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[L4D(2)] SuperVersus [1.5.4]


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EpicFailGames
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Join Date: Jun 2009
Old 06-11-2009 , 21:05   Re: [L4D] Super Versus
Reply With Quote #151

Quote:
Originally Posted by DDR Khat View Post
Thanks for not explaining how your attempting to connect.

Tons of help.Care to tell me what l4d_xtrahp is?
l4d_XtraHP 1 // Extra medpacks for extra survivors
Directly copied from the first post, and placed into the server.cfg.
It did successfully work in version 1.3, and spawned additional medpacks.. for this latest version, it did not. No additional medpacks were spawned on the bots or on the ground.

I was simply reporting a bug, if you are going to tell me it didn't happen, my apologies...

They simply did not spawn.
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DDR Khat
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Join Date: Feb 2006
Old 06-11-2009 , 21:20   Re: [L4D] Super Versus
Reply With Quote #152

Quote:
Originally Posted by EpicFailGames View Post
l4d_XtraHP 1 // Extra medpacks for extra survivors
Directly copied from the first post, and placed into the server.cfg.
It did successfully work in version 1.3, and spawned additional medpacks.. for this latest version, it did not. No additional medpacks were spawned on the bots or on the ground.

I was simply reporting a bug, if you are going to tell me it didn't happen, my apologies...

They simply did not spawn.
And the values in-game are?
Quote:
Originally Posted by imported_sparky View Post
List of cvars...
Same question.
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imported_sparky
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Join Date: Dec 2004
Old 06-11-2009 , 21:21   Re: [L4D] Super Versus
Reply With Quote #153

What is the best way for me to get them for you?
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EpicFailGames
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Join Date: Jun 2009
Old 06-11-2009 , 21:45   Re: [L4D] Super Versus
Reply With Quote #154

Quote:
Originally Posted by DDR Khat View Post
And the values in-game are?Same question.
in-game value reads as 0, server.cfg reads as 1.
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imported_sparky
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Join Date: Dec 2004
Old 06-11-2009 , 21:55   Re: [L4D] Super Versus
Reply With Quote #155

does this help

Code:
sv_maxspeed "1000.000000"
l4d_survivor_limit "8"
sv_rollangle "0"
tauntfrequency "1"
r_AirboatViewZHeight "0.0"
sv_cheats "0"
r_VehicleViewDampen "1"
metamod_version "1.7.2-devV"
mp_allowNPCs "1"
god "0"
l4d_tank_hpmulti "0.25"
buddha "0"
sm_superversus_version "1.3.1"
mp_maxrounds "0"
mp_flashlight "1"
sv_tags "*grp:769626i,"
sv_stepsize "18"
sv_alltalk "1"
mp_teamlist "hgrunt;scientist"
survivor_limit "8"
mp_footsteps "1"
sm_adsmysql_version "1.2.100"
l4d_supertank "0"
sv_noclipaccelerate "5"
sv_wateraccelerate "10"
mp_stalemate_enable "0"
mp_autocrosshair "1"
sourcemod_version "1.2.2-dev"
sv_rollspeed "200"
l4d_killreservation "1"
sm_hzombies_version "1.0.6"
sv_airaccelerate "10"
mp_teams_unbalance_limit "1"
mp_timelimit "0"
sv_noclipfriction "4"
sv_waterfriction "1"
sv_steamgroup "769626"
coop "0"
nextlevel ""
sv_stopspeed "75"
sv_specaccelerate "5"
l4d_XtraHP "0"
deathmatch "1"
mp_freezetime "6"
mp_falldamage "0"
sv_voiceenable "1"
sm_l4d_fmc_version "1.3.2"
sv_bounce "0"
r_AirboatViewDampenFreq "7.0"
mp_weaponstay "0"
mp_friendlyfire "1"
sv_noclipspeed "5"
mp_c4timer "45"
r_JeepViewDampenDamp "1.0"
r_AirboatViewDampenDamp "1.0"
sm_nextmap ""
sv_gametypes "coop,versus,survival"
mp_limitteams "2"
sv_footsteps "1"
sb_version "1.4.2"
tv_relaypassword "0"
mp_teamplay "0"
l4d_infected_limit "8"
z_mission_timelimit "0"
r_JeepViewDampenFreq "7.0"
sv_specnoclip "1"
sv_friction "4"
mp_autoteambalance "1"
left4downtown_version "0.3.0.0"
sv_contact ""
director_afk_timeout "45"
mp_roundtime "5"
mp_fraglimit "0"
mp_forcerespawn "1"
decalfrequency "10"
sv_accelerate "5"
sv_gravity "800"
sv_password "0"
l4d_maxplayers "16"
r_JeepViewZHeight "10.0"
tv_password "0"
sv_specspeed "3"
gamedir "left4dead"
gamename "L4D - Versus"
steamid "500"
clientcount "0"
clientmax "16"
botcount "0"
secure "1"
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DDR Khat
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Join Date: Feb 2006
Old 06-11-2009 , 21:59   Re: [L4D] Super Versus
Reply With Quote #156

