PHP Code:
GameRules_SetProp("m_iSurvivorScore", 0, 4, 0, true);
GameRules_SetProp("m_iSurvivorScore", 0, 4, 1, true);
GameRules_SetProp("m_iCampaignScore", 0, 4, 0, true);
GameRules_SetProp("m_iCampaignScore", 0, 4, 1, true);
GameRules_SetProp("m_iChapterScore", 0, 4, 0, true);
GameRules_SetProp("m_iChapterScore", 0, 4, 1, true);
GameRules_SetProp("m_iChapterDamage", 0, 4, 0, true);
GameRules_SetProp("m_iChapterDamage", 0, 4, 1, true);
GameRules_SetProp("m_iScavengeTeamScore", 0, 4, 0, true);
GameRules_SetProp("m_iScavengeTeamScore", 0, 4, 1, true);
GameRules_SetProp("m_iScavengeTeamScore", 0, 4, 2, true);
GameRules_SetProp("m_iScavengeTeamScore", 0, 4, 3, true);
GameRules_SetProp("m_iScavengeTeamScore", 0, 4, 4, true);
GameRules_SetProp("m_iScavengeTeamScore", 0, 4, 5, true);
GameRules_SetProp("m_iScavengeTeamScore", 0, 4, 6, true);
GameRules_SetProp("m_iScavengeTeamScore", 0, 4, 7, true);
GameRules_SetProp("m_iScavengeTeamScore", 0, 4, 8, true);
GameRules_SetProp("m_iScavengeTeamScore", 0, 4, 9, true);
GameRules_SetProp("m_iScavengeMatchScore", 0, 4, 0, true);
GameRules_SetProp("m_iScavengeMatchScore", 0, 4, 1, true);
GameRules_SetPropFloat("m_flTeamRoundTime", 0.0, 0, true);
GameRules_SetPropFloat("m_flTeamRoundTime", 0.0, 1, true);
GameRules_SetProp("m_iVersusDistancePerSurvivor", 0, 4, 0, true);
GameRules_SetProp("m_iVersusDistancePerSurvivor", 0, 4, 1, true);
GameRules_SetProp("m_iVersusDistancePerSurvivor", 0, 4, 2, true);
GameRules_SetProp("m_iVersusDistancePerSurvivor", 0, 4, 3, true);
GameRules_SetProp("m_iVersusDistancePerSurvivor", 0, 4, 4, true);
GameRules_SetProp("m_iVersusDistancePerSurvivor", 0, 4, 5, true);
GameRules_SetProp("m_iVersusDistancePerSurvivor", 0, 4, 6, true);
GameRules_SetProp("m_iVersusDistancePerSurvivor", 0, 4, 7, true);
GameRules_SetProp("m_iVersusSurvivorDeathDistance", -1, 4, 0, true);
GameRules_SetProp("m_iVersusSurvivorDeathDistance", -1, 4, 1, true);
GameRules_SetProp("m_iVersusSurvivorDeathDistance", -1, 4, 2, true);
GameRules_SetProp("m_iVersusSurvivorDeathDistance", -1, 4, 3, true);
GameRules_SetProp("m_iVersusSurvivorDeathDistance", -1, 4, 4, true);
GameRules_SetProp("m_iVersusSurvivorDeathDistance", -1, 4, 5, true);
GameRules_SetProp("m_iVersusSurvivorDeathDistance", -1, 4, 6, true);
GameRules_SetProp("m_iVersusSurvivorDeathDistance", -1, 4, 7, true);
GameRules_SetProp("m_iVersusSurvivalMultiplier", 0, 4, 0, true);
GameRules_SetProp("m_iVersusSurvivalMultiplier", 0, 4, 1, true);
GameRules_SetProp("m_iVersusDefibsUsed", 0, 4, 0, true);
GameRules_SetProp("m_iVersusDefibsUsed", 0, 4, 1, true);
GameRules_SetProp("m_bInIntro", 0, 4, 0, true);
GameRules_SetPropFloat("m_flRoundStartTime", 0.0, 0, true);
GameRules_SetPropFloat("m_flRoundEndTime", 0.0, 0, true);
GameRules_SetPropFloat("m_flAccumulatedTime", 90.0, 0, true);
GameRules_SetProp("m_nRoundNumber", 0, 4, 0, true);
GameRules_SetProp("m_nRoundLimit", 3, 4, 0, true);
GameRules_SetProp("m_iWinningTeamNumber", 0, 4, 0, true);
GameRules_SetProp("m_iWinningTeamNumber", 0, 4, 1, true);
GameRules_SetProp("m_iWinningTeamNumber", 0, 4, 2, true);
GameRules_SetProp("m_iWinningTeamNumber", 0, 4, 3, true);
GameRules_SetProp("m_iWinningTeamNumber", 0, 4, 4, true);
GameRules_SetPropFloat("m_flTeamBestRoundTime", 0.0, 0, true);
GameRules_SetPropFloat("m_flRoundDuration", 0.0, 0, true);
GameRules_SetProp("m_nScavengeItemsRemaining", 0, 4, 0, true);
GameRules_SetProp("m_nScavengeItemsGoal", 0, 4, 0, true);
GameRules_SetProp("m_bAreTeamsFlipped", 0, 4, 0, true);
GameRules_SetProp("m_bInSecondHalfOfRound", 0, 4, 0, true);
GameRules_SetProp("m_bIsTransitioningToNextMap", 0, 4, 0, true);
GameRules_SetProp("m_bIsVersusVoteRestarting", 0, 4, 0, true);
GameRules_SetProp("m_iSacrificeEscapees", 0, 4, 0, true);