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bullet damage plugin


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sh3eth
Junior Member
Join Date: Jun 2008
Old 06-17-2008 , 06:26   bullet damage plugin
Reply With Quote #1

Hi all,

I installed this plugin and i get the report in blue, but what i also want is to have red hud msg with the damage from attackers.

Thanks
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DA
Veteran Member
Join Date: Nov 2005
Location: Germany/Münster
Old 06-17-2008 , 09:25   Re: bullet damage plugin
Reply With Quote #2

Give us a link to this plugin please. (mainpost)
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ZombieMan
Senior Member
Join Date: May 2008
Location: Italy.
Old 06-17-2008 , 10:37   Re: bullet damage plugin
Reply With Quote #3

Check this ... http://forums.alliedmods.net/showthread.php?t=3119&highlight=bullet_damage
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sh3eth
Junior Member
Join Date: Jun 2008
Old 06-17-2008 , 13:50   Re: bullet damage plugin
Reply With Quote #4

this plugin is the one im talkin abt ... it shows blue hud msg when u make damage, but theres not red hud msg when u get hurt :S
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ZombieMan
Senior Member
Join Date: May 2008
Location: Italy.
Old 06-17-2008 , 16:46   Re: bullet damage plugin
Reply With Quote #5

Try this :
PHP Code:
// Comment out this define to show only damage done, otherwise this will show damage recieved also.
#define DAMAGE_RECIEVED

#include <amxmodx>

new g_MsgSync

#if defined DAMAGE_RECIEVED
    
new g_MsgSync2
#endif

public plugin_init()
{
    
register_plugin("Damage Done""0.4""ZombieMan")

    
register_event("Damage""on_damage""b""2!0""3=0""4!0")

    
g_MsgSync CreateHudSyncObj()

#if defined DAMAGE_RECIEVED
    
g_MsgSync2 CreateHudSyncObj()
#endif
}

public 
on_damage(id)
{
    new 
attacker get_user_attacker(id)

#if defined DAMAGE_RECIEVED
    // id should be connected if this message is sent, but lets check anyway
    
if ( is_user_connected(id) && is_user_connected(attacker) )
    {
        new 
damage read_data(2)

        
set_hudmessage(255   0   00.510.7220.14.00.020.02, -1)
        
ShowSyncHudMsg(idg_MsgSync2"%i^n"damage)
#else
    
if ( is_user_connected(attacker) )
    {
        new 
damage read_data(2)
#endif
        
set_hudmessage(01002000.400.7220.14.00.020.02, -1)
        
ShowSyncHudMsg(attackerg_MsgSync"%i^n"damage)
    }

NOT TESTED
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sh3eth
Junior Member
Join Date: Jun 2008
Old 06-18-2008 , 15:05   Re: bullet damage plugin
Reply With Quote #6

yo zombieman... excuse me but i cudnt compile the code lol!! can i have amx or amxx file plz!
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Old 06-18-2008, 16:04
ZombieMan
This message has been deleted by ZombieMan. Reason: nvm ...
sh3eth
Junior Member
Join Date: Jun 2008
Old 06-18-2008 , 17:24   Re: bullet damage plugin
Reply With Quote #8

it works..thx.. but not the same hud msg !! amma try to combine them and come up with sg lol
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sh3eth
Junior Member
Join Date: Jun 2008
Old 06-18-2008 , 17:48   Re: bullet damage plugin
Reply With Quote #9

I copied the msg thingy to ur code, but aint compiling due to errors :S!!!

PHP Code:
// Comment out this define to show only damage done, otherwise this will show damage recieved also.
#define DAMAGE_RECIEVED

#include <amxmodx>

new g_MsgSync

#if defined DAMAGE_RECIEVED
    
new g_MsgSync2
#endif

public plugin_init()
{
    
register_plugin("Damage Done""0.4""__OmaR__")

    
register_event("Damage""on_damage""b""2!0""3=0""4!0")

    
g_MsgSync CreateHudSyncObj()

#if defined DAMAGE_RECIEVED
    
g_MsgSync2 CreateHudSyncObj()
#endif
}

public 
on_damage(id)
{
    new 
attacker get_user_attacker(id)

#if defined DAMAGE_RECIEVED
    // id should be connected if this message is sent, but lets check anyway
    
if ( is_user_connected(id) && is_user_connected(attacker) )
    {
        new 
damage read_data(2)

        
set_hudmessage(0100200, -1.00.5520.14.00.020.027)
        
show_hudmessage(aIndex,"%i"damage)
#else
    
if ( is_user_connected(attacker) )
    {
        new 
damage read_data(2)
#endif
        
set_hudmessage(0120200, -1.00.5520.14.00.020.027)
        
show_hudmessage(aIndex,"%i"damage)
    }

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Streamy
Member
Join Date: Jun 2008
Old 06-19-2008 , 04:59   Re: bullet damage plugin
Reply With Quote #10

try my plugin : http://forums.alliedmods.net/showthread.php?t=72279
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