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[HL2:DM] ZombieFix


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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 09-14-2010 , 01:31   Re: Hello
Reply With Quote #11

This post got lost in the database crash, so reposting it.
Quote:
Originally Posted by eyvind
That would be really awesome . I run my server on Server 2008 64bit btw, if that is important in any way.
Quote:
Originally Posted by anna575 View Post
Wow, All of these extensions are wonderful. I downloaded this and put it in the scripts folder, I still get error signs for zombies. I have 5 with the .5 patch.
Not sure if this is just not being accurate or a lack of understanding.
Just in case, this is meant to go in addons/sourcemod, so that zombiefix.ext.1.ep1.dll ends up in addons/sourcemod/extensions.
Also, this isn't meant to fix any errors or other crashes, just one specific crash related to the idle sounds.
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D@Ni1986
Junior Member
Join Date: Dec 2009
Old 09-27-2010 , 07:42   Re: [HL2:DM] ZombieFix
Reply With Quote #12

And you can do the same thing but under Windows 2000?
In windose 2000 does not function "EncodePointer".
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 09-30-2010 , 15:23   Re: [HL2:DM] ZombieFix
Reply With Quote #13

Update today will have stopped this working.
It is unknown as of this time if it is still required.
If time permits, update will be made 48 hours from this post if it is still needed.

/Damage control post
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Land of plenty
SourceMod Donor
Join Date: Aug 2010
Location: location location
Old 10-01-2010 , 00:43   Re: [HL2:DM] ZombieFix
Reply With Quote #14

Yeah, we will be needing it.

edit (on reflection): Thanks for the update Valve.

Last edited by Land of plenty; 10-04-2010 at 19:27. Reason: reason
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 10-01-2010 , 06:23   Re: [HL2:DM] ZombieFix
Reply With Quote #15

Should be working now.
Redownload.
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D@Ni1986
Junior Member
Join Date: Dec 2009
Old 10-01-2010 , 10:09   Re: [HL2:DM] ZombieFix
Reply With Quote #16

thx
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tommytoy
Junior Member
Join Date: Jun 2009
Old 10-01-2010 , 23:47   Re: [HL2:DM] ZombieFix
Reply With Quote #17

Quote:
Originally Posted by asherkin View Post
Should be working now.
Redownload.
Yep all working now Asherin, TY.

BUTTTT they didnt had the FastZombie....Do you think you'll be able to fix that???? I found the CPP file but dont know what to do with it...

And by the way I found a way to spawn the zombies were I want and by troups, with points and Fade_corpse On..... Just like in Phoneburnia....
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Land of plenty
SourceMod Donor
Join Date: Aug 2010
Location: location location
Old 10-02-2010 , 03:22   Re: [HL2:DM] ZombieFix
Reply With Quote #18

Awesome speed asherkin, Thanks.
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SolidSnake916
Member
Join Date: Feb 2010
Old 10-03-2010 , 01:04   Re: [HL2:DM] ZombieFix
Reply With Quote #19

thanks asherkin, speedy fix!
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Pand3mic
Junior Member
Join Date: Sep 2010
Old 10-12-2010 , 19:09   Re: [HL2:DM] ZombieFix
Reply With Quote #20

so...this just removes all zombies on maps... i was hoping when i saw the title that it would actually fix the zombie problem and make it so you can play with zombies...
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