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FF2 Question: Removing the "slowdown effect" on the Sandman


  
 
 
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GANGST
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Join Date: Oct 2019
Old 02-04-2022 , 16:17   Question: Removing the "slowdown effect" on the Sandman
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Hello guys GANGST here and I have one quick question. Is there any way to remove or weaken the "slowdown effect" on the Sandman. (You should know what I'm referring to) My reason for asking is due to the Bonk Girl (one of my hales) that is on the Second Generation Freak Fortress 2 server. I have it set to where the sandman can be swapped to via a menu ability meaning it's technically a "perma-weapon" if the player choses to do it like that. While this is working for SG Gaming, I believe the problem is the slowdown effect is a bit too much for that server. An agreement between the SG Gaming players and even myself. If there is a way I can fix or manipulate that, I believe it will work perfectly for SG Gaming.
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Last edited by GANGST; 02-04-2022 at 16:25.
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