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[smac_commands.smx l4d2 kick for unpause after l4d2 update


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s.m.a.c head
Senior Member
Join Date: Apr 2012
Location: Liverpool
Old 12-21-2013 , 03:36   [smac_commands.smx l4d2 kick for unpause after l4d2 update
Reply With Quote #1

L 12/19/2013 - 23:287: [smac_commands.smx | 0.8.5.1] WTF: (ID: STEAM_| IP: ) was kicked for command spamming: unpause
L 12/20/2013 - 01:40:50: [smac_commands.smx | 0.8.5.1] Zero_rbm (ID: STEAM_ | IP: ) was kicked for command spamming: unpause
L 12/20/2013 - 14:52:22: [smac_commands.smx | 0.8.5.1] КРЫЛАТЫЙ 2002 (ID: STEAM_ | IP: ) was kicked for command spamming: unpause
L 12/20/2013 - 15:14:44: [smac_commands.smx | 0.8.5.1] alpha* (ID: STEAM_ | IP: ) was kicked for command spamming: unpause
L 12/20/2013 - 15:21:54: [smac_commands.smx | 0.8.5.1] <<<.F.i.F.t.I.>>> (ID: STEAM_1| IP: ) was kicked for command spamming: unpause

This only has happened after the last l4d2 update
anyway to fix it ? or should this happen ?

Last edited by s.m.a.c head; 12-22-2013 at 15:14. Reason: removed IP .. sorry
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GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 12-21-2013 , 04:28   Re: [smac_commands.smx l4d2 kick for unpause after l4d2 update
Reply With Quote #2

Add this to your smac.cfg: smac_addignorecmd unpause

It might need to be added officially as well, but this will prevent unwanted kicks in the meantime.
__________________

Last edited by GoD-Tony; 12-21-2013 at 04:28.
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winged_box
Senior Member
Join Date: Aug 2013
Location: Singapore
Old 12-21-2013 , 10:26   Re: [smac_commands.smx l4d2 kick for unpause after l4d2 update
Reply With Quote #3

I'm also having this issue now, just added this command 'smac_addignorecmd unpause' to my smac.cfg

Last edited by winged_box; 12-21-2013 at 10:26.
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s.m.a.c head
Senior Member
Join Date: Apr 2012
Location: Liverpool
Old 12-22-2013 , 15:13   Re: [smac_commands.smx l4d2 kick for unpause after l4d2 update
Reply With Quote #4

Quote:
Originally Posted by GoD-Tony View Post
Add this to your smac.cfg: smac_addignorecmd unpause

It might need to be added officially as well, but this will prevent unwanted kicks in the meantime.
ok thanks tony ;)
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checkster
BANNED
Join Date: Apr 2007
Location: Norway
Old 12-22-2013 , 17:33   Re: [smac_commands.smx l4d2 kick for unpause after l4d2 update
Reply With Quote #5

It does not happen on my server, Im using 8.6.0.
I have a steddy flow of players on my server, and it has not happend to me or any of my friends as long as we have played the last 24 hours.


Seems to happen on mine to now.

Last edited by checkster; 01-01-2014 at 09:18.
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checkster
BANNED
Join Date: Apr 2007
Location: Norway
Old 01-15-2014 , 12:12   Re: [smac_commands.smx l4d2 kick for unpause after l4d2 update
Reply With Quote #6

It also seems to kick for the command setpause, for me there has never been any sort of spam in my logs for either off the commands.But it does happen on my version off it to. 0.8.6.0 not sure if there has been any changes since I started using it ?
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eric0279
AlliedModders Donor
Join Date: May 2007
Old 06-20-2015 , 17:01   Re: [smac_commands.smx l4d2 kick for unpause after l4d2 update
Reply With Quote #7

Hello,

i have same problem with kick for pause command.

