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[ANY] AFK Manager (Version 4.3.0 / Updated July 2nd 2018)


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karil
SourceMod Donor
Join Date: Jan 2010
Old 01-04-2016 , 19:21   Re: AFK Manager (Version 4.0.2 / Updated December 15th 2015)
Reply With Quote #1681

Rothgar, thanks for the updates. Hope it will work great now with correct timings.
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Rothgar
Veteran Member
Join Date: Nov 2007
Old 01-06-2016 , 06:24   Re: AFK Manager (Version 4.0.2 / Updated December 15th 2015)
Reply With Quote #1682

Quote:
Originally Posted by karil View Post
Rothgar, thanks for the updates. Hope it will work great now with correct timings.
What do you mean correct timings?
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karil
SourceMod Donor
Join Date: Jan 2010
Old 01-06-2016 , 09:20   Re: AFK Manager (Version 4.0.2 / Updated December 15th 2015)
Reply With Quote #1683

Rothgar, I had v3.4.3 and for example it didn't move a player who is afk at spawn to spec after 70s. Now with same cvars it does.
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Rothgar
Veteran Member
Join Date: Nov 2007
Old 01-07-2016 , 03:19   Re: AFK Manager (Version 4.0.2 / Updated December 15th 2015)
Reply With Quote #1684

Quote:
Originally Posted by karil View Post
Rothgar, I had v3.4.3 and for example it didn't move a player who is afk at spawn to spec after 70s. Now with same cvars it does.
Ok great to hear the new version is working
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Lucky_luck
AlliedModders Donor
Join Date: May 2011
Location: Germany
Old 01-07-2016 , 03:59   Re: AFK Manager (Version 4.0.2 / Updated December 15th 2015)
Reply With Quote #1685

New Version is working good on CSS and now you can rewrite your other Plugin Anti-TK Manager
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Rothgar
Veteran Member
Join Date: Nov 2007
Old 01-07-2016 , 04:24   Re: AFK Manager (Version 4.0.2 / Updated December 15th 2015)
Reply With Quote #1686

Quote:
Originally Posted by Lucky_luck View Post
New Version is working good on CSS and now you can rewrite your other Plugin Anti-TK Manager
Glad to hear it's working good

Haha maybe at some time this year I might look at making some Anti-TK plugin again... I just don't run any SRCDS servers and so none needing TK control...

I thought the other day though I should look at reviving my STAC project I started with FlyingMongoose, I just don't have the motivation currently to look at reviving and completing that project right now though.
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Lord_Rofl
Senior Member
Join Date: Aug 2006
Location: Bad Pyrmont, Germany
Old 01-07-2016 , 14:26   Re: AFK Manager (Version 4.0.2 / Updated December 15th 2015)
Reply With Quote #1687

In the latest version, chatmessages appear in the language where the afk´ler come from. So you read some russian stuff when he is afk and moved by the plugin. I set the force language on true but still happens.
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Rothgar
Veteran Member
Join Date: Nov 2007
Old 01-08-2016 , 04:18   Re: AFK Manager (Version 4.0.2 / Updated December 15th 2015)
Reply With Quote #1688

Quote:
Originally Posted by Lord_Rofl View Post
In the latest version, chatmessages appear in the language where the afk´ler come from. So you read some russian stuff when he is afk and moved by the plugin. I set the force language on true but still happens.
Is it for just Move/Kick messages?

Do you have colors compiled?

Have you set the Prefix to Short?

What are your announce variables set to?

Have you verified all cvars using sm_cvar to make sure they are set properly?
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Rothgar
Veteran Member
Join Date: Nov 2007
Old 01-08-2016 , 07:41   Re: AFK Manager (Version 4.0.2 / Updated December 15th 2015)
Reply With Quote #1689

Well I found a bug actually and not sure if the language functions were working or not but I have changed them anyway.

One of the issues was that I must have copy pasted the hooks originally and sm_force_language was hooked as the plugin enable which may mean people who set this to 0 would have the plugin disabled...

I'm just going to run a couple more tests before I release the update which will probably be tomorrow.
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grinsekatze
New Member
Join Date: May 2013
Old 01-12-2016 , 06:09   Re: AFK Manager (Version 4.0.2 / Updated December 15th 2015)
Reply With Quote #1690

Using 4.0.2 here. The log is getting spammed with these messages caused by a SourceTV bot with a custom name upon launching the server:

Code:
L 01/12/2016 - 11:54:40: [SM] Native "IsFakeClient" reported: Client 1 is not connected
L 01/12/2016 - 11:54:40: [SM] Displaying call stack trace for plugin "afk_manager4.smx":
L 01/12/2016 - 11:54:40: [SM]   [0]  Line 1245, afk_manager4.sp::OnPlayerRunCmd()
After the first changelevel, the errors disappear. Is there a good way around that other than leaving the bot's name at "SourceTV"?
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