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Spymenu (v1.5.8b)


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JaiK
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Join Date: Apr 2004
Old 05-10-2004 , 19:24  
Reply With Quote #11

Quote:
Originally Posted by kingpin
hahah, yeah i noe I cant see half of the msssages on the screen cuz the channels r getting new data every few secs.
yea, some type of refresh that wouldnt cancel every other HUD message is crucial for this, although i dont know how this could be accomplished... i would definately use this if that change was implemented.
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kingpin
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Join Date: Apr 2004
Location: kpsforum.com
Old 05-10-2004 , 19:27  
Reply With Quote #12

yeah but the problem is I dont want to have all my other hud messages on that channel wiped out, since I dont know which messages are on there, have too many pugins to keep track of that. so its good the way it is I guess...
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karlos
Veteran Member
Join Date: Apr 2004
Location: Germany/Poland
Old 05-11-2004 , 08:40  
Reply With Quote #13

@Burnzy:
as i said in plugin description:
Quote:
originally made for small lan partys, therefor recommended for max 7-8 player each team (can be more but then screen will be messed up)
why cheat in teams only teammates are shown
ok.. in deathmatches it could be seen as a cheat plugin but i use it on lan partys and my friends told me that it is fun (who is weak and can be easily fraged )
almost all plugins use channel 1-3, only few use channel 4 thats why i choose it
i tried to find other possibilities but have not found any
maybe amxx 0.2 will come with more than 4 channels
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karlos
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Join Date: Apr 2004
Location: Germany/Poland
Old 06-18-2004 , 19:57  
Reply With Quote #14

added function so it can be completly turned off or back on (wanted to do this earlier but forgot )
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Scooby Doo
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Join Date: Aug 2007
Location: Denmark soon United Stat
Old 08-31-2007 , 10:39   Re: Spymenu (v1.5.8b)
Reply With Quote #15

Lol it doenst work..
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karlos
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Join Date: Apr 2004
Location: Germany/Poland
Old 08-31-2007 , 12:06   Re: Spymenu (v1.5.8b)
Reply With Quote #16

Quote:
Originally Posted by Scooby Doo View Post
Lol it doenst work..
this plugin does work
which mod you tested it with ? any errors ? ( check logs )
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