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Random Cycle


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Kramerika
Senior Member
Join Date: Dec 2004
Location: PA, US of A
Old 10-05-2007 , 15:01   Re: Random Cycle
Reply With Quote #31

Yikes! I didn't know that. I thought the mapchooser and rockthevote plugins were using the same voting percentage as sm_vote_map. It would be nice if any vote had the option to set the percentage to win, and if the percentage depended on a denominator relating to the players connected and not just the number of players voting. I want to be sure that a majority of players who are connected are supporting a map change so that the server isn't going to die on the next map.
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pRED*
Join Date: Dec 2006
Old 10-05-2007 , 15:05   Re: Random Cycle
Reply With Quote #32

What would you suggest that mapchooser do if nothing gets enough votes?

Start a new vote with new maps? Or just let the server take control of the next map..?
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Kramerika
Senior Member
Join Date: Dec 2004
Location: PA, US of A
Old 10-05-2007 , 15:17   Re: Random Cycle
Reply With Quote #33

Quote:
Originally Posted by pRED* | NZ View Post
just let the server take control of the next map
When using a percentage for mapchooser, rockthevote, or a general map vote and no map wins, the server should just switch to the next map in the regular rotation (mapcycle.txt) or use the map that the random mapcycle set at the start of the map if that plugin is active.

Sorry for taking this topic off-topic. I realize that this was for the random mapcycle plugin, but this is related to how and if I use it.
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FlyingMongoose
Veteran Member
Join Date: Mar 2004
Old 10-07-2007 , 12:32   Re: Random Cycle
Reply With Quote #34

something like that should be a bug/feature request

http://bugs.alliedmods.net/index.php?project=5&do=index

As rtv, mapchooser, random map cycle are all part of the core and features in sourcemod itself now.
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vktRus
Junior Member
Join Date: Dec 2008
Old 07-17-2009 , 05:12   Re: Random Cycle
Reply With Quote #35

Where to download a version of this plugin for AMXModX?
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TheBob
Member
Join Date: Apr 2010
Old 05-27-2010 , 17:55   Re: Random Cycle
Reply With Quote #36

Not sure what I am doing wrong here, but trying to get this to work on a prophunt server. When I have this running if I type nextmap into chat it pops up two choices. One is the nextmap that it is really going to and the next one in my maplist. The other is a random map, but it never goes there. If I type nextmap in console it always shows the one next in the list.
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