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vip/admin models


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OciXCrom
Veteran Member
Join Date: Oct 2013
Location: Macedonia
Old 06-05-2020 , 14:40   Re: vip/admin models
Reply With Quote #21

Quote:
Originally Posted by baly222 View Post
firt one has problems with Nonsteam players
You should read the rules before using this forum. Non-Steam is not supported here.

PS: there's no reason why it wouldn't work for Non-Steam.
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supertrio17
Senior Member
Join Date: May 2020
Location: Serbia
Old 06-05-2020 , 14:46   Re: vip/admin models
Reply With Quote #22

Did you try using my plugin at all? There is no reason that won't work for non steam players. Player is just a player, it should work for everyone.
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baly222
Junior Member
Join Date: Jun 2020
Old 06-05-2020 , 15:32   Re: vip/admin models
Reply With Quote #23

Quote:
Originally Posted by supertrio17 View Post
Did you try using my plugin at all? There is no reason that won't work for non steam players. Player is just a player, it should work for everyone.
oh yes work sry my fault .. but just still problem about changing teams
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Old 06-07-2020, 09:01
supertrio17
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supertrio17
Senior Member
Join Date: May 2020
Location: Serbia
Old 06-14-2020 , 22:14   Re: vip/admin models
Reply With Quote #24

Quote:
Originally Posted by baly222 View Post
oh yes work sry my fault .. but just still problem about changing teams
Sorry if I am a little bit late on this, but I had no time, anyways, here you go.

I fixed that problem when changing teams, now you get a message when you respawn telling you that there is no need to reapply a model, and you get a message when you change teams that your model is set to default, and that you need to get a new skin. You can change your message prefix, and you can add your server name too. Hope I helped
PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <CromChat>
#include <hamsandwich>

new CsTeams:g_PreTeam[33]
new 
CsTeams:g_PostTeam[33]
new 
bool:g_HasModel[33]

#define VERSION "1.3"
#define SERVER_PREFIX "&x04[AMM]"

public plugin_init() 
{
    
register_plugin("Admin Model Menu"VERSION"Mr. Boopsy");

    
CC_SetPrefix(SERVER_PREFIX)

    
register_clcmd("say /admodels""admin");
    
register_clcmd("say /ad""admin");
    
register_clcmd("say_team /admodels""admin");
    
register_clcmd("say_team /ad""admin");

    
RegisterHam(Ham_Spawn"player""OnPlayerSpawn"1);
    
RegisterHam(Ham_Killed"player""OnPlayerDeath"0);
}

public 
plugin_precache() 
{
        
precache_model("models/player/Asasin/Asasin.mdl");
        
precache_model("models/player/Death/Death.mdl");
        
precache_model("models/player/Dobby/Dobby.mdl");
        
precache_model("models/player/Sonic/Sonic.mdl");
        
precache_model("models/player/Skeleton/Skeleton.mdl");
        
precache_model("models/player/Joker/Joker.mdl");
        
precache_model("models/player/Iron/Iron.mdl");
}

public 
OnPlayerDeath(id)
{
    new 
iPlayers[32], iPnum
    get_players
(iPlayersiPnum)

    for(new 
iid2iPnumi++)
    {
        
id2 iPlayers[i]
        if (
get_user_flags(id2) & ADMIN_LEVEL_H)
        {

            
g_PreTeam[id2] = cs_get_user_team(id2);
        }
    }
}

public 
OnPlayerSpawn(id)
{
    new 
iPlayers[32], iPnum
    get_players
(iPlayersiPnum)

    for(new 
iid3iPnumi++)
    {
        
id3 iPlayers[i]
        if(
g_HasModel[id] == true)
        {
            if (
get_user_flags(id3) & ADMIN_LEVEL_H)
            {
                
g_PostTeam[id3] = cs_get_user_team(id3);
            
                if(
g_PostTeam[id3] == g_PreTeam[id3])
                {
                    
CC_SendMessage(id3"&x01>> &x04Your model was set, no need for change!");
                }
                else if(
g_PostTeam[id3] != g_PreTeam[id3])
                {
                    
cs_reset_user_model(id3)
                    
g_HasModel[id] = false;
                    