Quote:
Originally Posted by imported_sparky View Post
does this help
Not at all.

sm_cvar
Quote:
Originally Posted by EpicFailGames View Post
in-game value reads as 0, server.cfg reads as 1.
Well there is your issue then? if the cvar is 1 in-game then it will work.
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EpicFailGames
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Old 06-11-2009 , 22:01   Re: [L4D] Super Versus
Reply With Quote #157

Quote:
Originally Posted by DDR Khat View Post
Not at all.

sm_cvarWell there is your issue then? if the cvar is 1 in-game then it will work.
So how do I change the in-game one, if the settings in server.cfg say 1, and do not apply to the server?

Server.cfg says it is set for 1, but in-game cvar says it is 0.

Also, those infected limits aren't working. I have hunter maxed at 5, and it still allows 6...
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DDR Khat
SourceMod Donor
Join Date: Feb 2006
Old 06-11-2009 , 22:11   Re: [L4D] Super Versus
Reply With Quote #158

Quote:
Originally Posted by EpicFailGames View Post
So how do I change the in-game one, if the settings in server.cfg say 1, and do not apply to the server?

Server.cfg says it is set for 1, but in-game cvar says it is 0.

Also, those infected limits aren't working. I have hunter maxed at 5, and it still allows 6...
Unfortuantely the hunter max isn't strictly obeyed. Anything that cannot spawn as a boomer/smoker will be spawned as a hunter.
As for config setting. I'm not sure as it works for me. Are you using sm_cvar to set it? You're certainly having a bizzare issue. At the very least it should be 1 upon a map change.
From the looks of things I'm gonna end up having to include a config file for this because of all the variables.
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EpicFailGames
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Old 06-11-2009 , 22:17   Re: [L4D] Super Versus
Reply With Quote #159

Quote:
Originally Posted by DDR Khat View Post
Unfortuantely the hunter max isn't strictly obeyed. Anything that cannot spawn as a boomer/smoker will be spawned as a hunter.
As for config setting. I'm not sure as it works for me. Are you using sm_cvar to set it? You're certainly having a bizzare issue. At the very least it should be 1 upon a map change.
From the looks of things I'm gonna end up having to include a config file for this because of all the variables.
I apologize that I'm having such strange issues... The extra medpack setup DID work in the previous version, but not in this one...
I currently have the config entry as "l4d_XtraHP 1", should I change it to "sm_cvar l4d_XtraHP 1" instead?

The boomer max is set for 2, smoker max is set for 3. I haven't seen more than one smoker or one boomer at any given time.

Again, I'm terribly sorry for the inconvenience of my issues... I'm just trying to report them so they can be fixed, and so I can have my server setup to self-maintain.

Last edited by EpicFailGames; 06-12-2009 at 10:34.
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Number Six
Senior Member
Join Date: Dec 2008
Old 06-12-2009 , 08:53   Re: [L4D] Super Versus
Reply With Quote #160

"l4d_killreservation <0/1> "Should we clear Lobby reservaton? (For use with Left4DownTown extension ONLY)" ( Default: 1 )"

DDR :
Need downtown unreserve plugin + , or just super versus (implemented full cvar ) ?

L 06/12/2009 - 14:50:01: SourceMod error session started
L 06/12/2009 - 14:50:01: Info (map "l4d_vs_hospital01_apartment") (file "errors_20090612.log")
L 06/12/2009 - 14:50:01: [SM] Plugin encountered error 8: Not enough space on the stack
L 06/12/2009 - 14:50:01: [SM] Native "StringToFloat" reported:
L 06/12/2009 - 14:50:01: [SM] Displaying call stack trace for plugin "l4d_superversus.smx":
L 06/12/2009 - 14:50:01: [SM] [0] Line 159, /home/groups/alliedmodders/forums/files/9/7/0/1/43587.attach::ConVarChange_Force()
L 06/12/2009 - 14:50:01: [SM] Plugin encountered error 8: Not enough space on the stack
L 06/12/2009 - 14:50:01: [SM] Native "StringToFloat" reported:
L 06/12/2009 - 14:50:01: [SM] Displaying call stack trace for plugin "l4d_superversus.smx":
L 06/12/2009 - 14:50:01: [SM] [0] Line 161, /home/groups/alliedmodders/forums/files/9/7/0/1/43587.attach::ConVarChange_Force()

1.3.1 full bugged , super tank not working , extra pack not working for me .
Nothing problem with 1.2
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Last edited by Number Six; 06-12-2009 at 10:20.
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