IDK if any of you know who I am, or the group I was part of many years ago, but back before CS:GO and Zombie: Reloaded there was a plugin called Zombie Mod. I didn't help develop that plugin, but I was a server dev//admin and a map maker, and with a few friends of mine we made a shitload of ZM maps, like that's what I did in my free time.
You can see my map collection here:
http://gamebanana.com/members/submissions/maps/188490
Recently I have some more free time in my life again and I think I want to make a zombie map. What I'd like to ask is how does gameplay work in Zombie Reloaded? Honestly I don't have like a server and I'm not admin anywhere so learning to actually play the game would probably take a while, and I'm not even into that anyway. I just want to make a map and hopefully it will be enjoyable.
I want to make a map for CS:GO, so have that in mind as I ask these questions.
Things I need to know:
- How does spawning work?
- Do zombies spawn randomly, or like if they spawn do they get teleported back somewhere?
- What usually ends a ze_ map?
- Nuke kills everyone outside a certain area or something?
- Is zm_ still a thing? I see way more ze_ maps on gametracker
- For zm_ what is the best prop type? prop_physics_multiplayer? prop_physics?
- sv_turbophysics fucked up props in CS:S, does CS:GO even have that?
- Can zombies press E on props to pull them?
- Can people walk on top of props?
- When zombies are killed do they respawn as human or as zombies?
- Or is that a server setting?
- Or is it a map-specific setting?
- Does Zombie: Reloaded have map configs so map makers can set variables for their map?
- Any servers use that shitty SM parachute plugin for CS:GO Zombie: Reloaded?
- Is Unlimited Ammo No-Reload possible, or is there typically reloading and limited ammo?
- Are there any entity requirements for a ze_ or zm_ map?
- Does there need to be like a trigger_multiple for zombie spawn location?
- If first zombie gets teleported does it go to a CT spawn or a T spawn or a specific coordinate?
- What happens if a human gets killed by the map//suicide? Is that also a server variable?
- If a zombie stabs an exploding barrel and hurts a human does the human turn into a zombie?
I know that's a lot of bullshit questions, but ZR is obviously different from ZM. I do want to provide something in return for these answers (a new zombie map) so I hope that's worth y'alls time.
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