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[L4D2] Objects Spawner [2.0 Reloaded] v2.0.6 (Save Objects Supported)


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deimos38170
Member
Join Date: Sep 2010
Location: france
Old 10-29-2010 , 04:23   Re: [L4D2] Objects Spawner [2.0 Reloaded] v2.0.6 (Save Objects Supported)
Reply With Quote #101

Ahh man!! now its a perfect plugin i dont know if u will add other thing but there is all we need thank!
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uriel18
Senior Member
Join Date: Apr 2009
Old 10-29-2010 , 05:18   Re: [L4D2] Objects Spawner [2.0 Reloaded] v2.0.6 (Save Objects Supported)
Reply With Quote #102

Macho cada vez que busco algún plugin nuevo veo alguna maravilla tuya

¡¡Pedazo de plugin!! 5 estrellitas más para ti

THX!!! ¡¡¡Gracias!!!
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demonasgodz
New Member
Join Date: Nov 2010
Old 11-04-2010 , 09:58   Re: [L4D2] Objects Spawner [2.0 Reloaded] v2.0.6 (Save Objects Supported)
Reply With Quote #103

how come all the cars spawned are white?
and i couldn't find how to spawn the white dumpster / green trashcan
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honorcode23
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Join Date: Mar 2010
Location: Chile
Old 11-18-2010 , 05:57   Re: [L4D2] Objects Spawner [2.0 Reloaded] v2.0.6 (Save Objects Supported)
Reply With Quote #104

Quote:
Originally Posted by demonasgodz View Post
how come all the cars spawned are white?
and i couldn't find how to spawn the white dumpster / green trashcan
I will add those models as soon as i have time. About the cars, i could add some kind of subcategory (for cars only) to select the color.

I will do it when i have time, probably this friday. Sorry for the delay on the reply!
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tehzombeh
Junior Member
Join Date: Nov 2010
Old 11-22-2010 , 08:09   Re: [L4D2] Objects Spawner [2.0 Reloaded] v2.0.6 (Save Objects Supported)
Reply With Quote #105

Its not working at me
the menu just stands in the admin menu.
when i try to spawn something and i press on vehicles then the menu disappears on me and where normal 5.Object spawner should stand. there stands in once: 5.vote options

pls help
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honorcode23
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Join Date: Mar 2010
Location: Chile
Old 11-22-2010 , 16:13   Re: [L4D2] Objects Spawner [2.0 Reloaded] v2.0.6 (Save Objects Supported)
Reply With Quote #106

Quote:
Originally Posted by tehzombeh View Post
Its not working at me
the menu just stands in the admin menu.
when i try to spawn something and i press on vehicles then the menu disappears on me and where normal 5.Object spawner should stand. there stands in once: 5.vote options

pls help
You could try using the sm_sprefresh (!sprefresh) command and it will re-add the category. It might fix it.
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tehzombeh
Junior Member
Join Date: Nov 2010
Old 11-22-2010 , 17:44   Re: [L4D2] Objects Spawner [2.0 Reloaded] v2.0.6 (Save Objects Supported)
Reply With Quote #107

Quote:
Originally Posted by honorcode23 View Post
You could try using the sm_sprefresh (!sprefresh) command and it will re-add the category. It might fix it.

i did. it did work. but if i try to spawn a foliage its disapears again =/
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honorcode23
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Location: Chile
Old 11-22-2010 , 17:50   Re: [L4D2] Objects Spawner [2.0 Reloaded] v2.0.6 (Save Objects Supported)
Reply With Quote #108

Quote:
Originally Posted by tehzombeh View Post
i did. it did work. but if i try to spawn a foliage its disapears again =/
Did you put the models list on the data folder?
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tehzombeh
Junior Member
Join Date: Nov 2010
Old 11-23-2010 , 12:01   Re: [L4D2] Objects Spawner [2.0 Reloaded] v2.0.6 (Save Objects Supported)
Reply With Quote #109

Quote:
Originally Posted by honorcode23 View Post
Did you put the models list on the data folder?

woops :S


how do i do that? xD
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honorcode23
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Location: Chile
Old 11-23-2010 , 15:04   Re: [L4D2] Objects Spawner [2.0 Reloaded] v2.0.6 (Save Objects Supported)
Reply With Quote #110

Quote:
Originally Posted by tehzombeh View Post
woops :S


how do i do that? xD
Check the main post for complete information, here's what it says.

Code:
Installation
-Copy the l4d2_spawn_props_2_0.smx file into the sourcemod/plugins folder.
-Copy the l4d2_spawn_props_models.txt file into the sourcemod/data foler.
-DELETE l4d2_spawn_props.smx file if you had a previus version
-Create a new folder name "maps" at sourcemod/data and then inside create three new folders named "stripper", "routing" and "plugin_cache". The plugin is not able to create those folders by itself.

-Restart your server to complete the installation. Note that if you don't restart it, the new category won't appear on the admin menu, but the plugin will be loaded. You can also type !sprefresh to refresh the admin menu.
So in less words, download the l4d2_spawn_props_models.txt file and place it on left4dead2/addons/sourcemod/data

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