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[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]


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Ja-Forces
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Join Date: Jul 2009
Location: Leningrad
Old 10-09-2020 , 07:37   Re: [L4D & L4D2] Left 4 DHooks Direct (1.28) [09-Oct-2020]
Reply With Quote #211

Quote:
After running on L4D1 Linux I also saw it could not find the address. Have updated the gamedata to fix this and tested to confirm it's working. Just shows how much this plugin is used in L4D1 since no one reported the issue that came from the Unreserve Lobby update: 1.16 [05-Jun-2020] lol. Thanks for reporting.
You are welcome . Now it works correctly . +REP
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Dragokas
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Join Date: Nov 2017
Location: Ukraine on fire
Old 10-10-2020 , 15:46   Re: [L4D & L4D2] Left 4 DHooks Direct (1.28) [09-Oct-2020]
Reply With Quote #212

Quote:
Originally Posted by Silvers View Post
After running on L4D1 Linux I also saw it could not find the address. Have updated the gamedata to fix this and tested to confirm it's working. Just shows how much this plugin is used in L4D1 since no one reported the issue that came from the Unreserve Lobby update: 1.16 [05-Jun-2020] lol. Thanks for reporting.
I'm using it, but not a lot since many functions are new for me.
As about lobby unreserve, I tried to make a solution without success until you finally find a way and included it in your plugin. Since I didn't have time for coding and accidentally learned you added a L4D1 support, so I didn't report. Several people asked me about fixing this "bug-feature".
Really, thanks.
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bw4re
Junior Member
Join Date: Nov 2017
Old 10-13-2020 , 01:56   Re: [L4D & L4D2] Left 4 DHooks Direct (1.29) [10-Oct-2020]
Reply With Quote #213

Hi, Really appreciate your efforts with this mod, I noticed an issue

Line 4276 is:
if( attr >= view_as<int>(MAX_SIZE_L4D2BoolMeleeWeaponAttr ibutes) )

Should be
if( attr >= view_as<int>(MAX_SIZE_L4D2FloatMeleeWeaponAtt ributes) )

Also 4261:
if( attr >= view_as<int>(MAX_SIZE_L4D2BoolMeleeWeaponAttr ibutes) )

to
if( attr >= view_as<int>(MAX_SIZE_L4D2IntMeleeWeaponAttri butes) )

Last edited by bw4re; 10-13-2020 at 02:14.
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Ja-Forces
Senior Member
Join Date: Jul 2009
Location: Leningrad
Old 10-13-2020 , 19:00   Re: [L4D & L4D2] Left 4 DHooks Direct (1.29) [10-Oct-2020]
Reply With Quote #214

L4D part one / LINUX OS / SM 1.10

https://forums.alliedmods.net/showpo...&postcount=403

L 10/14/2020 - 01:57:24: Info (map "l4d_hospital01_apartment") (file "/home/gameserver9654/serverfiles/left4dead/addons/sourcemod/logs/errors_20201014.log")
L 10/14/2020 - 01:57:24: [SM] Unable to load plugin "l4dready.smx": Native "L4D_ScavengeBeginRoundSetupTime" was not found
L 10/14/2020 - 01:58:19: Error log file session closed.
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Last edited by Ja-Forces; 10-13-2020 at 22:16.
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Spirit_12
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Join Date: Dec 2012
Location: Toronto, CA
Old 10-13-2020 , 19:24   Re: [L4D & L4D2] Left 4 DHooks Direct (1.29) [10-Oct-2020]
Reply With Quote #215

Quote:
Originally Posted by Ja-Forces View Post
L4D part one / LINUX OS / SM 1.10

https://forums.alliedmods.net/showpo...&postcount=403

L 10/14/2020 - 01:57:24: Info (map "l4d_hospital01_apartment") (file "/home/gameserver9654/serverfiles/left4dead/addons/sourcemod/logs/errors_20201014.log")
L 10/14/2020 - 01:57:24: [SM] Unable to load plugin "l4dready.smx": Native "L4D_ScavengeBeginRoundSetupTime" was not found
L 10/14/2020 - 01:58:19: Error log file session closed.
Native is present by default. What's the code for the readyup plugin that you are using?
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Ja-Forces
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Join Date: Jul 2009
Location: Leningrad
Old 10-13-2020 , 19:48   Re: [L4D & L4D2] Left 4 DHooks Direct (1.29) [10-Oct-2020]
Reply With Quote #216

This code doesn't support l4d part one . Now I'm looking for a version that will be compatible .