My smac.cfg:

Code:
// This file was auto-generated by SourceMod (v1.6.4-dev+4624)
// ConVars for plugin "smac.smx"


// [smac_aimbot.smx] Number of aimbot detections before a player is banned. Minimum allowed is 4. (0 = Never ban)
// -
// Default: "0"
// Minimum: "0.000000"
smac_aimbot_ban "4"

// [smac_commands.smx] Amount of commands allowed in one second before kick. (0 = Disabled)
// -
// Default: "30"
// Minimum: "0.000000"
smac_antispam_cmds "30"

// [smac_client.smx] Seconds to prevent someone from restablishing a connection. (0 = Disabled)
// -
// Default: "2"
// Minimum: "0.000000"
smac_antispam_connect "2"

// [smac_autotrigger.smx] Automatically ban players on auto-trigger detections.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_autotrigger_ban "0"

// The duration in minutes used for automatic bans. (0 = Permanent)
// -
// Default: "0"
// Minimum: "0.000000"
smac_ban_duration "0"

// [smac_eac_banlist.smx] Automatically kick players on the EAC banlist.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_eac_kick "1"

// [smac_eac_banlist.smx] Check players for previous VAC bans.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_eac_vac "0"

// [smac_esea_banlist.smx] Automatically kick players on the ESEA banlist.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_esea_kick "1"

// [smac_eyetest.smx] Automatically ban players on eye test detections.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_eyetest_ban "0"

// [smac_eyetest.smx] Enable compatibility mode with third-party plugins. This will disable some detection methods.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_eyetest_compat "0"

// [smac_kac_banlist.smx] Automatically kick players on the KAC banlist.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_kac_kick "1"

// Include extra information about a client being logged.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_log_verbose "1"

// [smac_client.smx] Kick clients that fail to authenticate within 10 seconds of joining the server.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_validate_auth "1"

// [smac_wallhack.smx] Enable Anti-Wallhack. This will increase your server's CPU usage.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_wallhack "1"

// Display a message saying that your server is protected.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_welcomemsg "0"


// kick
smac_addcvar fog_max_brightness_after_tonemapping equal kick 1
smac_addcvar mat_fullbright equal kick 0
smac_addcvar mat_hdr_level equal kick 2
smac_addcvar cl_interpolate equal kick 1
smac_addcvar cl_predict equal kick 1
smac_addcvar cl_smooth equal kick 1
smac_addcvar cl_smoothtime equal kick 0.1
smac_addcvar enable_skeleton_draw equal kick 0
smac_addcvar mat_colorcorrection equal kick 1
smac_addcvar mat_postprocess_enable equal kick 1

//smac_addcmd - Adds a command to be blocked by SMAC.
//smac_addignorecmd - Adds a command to ignore on command spam.
//smac_removecmd - Removes a command from the block list.
//smac_removeignorecmd - Remove a command to ignore.
//
//smac_addcmd sm_command 1
//The order of operatons goes like this.
//smac_addcmd <command> <ban?>
//'command' The command you want to add.
//'ban?' Does SMAC ban for using this command.

smac_addcmd dump_avatar_info 0
smac_addignorecmd pause
smac_addignorecmd unpause
smac_addignorecmd warp_to_start_area
//smac_addcmd wait 0
Quote:
L 06/20/2015 - 11:16:03: [smac_commands.smx | 0.8.5.0] simonevoltaggio (ID: STEAM_1:1:25623702 | IP: 151.24.116.62) was kicked for command spamming: unpause
L 06/20/2015 - 19:555: [smac_commands.smx | 0.8.5.0] Laura (ID: STEAM_1:1:83910667 | IP: 80.143.242.25) was kicked for command spamming: unpause
Map: c11m5_runway | Origin: -4346 8749 -191 | Angles: 8 29 0 | Weapon: weapon_jockey_claw | Team: 3 | Latency: 190ms
SM 1.6.0 4284
eric0279 is offline
checkster
BANNED
Join Date: Apr 2007
Location: Norway
Old 06-23-2015 , 13:48   Re: [smac_commands.smx l4d2 kick for unpause after l4d2 update
Reply With Quote #8

Quote:
Originally Posted by eric0279 View Post
Hello,

i have same problem with kick for pause command.

