Allows the purchase of 'enemy' weapons while in the buyzone and
within 'buy time' at inflated prices. The respective scoped rifles
aren't available due to being 'too rare' to be purchasable.
Team say or bind a key to 'fixer' to bring up the menu.
HISTORY:
v. 1.0 - Compiled without errors. Yeah me!
v. 1.1 - Fixed all logic errors. Stupid floatround not working as
it should with the floatround_ceil method. ><
v. 1.2 - Cleaned up code. Unfortunately generates 8 warnings total
due the the way cs_get_user_team(id) is used. Final version
unless someone needs a fix.
v. 1.3 - Further code cleaning, thanks to VEN.
COMMANDS:
say_team ('u') fixer - brings up the menu
fixer - brings up the menu
CVARS:
amx_enemyreq - turns the plugin on and off (default : on "1")
amx_ereq_mult - the inflation of prices as a multiplier (default : 5x "5.0")
amx_ereq_allow - a bitwise sum of purchaseble items (default : all allowed "15")
eg.
1 - Pistol
2 - SMG
4 - Light Rifle
8 - Main Rifle
amx_ereq_vary - enables the black market not to have rifles in stock based on a fixed
percentage which is run though each round per person. More people
equals a better chance of one being available. (default : on "1")