cvar is 0.
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newn
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Old 07-15-2010 , 12:52   Re: Advanced Commands (0.14)
Reply With Quote #210

Ummm, can you be a little more concrete? I've tried removing a few places, which could possibly remove the plugin, but for some i've got an error, for others it was being showed anyway. I mean places in the .sp file... :/ Guess i need to remove some hook or something.
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