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[CS:S] Chicken Mod


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TnTSCS
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Old 05-13-2013 , 10:25   Re: [CS:S] Chicken Mod
Reply With Quote #111

I don't know how to change the hitbox - I thought that was up to the model... I'll have to look into this.
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checkster
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Old 05-13-2013 , 23:25   Re: [CS:S] Chicken Mod
Reply With Quote #112

Quote:
Originally Posted by TnTSCS View Post
I don't know how to change the hitbox - I thought that was up to the model... I'll have to look into this.
Appreciated, well pretty much if I stand next to a chicken I can shoot where a normal head would be and get a head shoot.
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Shit on shoe
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Old 05-25-2013 , 21:09   Re: [CS:S] Chicken Mod
Reply With Quote #113

Quote:
Originally Posted by checkster View Post
Appreciated, well pretty much if I stand next to a chicken I can shoot where a normal head would be and get a head shoot.
Same Problem!
Would be very nice if the Hitbox of the Chicken could be fixed.

regards
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Old 05-27-2013 , 02:16   Re: [CS:S] Chicken Mod
Reply With Quote #114

I asked around in mIRC about this and didn't get an answer. I'll ask again tomorrow and report back.
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Shit on shoe
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Old 05-27-2013 , 22:21   Re: [CS:S] Chicken Mod
Reply With Quote #115

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Originally Posted by TnTSCS View Post
I asked around in mIRC about this and didn't get an answer. I'll ask again tomorrow and report back.
thanks
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Nolongerinthegame
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Old 06-02-2013 , 08:58   Re: [CS:S] Chicken Mod
Reply With Quote #116

I wonder if we could get a CSGO branch for this? Obviously the chicken textures are there already...
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Old 06-02-2013 , 13:24   Re: [CS:S] Chicken Mod
Reply With Quote #117

I could port it... I'll need to adjust the models when they become humans again to the models in the CS:GO - or, I'll just get the model they had prior to being chicken so this plugin can be used on any source game
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RedSword
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Old 06-02-2013 , 16:50   Re: [CS:S] Chicken Mod
Reply With Quote #118

Btw don't forget about the FOV thing I reported.

Also, a native to chicken someone (until he dies/spawn) could be interesting for some developers.

Also, you could consider doing a leg-damage only using SDKHooks, that way you can prevent shooting the head and other parts (just an idea for the hitbox problem).
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Old 06-03-2013 , 04:28   Re: [CS:S] Chicken Mod
Reply With Quote #119

Thanks for those suggestions - hopefully I can work on this tomorrow
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Old 06-04-2013 , 23:19   Re: [CS:S] Chicken Mod
Reply With Quote #120

Finishing testing on CS:GO... btw, my hitboxes are correct on my CS:S server... have to aim right at the chicken model in order to score a hit.

I'm also adding the option to allow the players to get their weapons back when they are turned back into a human model... three options - 0=not allowed, 1=allowed, 2=allowed only if they don't die as a chicken

...:: TnT Edit ::...
Ug, I'll remove the ability to have a defuse kit as a chicken too.
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Last edited by TnTSCS; 06-04-2013 at 23:21.
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