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[TF2/(ANY?)] Custom Sounds [BETA V0.3]


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Bjorngomes
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Join Date: Jun 2013
Old 01-09-2015 , 12:36   Re: [ANY] Custom Sounds [BETA V0.3]
Reply With Quote #61

I have to keep restarting the server for a Single File Reload D: is it possible to make a reload thingy

I wish i can poot it on without refresh the whole server.
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mikehawk
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Join Date: Feb 2011
Old 01-11-2015 , 08:14   Re: [ANY] Custom Sounds [BETA V0.3]
Reply With Quote #62

The description says "ANY" but has anybody had any luck with this on games other than TF2?

Also, I am trying to use this for an Insurgency Zombie mod. Both teams use many of the same titled sound files except they are in different folders and they are different sounds. i.e : sound/player/voice/security/contact1.ogg VS sound/player/voice/insurgents/contact1.ogg

Is there any way to incorporate the path into the cfg so that it doesn't replace both teams sounds with the same one?
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Arkarr
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Join Date: Sep 2012
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Old 01-11-2015 , 14:00   Re: [TF2/(ANY?)] Custom Sounds [BETA V0.3]
Reply With Quote #63

@Bjorngomes
You can now use sm_reloadsounds to reload the config file. Also note, you could do a "sm plugins reload CustomSounds" before...

@mikehawk
You can put more then just the name of the sound, sorry, I didn't said it before.
So, for exemple you want to replace the sound "weapon_shot1.wav" wich is in "/sound/weapon/" folder, write it like this in "original_sound" section : "weapon/weapon_shot1.wav"
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mikehawk
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Old 01-17-2015 , 07:32   Re: [TF2/(ANY?)] Custom Sounds [BETA V0.3]
Reply With Quote #64

Good deal, I will keep messing with it. It didn't work at first but from the errors I managed to change the includes in the source code and recompile.

Now in debug it prints out the weapon and foot sounds but not voices. I will keep messing with it when I get time. Thanks for the reply
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Arkarr
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Old 01-17-2015 , 11:32   Re: [TF2/(ANY?)] Custom Sounds [BETA V0.3]
Reply With Quote #65

Quote:
Originally Posted by mikehawk View Post
Good deal, I will keep messing with it. It didn't work at first but from the errors I managed to change the includes in the source code and recompile.

Now in debug it prints out the weapon and foot sounds but not voices. I will keep messing with it when I get time. Thanks for the reply
Well, if debug print not what you want, it's NOT possible to replace the sound with THIS plugin.
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Earth2Luke
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Join Date: Jun 2013
Location: Nashville, TN
Old 05-22-2015 , 05:26   Re: [TF2/(ANY?)] Custom Sounds [BETA V0.3]
Reply With Quote #66

I would love for this to work for the newly released, Black Mesa:Online.

Currently, when I type 'sm plugins list' I am shown...
Quote:
<Bad Load> CustomSounds.smx
Dunno where to go from there.
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Last edited by Earth2Luke; 05-22-2015 at 05:29.
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Arkarr
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Old 05-22-2015 , 07:25   Re: [TF2/(ANY?)] Custom Sounds [BETA V0.3]
Reply With Quote #67

Quote:
Originally Posted by Earth2Luke View Post
I would love for this to work for the newly released, Black Mesa:Online.

Currently, when I type 'sm plugins list' I am shown...


Dunno where to go from there.
MMm what happen if you type 'sm plugins load CustomSounds' ?
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Earth2Luke
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Old 05-22-2015 , 15:25   Re: [TF2/(ANY?)] Custom Sounds [BETA V0.3]
Reply With Quote #68

After typing sm plugin load CustomSounds

Quote:
[SM] Plugin CustomSounds.smx failed to load: Required extension "TF2 Tools" file
("game.tf2.ext") not running.
Seems to be looking for a TF2 prerequisite. If I were to add 'TF2 Tools' and the 'game.tf2.ext' - would it work for Blake Mesa, or only TF2?
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Arkarr
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Old 05-22-2015 , 15:26   Re: [TF2/(ANY?)] Custom Sounds [BETA V0.3]
Reply With Quote #69

Quote:
Originally Posted by Earth2Luke View Post
After typing sm plugin load CustomSounds



Seems to be looking for a TF2 prerequisite. If I were to add 'TF2 Tools' and the 'game.tf2.ext' - would it work for Blake Mesa, or only TF2?
Looks like it can only run on TF2 for now, will give a better look.
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Earth2Luke
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Old 05-22-2015 , 15:31   Re: [TF2/(ANY?)] Custom Sounds [BETA V0.3]
Reply With Quote #70

Perhaps it needs to call more games.

Include Call
Quote:
#include <tf2_stocks>
EXTENSIONS
sdkhooks.ext.2.bms.dll
sdktools.ext.2.bms.dll

and I don't have a game.tf2.ext even in there
but I do have game.tf2.ext.2.tf2.dll
and sdkhooks.ext.2.tf2.dll
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Last edited by Earth2Luke; 05-22-2015 at 15:39.
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