CC_SendMessage(id3"&x01>> &x04Model reset applied, change your model!");
                }
            }
        }
    }
}

public 
admin(id)
{
    new 
CsTeams:Team cs_get_user_team(id);

    if (
Team == CS_TEAM_CT)
        {
            if (
get_user_flags(id) & ADMIN_LEVEL_H)
            {
                
model_menu_ct(id);
            }
            else
            {
                
CC_SendMessage(id"&x01>> &x04You don't have required flag!");
            }
        }
        else if (
Team == CS_TEAM_T)
        {
            if (
get_user_flags(id) & ADMIN_LEVEL_H)
            {
                
model_menu_tt(id);
            }
            else
            {
                
CC_SendMessage(id"&x01>> &x04You don't have required flag!");
            }
        }
        else if (
get_user_flags(id) & ADMIN_LEVEL_H)
        {
            if (!(
Team == CS_TEAM_CT) || !(Team == CS_TEAM_CT))
            {
                
CC_SendMessage(id"&x01>> &x04You have to be in valid &x03team &x04to use this command!");
            }
        }
}

public 
model_menu_ct(id)
{
    new 
menu_ct menu_create("\r[\wAdmin Models\r]\r""menu_ct_f")
    
    
menu_additem(menu_ct"\wDeath""1"0)
    
menu_additem(menu_ct"\wSonic""2"0)
    
menu_additem(menu_ct"\wSkeleton""3"0)

    
    
menu_setprop(menu_ctMPROP_EXITMEXIT_ALL)
    
    
menu_display(idmenu_ct0)
}

public 
model_menu_tt(id)
{
    new 
menu_tt menu_create("\r[\wAdmin Models\r]\r""menu_tt_f")
    
    
menu_additem(menu_tt"\wAsasin""1"0)
    
menu_additem(menu_tt"\wDobby""2"0)
    
menu_additem(menu_tt"\wJoker""3"0)
    
menu_additem(menu_tt"\wIron""4"0)

    
    
menu_setprop(menu_ttMPROP_EXITMEXIT_ALL)
    
    
menu_display(idmenu_tt0)
}

public 
menu_ct_f(idmenu_ctitem)
{
    if (
item == MENU_EXIT)
    {
        
menu_destroy(menu_ct)
        return 
PLUGIN_HANDLED
    
}
    new 
data[6], iName[64]
    new 
accescallback
    menu_item_getinfo
(menu_ctitemaccesdata,5iName63callback)
    
    new 
key str_to_num(data)
    
    switch(
key)
    { 
       case 
1
       {
           
cs_set_user_model(id"Death");
           
g_HasModel[id] = true;
       }
       case 
2
       {
           
cs_set_user_model(id"Sonic");
           
g_HasModel[id] = true;
       }
       case 
3:
       {
           
cs_set_user_model(id"Skeleton");
           
g_HasModel[id] = true;
       }
    }
    
menu_destroy(menu_ct)
    return 
PLUGIN_HANDLED
}  

public 
menu_tt_f(idmenu_ttitem_tt)
{
    if (
item_tt == MENU_EXIT)
    {
        
menu_destroy(menu_tt)
        return 
PLUGIN_HANDLED
    
}
    new 
data_tt[6], iName_tt[64]
    new 
acces_ttcallback_tt
    menu_item_getinfo
(menu_ttitem_ttacces_ttdata_tt,5iName_tt63callback_tt)
    
    new 
key_tt str_to_num(data_tt)
    
    switch(
key_tt)
    { 
       case 
1:
       {
           
cs_set_user_model(id"Asasin");
           
g_HasModel[id] = true;
       }
       case 
2:
       {
           
cs_set_user_model(id"Dobby");
           
g_HasModel[id] = true;
       }
       case 
3:
       {
           
cs_set_user_model(id"Joker");
           
g_HasModel[id] = true;
       }
       case 
4:
       {
           
cs_set_user_model(id"Iron");
           
g_HasModel[id] = true;
       }
    }
    
menu_destroy(menu_tt)
    return 
PLUGIN_HANDLED

It should work fine, but if there is anything that is wrong, just post here. Only to-do's here are to show what model you have when every message was given, you could make like /ac; /admcheck, to check what model is set.
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