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Enable bomb plant on whole map


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eSTu
Junior Member
Join Date: Nov 2021
Old 11-29-2021 , 07:46   Enable bomb plant on whole map
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Hi, title says it all.

I want to make one of the bomb sites big enough to cover whole map OR create new entity that will cover whole map.

I know how to create new entity but idk how to set or change the entity size (width, length , height).
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eyal282
Veteran Member
Join Date: Aug 2011
Old 11-29-2021 , 10:55   Re: Enable bomb plant on whole map
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Quote:
Originally Posted by eSTu View Post
Hi, title says it all.

I want to make one of the bomb sites big enough to cover whole map OR create new entity that will cover whole map.

I know how to create new entity but idk how to set or change the entity size (width, length , height).
My Useful Commands plugin makes each teleport entity have another entity that resets a bomb to the last known position. Use this logic to make a bomb site larger. I think you should check these two:

Member: m_vecMins (offset (type vector) (bits 0) (NoScale)
Member: m_vecMaxs (offset 20) (type vector) (bits 0) (NoScale)

DDG their names to learn how they work.
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Discord: Eyal282#1334
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BeepIsla
Member
Join Date: Mar 2020
Location: Germany
Old 11-29-2021 , 12:45   Re: Enable bomb plant on whole map
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mp_plant_c4_anywhere 1
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eSTu
Junior Member
Join Date: Nov 2021
Old 12-01-2021 , 08:39   Re: Enable bomb plant on whole map
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Originally Posted by BeepIsla View Post
mp_plant_c4_anywhere 1
Oh, I didn't know there is command like that. That works fine for me.
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