Raised This Month: $51 Target: $400
 12% 

[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)


Post New Thread Reply   
 
Thread Tools Display Modes
divisor3
Junior Member
Join Date: Aug 2016
Old 08-16-2016 , 10:15   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2081

Yep, windows version.
divisor3 is offline
Jay7689
Junior Member
Join Date: Sep 2011
Old 08-16-2016 , 10:29   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2082

When I am trying to compile the plugin, I'm getting this error

// deathmatch.sp : fatal error 183: cannot read from file: "updater"
Jay7689 is offline
divisor3
Junior Member
Join Date: Aug 2016
Old 08-16-2016 , 10:40   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2083

Quote:
Originally Posted by Jay7689 View Post
When I am trying to compile the plugin, I'm getting this error

// deathmatch.sp : fatal error 183: cannot read from file: "updater"
That's because you need to download updater.inc dhooks.inc and etc.
divisor3 is offline
Jay7689
Junior Member
Join Date: Sep 2011
Old 08-16-2016 , 10:47   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2084

Okay fixed that. Now I am getting this error:


Last edited by Jay7689; 08-16-2016 at 10:48.
Jay7689 is offline
nullb
Junior Member
Join Date: Jun 2016
Old 08-16-2016 , 20:58   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2085

Sorry everybody, I've been pretty sick recently (All better now!) and for some reason I thought I posted this already. This is the fixed version.

To use this version you must disable FollowCSGOServerGuidelines in core.cfg, by setting it's value from yes to no. Do this at your own risk
If you don't want to do this, use the previous version v0.13.09-nullb, however it will be prone to the weapon sound bug. (P2000 sounding like a Deagle if USP-S is in the player load-out)

v0.13.10-nullb

TODO:
- Refactor to achieve compliance with >1.6 compilers
- Refactor to allow for latest dhooks support
- Review for any possible optimizations, re-implement personal optimizations for public release.

Changelog:

Spoiler
Attached Files
File Type: zip Deathmatch-v0.13.10-nullb.zip (227.4 KB, 4534 views)
__________________


Last edited by nullb; 08-17-2016 at 20:29.
nullb is offline
divisor3
Junior Member
Join Date: Aug 2016
Old 08-17-2016 , 03:40   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2086

Can't take p2000 from menu.
And seems like config file doesn't want to communicate with me. I disabled spawn protection but it's still on... disabled zeus but it's still on.

Last edited by divisor3; 08-17-2016 at 03:43.
divisor3 is offline
Jay7689
Junior Member
Join Date: Sep 2011
Old 08-17-2016 , 05:17   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2087

Uploaded the new version to my server.
Now the gun isn't being equipped,

Errors in server console:
L 08/17/2016 - 14:52:01: [SM] Exception reported: Cannot set m_iItemDefinitionIndex with "FollowCSGOServerGuidelines" option enabled.
L 08/17/2016 - 14:52:01: [SM] Blaming: deathmatch.smx()
L 08/17/2016 - 14:52:01: [SM] Call stack trace:
L 08/17/2016 - 14:52:01: [SM] [0] SetEntProp
L 08/17/2016 - 14:52:01: [SM] [1] Line 1065, deathmatch/weapons.sp::weapons_GivePlayerItem()
L 08/17/2016 - 14:52:01: [SM] [2] Line 1003, deathmatch/weapons.sp::weapons_ProvidePlayerWeapon()
L 08/17/2016 - 14:52:01: [SM] [3] Line 924, deathmatch/weapons.sp::weapons_GivePlayerWeapon()
L 08/17/2016 - 14:52:01: [SM] [4] Line 531, deathmatch/players.sp::players_GiveSecondary()
L 08/17/2016 - 14:52:01: [SM] [5] Line 687, deathmatch/players.sp::players_GiveWeapons()
L 08/17/2016 - 14:52:01: [SM] [6] Line 1068, deathmatch/players.sp::players_SetSpawnProps()
L 08/17/2016 - 14:52:01: [SM] [7] Line 1153, deathmatch/players.sp::players_OnClientSpawn()
L 08/17/2016 - 14:52:01: [SM] [8] Line 659, C:\Users\c0da\Desktop\scripting\deathmatch.sp ::Event_PlayerSpawn()

Last edited by Jay7689; 08-17-2016 at 05:23. Reason: Found more errors
Jay7689 is offline
h3bus
AlliedModders Donor
Join Date: Nov 2013
Old 08-17-2016 , 05:36   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2088

You need to disable FollowCSGOServerGuidelines (at your own risks).
h3bus is offline
Jay7689
Junior Member
Join Date: Sep 2011
Old 08-17-2016 , 06:29   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2089

Oh okay. Got it... Now its working just fine
Jay7689 is offline
Hunter6272
Senior Member
Join Date: Jun 2015
Location: Don't know
Old 08-17-2016 , 19:37   Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Reply With Quote #2090

Quote:
Originally Posted by nullb View Post
Sorry everybody, I've been pretty sick recently (All better now!) and for some reason I thought I posted this already. This is the fixed version.

v0.13.10-nullb

TODO:
- Refactor to achieve compliance with >1.6 compilers
- Refactor to allow for latest dhooks support
- Review for any possible optimizations, re-implement personal optimizations for public release.

Changelog:

Spoiler
Tried a lot of sourcemod versions from 1.6 to 1.8..Any chance that you may share your magical compiler version?
__________________
Patience is the key to success.
Hunter6272 is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 16:15.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode