this is version 1.1.0.
when you use pill and success.
you will get side effect by some percent.
you can set the probabilities in cfg file.
and when you get side effect, character will make some fun sound.
here example.
==================
=====example=====
====== ============
if probability that occurs side effect = 20%
there are 2 cases.
1. you will be cured with buffer health.
2. you will get side effect damage. ( the damage is random integer. you
can set minimum maximum damage
in cfg file)
and if survivor A's health become 0 or down the 0 because of side effect,
there will be 2 more case.
1.A will be inccaped.
2.A will die.
you can also set the probability that make survivor die when their health became 0 or down the 0 in cfg file.
here. probability computation. (all of probabilities, you can change)
=====================example================= ======
if side effect = 20%
if be cured = 80%
be incapped = ( if die probability = 10%, its one is 90%)
(20/100)*(90/100) = 18/100 = 18%
die = (20/100)*(10/100) = 2%.
============================================= =====
have a good day~