My smac.cfg:

Code:
// This file was auto-generated by SourceMod (v1.6.4-dev+4624)
// ConVars for plugin "smac.smx"


// [smac_aimbot.smx] Number of aimbot detections before a player is banned. Minimum allowed is 4. (0 = Never ban)
// -
// Default: "0"
// Minimum: "0.000000"
smac_aimbot_ban "4"

// [smac_commands.smx] Amount of commands allowed in one second before kick. (0 = Disabled)
// -
// Default: "30"
// Minimum: "0.000000"
smac_antispam_cmds "30"

// [smac_client.smx] Seconds to prevent someone from restablishing a connection. (0 = Disabled)
// -
// Default: "2"
// Minimum: "0.000000"
smac_antispam_connect "2"

// [smac_autotrigger.smx] Automatically ban players on auto-trigger detections.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_autotrigger_ban "0"

// The duration in minutes used for automatic bans. (0 = Permanent)
// -
// Default: "0"
// Minimum: "0.000000"
smac_ban_duration "0"

// [smac_eac_banlist.smx] Automatically kick players on the EAC banlist.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_eac_kick "1"

// [smac_eac_banlist.smx] Check players for previous VAC bans.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_eac_vac "0"

// [smac_esea_banlist.smx] Automatically kick players on the ESEA banlist.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_esea_kick "1"

// [smac_eyetest.smx] Automatically ban players on eye test detections.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_eyetest_ban "0"

// [smac_eyetest.smx] Enable compatibility mode with third-party plugins. This will disable some detection methods.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_eyetest_compat "0"

// [smac_kac_banlist.smx] Automatically kick players on the KAC banlist.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_kac_kick "1"

// Include extra information about a client being logged.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_log_verbose "1"

// [smac_client.smx] Kick clients that fail to authenticate within 10 seconds of joining the server.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_validate_auth "1"

// [smac_wallhack.smx] Enable Anti-Wallhack. This will increase your server's CPU usage.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_wallhack "1"

// Display a message saying that your server is protected.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
smac_welcomemsg "0"


// kick
smac_addcvar fog_max_brightness_after_tonemapping equal kick 1
smac_addcvar mat_fullbright equal kick 0
smac_addcvar mat_hdr_level equal kick 2
smac_addcvar cl_interpolate equal kick 1
smac_addcvar cl_predict equal kick 1
smac_addcvar cl_smooth equal kick 1
smac_addcvar cl_smoothtime equal kick 0.1
smac_addcvar enable_skeleton_draw equal kick 0
smac_addcvar mat_colorcorrection equal kick 1
smac_addcvar mat_postprocess_enable equal kick 1

//smac_addcmd - Adds a command to be blocked by SMAC.
//smac_addignorecmd - Adds a command to ignore on command spam.
//smac_removecmd - Removes a command from the block list.
//smac_removeignorecmd - Remove a command to ignore.
//
//smac_addcmd sm_command 1
//The order of operatons goes like this.
//smac_addcmd <command> <ban?>
//'command' The command you want to add.
//'ban?' Does SMAC ban for using this command.

smac_addcmd dump_avatar_info 0
smac_addignorecmd pause
smac_addignorecmd unpause
smac_addignorecmd warp_to_start_area
//smac_addcmd wait 0


SM 1.6.0 4284
PHP Code:
smac_addignorecmd unpause
smac_addignorecmd pause 
in server
.cfg and your set 
Why do you not ban for autotrigger?
Am I making the wrong assumption here or are you running a cracked server?

Last edited by checkster; 06-23-2015 at 13:51.
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Darkness_
Veteran Member
Join Date: Nov 2014
Old 06-23-2015 , 13:54   Re: [smac_commands.smx l4d2 kick for unpause after l4d2 update
Reply With Quote #9

Quote:
Originally Posted by checkster View Post
PHP Code:
smac_addignorecmd unpause
smac_addignorecmd pause 
in server
.cfg and your set 
Why do you not ban for autotrigger?
Am I making the wrong assumption here or are you running a cracked server?
How is disabling auto trigger detection a sign of a cracked server? The auto trigger detection is set to 0 (disabled) by default. Perhaps eric0279 hasn't went through and changed all the configs to his liking yet.

Last edited by Darkness_; 06-23-2015 at 14:01.
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checkster
BANNED
Join Date: Apr 2007
Location: Norway
Old 06-24-2015 , 04:54   Re: [smac_commands.smx l4d2 kick for unpause after l4d2 update
Reply With Quote #10

Quote:
Originally Posted by Darkness_ View Post
How is disabling auto trigger detection a sign of a cracked server? The auto trigger detection is set to 0 (disabled) by default. Perhaps eric0279 hasn't went through and changed all the configs to his liking yet.
Quote:
Originally Posted by eric0279 View Post
SM 1.6.0 4284

When did I say that? look at the sm version.

Last edited by checkster; 06-24-2015 at 04:56.
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