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env_wind manipulator


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Author
Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Plugin ID:
7893
Plugin Version:
21.12.2021
Plugin Category:
All
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Try different wind settings in game
    Old 12-20-2021 , 23:07   env_wind manipulator
    Reply With Quote #1

    This plugin let you change wind setting during game play.

    Name:  wind.jpg
Views: 442
Size:  28.4 KB

    Install KeyValue file in ...addons/sourcemod/configs/env_wind_settings.txt and you can make own wind settings.

    Code:
    Server console command:
    sm_env_wind default
    sm_env_wind stop
    
    sm_env_wind normal
    sm_env_wind windy
    sm_env_wind hurricane


    - I first made this for fix client side bug.
    Happens when previous map have env_wind entity in use and next map do not have, wind effect stay enabled in client own game.
    Here example from csgo Wind - Valve pls fix 🌬
    This plugin will create missing env_wind entity and set wind effect off.


    - There are few "fix" plugins already, but one those plugins just remove wind entity and another reset entity settings if entity exist on events.
    [CS:GO] fix bug with floating trees
    ents_defaulter

    - You will see glitching foliage in game, because those are model poorly... I don't know. Have no weight ?
    - This plugin will not manipulate wind entity if it exist on map by default on map start.
    - To set own wind effect to specific map, try find map configure plugin which execute cfg file for example on round_start. Use server command there.

    Note!
    Do not set "maxgustdelay" to 0.0 or client+server will crash.
    Set this variable higher than "mingustdelay"
    Attached Files
    File Type: sp Get Plugin or Get Source (env_wind manipulator.sp - 183 views - 4.9 KB)
    File Type: txt env_wind_settings.txt (714 Bytes, 106 views)

    Last edited by Bacardi; 12-21-2021 at 00:06.
    Bacardi is offline
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