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The Savior ( missile & qigong )


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Plugin Info:     Modification:   Counter-Strike        Category:   Fun Stuff       
epic .
Senior Member
Join Date: Oct 2009
Location: China
Old 04-09-2010 , 19:44   The Savior ( missile & qigong )
Reply With Quote #1


The Savior

First of all, if you think this plugin is redundant, please detour. This is not for you.
And if some people find there is a same plugin already exist, please tell me, I will delete this one.

Description:
When the strength is unbalanced badly between CT and T, change some players from one side to another with this plugin ? No.
When the strength is unbalanced badly between CT and T, the map turns to dark suddenly, a lightning lacerate the sky accompanied by a clap of thunder. The lightning hit a player which in the backward party and then turn the player to a Savior. The Savior has a unique appearance and a power to launch missiles and release qigong. Will a counter-attack lead by the Savior and his team ? Try it by yourself.

Cvars:
Savior_model_enable 1
//If set to 1, the Savior will change his model when he borning. Make sure your cl_minmodels is set to 0

Savior_ammo 3
//The amount of missiles which the Savior can launch per round.

Savior_max_sub_poor 6
//When the sub-poor reached the amount of "Savior_max_sub_poor", the Savior will born next round. This must be greater than 1

Savior_minplayers 3
//When the amount of players in your server less than "Savior_minplayers", the plugin will be disabled.

Savior_restrict_map 1
//If set to 1, when you play on the map of fy_iceworld, the plugin will be disabled. This cvar is for the people who think the fy_iceworld is too small to launch missiles.

Savior_qigong_enable 1
//If set to 1, the Savior can release a powerful qigong during one round. It requires some files of sounds, models or something else.
//If set to 0, the Savior couldn`t release qigong anymore, but, it does not require any files like sounds, models or something else.

Commond:
missile_launch
You can bind a key to it. For example: bind f missile_launch, when you press F, you launch a missile

+qigong
You can bind a key to it. For example: bind F1 +qigong, when you press F1, it will appear a progress bar, then, hold on F1 for a few seconds, then you press up the F1, you will release a power which named "Ultimate_qigong". The qigong has strong power, so the Savior can only release one qigong per round.

Thanks to:
Bugsy, ConnorMcLeod, K.K.Lv, East`, 鬼脸, 小鸟想飞, - -! sha hu hu, Evil, Happy, Hydralisk, Rulzy, wrecked_, Emp`, Arkshine, sh_ssjgohan.sma, sh_goku.sma and amx_ejl_missiles.sma, sorry if I left anyone out.
Special thanks to Bugsy ConnorMcLeod and K.K.Lv, they taught me patiently. And really thanks my friend East` make a model of goku for me, thanks.

Changelogs:
2010.05.31 - Give Savior godmode while he releasing qigong.
2010.05.20 - Add the goku model. when the Savior release qigong, he will transform into goku.
. . . . . . . . - Add some visual effects when the Savior release qigong. You can see the effect from the picture below.
2010.05.15 - Add another strong power for Savior which named "qigong";
. . . . . . . . - Add a color report when the Savior damage someone by his power;
. . . . . . . . - Add a Bot_interface, so the Bot_Savior can using power now.
2010.04.24 - Add two Cvars, Savior_minplayers & Savior_restrict_map.
2010.04.22 - Fix an host error, when there is no player in the backward party at round start, it will bring to WriteDest_Parm
2010.04.11 - Make the darkness flashing
2010.04.10 - Create a brightness when Savior is borning.
Attached Thumbnails
Click image for larger version

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Name:	the_savior.jpg
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ID:	63445   Click image for larger version

Name:	de_cbble0089.jpg
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ID:	66016   Click image for larger version

Name:	de_cbble0195.jpg
Views:	497
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Name:	de_cbble0206.jpg
Views:	486
Size:	97.5 KB
ID:	66018  

Click image for larger version

Name:	救世主.gif
Views:	513
Size:	94.8 KB
ID:	66019  
Attached Files
File Type: zip Savior_resources.zip (1.71 MB, 510 views)
File Type: sma Get Plugin or Get Source (Savior.sma - 1030 views - 28.8 KB)
__________________
Quote:
Destinies in my AWP sight are all alike;
Destinies out of my AWP sight in its own way.

Last edited by epic .; 05-30-2010 at 22:24. Reason: updated to the version of 2010.05.20
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kanatzu
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Join Date: Oct 2007
Location: Sweden
Old 04-09-2010 , 19:51   Re: the Savior
Reply With Quote #2

First to download!

This looks amazing... too sad i don't really know how to test it... Maybe if i put loads of bots and make the scores un-balanced? :shocked:

Looks awesome and amazing!


(Yes, i give it 4/5 's, since i havent seen it yet)


Edit: I just saw how i can test it.


Edit2: I've tested it and it's great! I even made a pre-view video on YouTube - http://www.youtube.com/watch?v=LUKqdCA_fVc
Btw, i give it 5/5 's.
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Originally Posted by wrecked_ View Post
Stop saying words before I sodomize you with a cucumber.

Last edited by kanatzu; 04-09-2010 at 20:46.
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drekes
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Join Date: Jul 2009
Location: Vault 11
Old 04-09-2010 , 20:47   Re: the Savior
Reply With Quote #3

i watched the video, looks awesome
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Originally Posted by nikhilgupta345 View Post
You're retarded.
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HaLLoWeN
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Join Date: Nov 2009
Location: Serbia, Belgrade
Old 04-10-2010 , 03:24   Re: the Savior
Reply With Quote #4

Awsome plugin
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tuty
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Join Date: Jul 2008
Location: UK
Old 04-10-2010 , 10:21   Re: the Savior
Reply With Quote #5

indent your code.. looks like a crab
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CHyCMyMpNk
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Join Date: Jun 2008
Location: PTZ
Old 04-10-2010 , 12:44   Re: the Savior
Reply With Quote #6

Quote:
Originally Posted by drekes View Post
i watched the video, looks awesome
Link ?)
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fR4gn0tiX!
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Join Date: Nov 2009
Location: Georgia, Tbilisi
Old 04-10-2010 , 12:50   Re: the Savior
Reply With Quote #7

Quote:
Originally Posted by CHyCMyMpNk View Post
Link ?
Read first reply
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kanatzu
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Join Date: Oct 2007
Location: Sweden
Old 04-10-2010 , 23:15   Re: the Savior
Reply With Quote #8

PREVIEW OF PLUGIN
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Quote:
Originally Posted by wrecked_ View Post
Stop saying words before I sodomize you with a cucumber.
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grimvh2
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Join Date: Nov 2007
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Old 04-11-2010 , 14:58   Re: the Savior
Reply With Quote #9

Not a bad idea. The only strange thing is that the darkness only stays for a few seconds, shouldnt it be better to let it stay the whole round?
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kanatzu
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Join Date: Oct 2007
Location: Sweden
Old 04-12-2010 , 06:35   Re: the Savior
Reply With Quote #10

Quote:
Originally Posted by grimvh2 View Post
Not a bad idea. The only strange thing is that the darkness only stays for a few seconds, shouldnt it be better to let it stay the whole round?
I really don't know if it's suppose to be permanent for the round. But appearently not.
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Originally Posted by wrecked_ View Post
Stop saying words before I sodomize you with a cucumber.
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