UPD: workkks fine with Rotoblin 0.8.1
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Last edited by Ja-Forces; 10-25-2020 at 12:52.
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Mitsuru
Member
Join Date: Jun 2013
Location: Fakes country
Old 10-19-2020 , 07:38   Re: [L4D & L4D2] Special Infected Limit
Reply With Quote #217

Quote:
Originally Posted by Silvers View Post
Works for me. Need more details, checked error log? Is it not listed as running in "sm plugins list" ?
I hope that the special infection restriction on each map is dynamic, and I use the director script to execute it.
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Psyk0tik
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Join Date: May 2012
Location: Homeless
Old 10-25-2020 , 06:17   Re: [L4D & L4D2] Left 4 DHooks Direct (1.29) [10-Oct-2020]
Reply With Quote #218

I get these errors for L4D1 referring to the L4D_IsFirstMapInScenario native. The native seems to work fine on L4D2 though.
PHP Code:
L 10/25/2020 03:12:29: [SMException reportedThisPtr address cannot be null
L 10
/25/2020 03:12:29: [SMBlamingleft4dhooks.smx
L 10
/25/2020 03:12:29: [SMCall stack trace:
L 10/25/2020 03:12:29: [SM]   [0SDKCall
L 10
/25/2020 03:12:29: [SM]   [1Line 3836left4dhooks.sp::Native_IsFirstMapInScenario
L 10
/25/2020 03:12:29: [SM]   [3L4D_IsFirstMapInScenario
L 10
/25/2020 03:12:29: [SM]   [4Line 236l4d_skip_intro.sp::OnMapStart
L 10
/25/2020 03:12:30: [SMException reportedThisPtr address cannot be null
L 10
/25/2020 03:12:30: [SMBlamingleft4dhooks.smx
L 10
/25/2020 03:12:30: [SMCall stack trace:
L 10/25/2020 03:12:30: [SM]   [0SDKCall
L 10
/25/2020 03:12:30: [SM]   [1Line 3836left4dhooks.sp::Native_IsFirstMapInScenario
L 10
/25/2020 03:12:30: [SM]   [3L4D_IsFirstMapInScenario
L 10
/25/2020 03:12:30: [SM]   [4Line 236l4d_skip_intro.sp::OnMapStart
L 10
/25/2020 03:12:30: [SM]   [5Line 152l4d_skip_intro.sp::IsAllowed
L 10
/25/2020 03:12:30: [SM]   [6Line 136l4d_skip_intro.sp::OnConfigsExecuted 
First Map - Skip Intro Cutscenes Version: 1.7 (Latest)

Left 4 DHooks Version: 1.29 (Latest)

SourceMod Version Information:
SourceMod Version: 1.11.0.6625
SourcePawn Engine: 1.11.0.6625, jit-x86 (build 1.11.0.6625)
SourcePawn API: v1 = 5, v2 = 12
Compiled on: Sep 24 2020 17:543
Built from: https://github.com/alliedmodders/sou...ommit/2c94ab3b
Build ID: 6625:2c94ab3b
http://www.sourcemod.net/
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Mi.Cura
Veteran Member
Join Date: Dec 2016
Location: Brazil
Old 10-26-2020 , 09:11   Re: [L4D & L4D2] Left 4 DHooks Direct (1.29) [10-Oct-2020]
Reply With Quote #219

Some changes will be necessary due to the update below?

2.2.0-detours15 - 17.10.2020
https://forums.alliedmods.net/showpo...&postcount=589
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Last edited by Mi.Cura; 10-26-2020 at 11:23.
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Mi.Cura
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Join Date: Dec 2016
Location: Brazil
Old 10-28-2020 , 16:17   Re: [L4D & L4D2] Left 4 DHooks Direct (1.29) [10-Oct-2020]
Reply With Quote #220

Someone could help, I'm getting this error in the log, but I don't know why.


L 10/28/2020 - 15:47:16: SourceMod error session started
L 10/28/2020 - 15:47:16: Info (map "c5m1_waterfront") (file "d:\tcafiles\users\scotts1\41067\left4dead2\a ddons\sourcemod\logs\errors_20201028.log")
L 10/28/2020 - 15:47:16: [SM] Exception reported: Failed to get CreateInterface
L 10/28/2020 - 15:47:16: [SM] Blaming: dhooks-test.smx
L 10/28/2020 - 15:47:16: [SM] Call stack trace:
L 10/28/2020 - 15:47:16: [SM] [0] SetFailState
L 10/28/2020 - 15:47:16: [SM] [1] Line 100, C:\Users\Jannik\Documents\GitHub\DHooks2\buil d\package\addons\sourcemod\scripting\dhooks-test.sp::OnPluginStart
L 10/28/2020 - 15:47:16: [SM] Unable to load plugin "dhooks-test.smx": Error detected in plugin startup (see error logs)
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