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Arg!
Veteran Member
Join Date: Jul 2008
Location: Australia
Old 03-28-2009 , 19:53   Re: Connect Announce
Reply With Quote #101

Quote:
Originally Posted by Naow View Post
You rock dude ;) +rep !!

Here is my first feedback with left 4 dead : There is a notification when a BOT leaves game
Thanks. The fix for bots disconnecting will be in the next release, but for now here's a build with just that fix in it.

Quote:
Originally Posted by 420sphincter View Post
Im confused, so were do i put source+temp folder?
See install instructions in first post, only the .smx is needed the rest is the sourcecode etc.
Attached Files
File Type: smx cannounce.smx (15.6 KB, 266 views)
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Naow
Senior Member
Join Date: Feb 2009
Old 03-29-2009 , 04:26   Re: Connect Announce
Reply With Quote #102

Quote:
Originally Posted by Arg! View Post
Thanks. The fix for bots disconnecting will be in the next release, but for now here's a build with just that fix in it.
Okay , it works , thx a lot!
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bman87
Senior Member
Join Date: Dec 2008
Location: Michigan
Old 03-30-2009 , 08:21   Re: Connect Announce
Reply With Quote #103

Thank you! This works great!
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420sphincter
Member
Join Date: Jan 2009
Old 04-01-2009 , 23:20   Re: Connect Announce
Reply With Quote #104

Ok so i got this plugin to work for l4d, but heres the big issue. It will spam messages often saying a bot has connect and d/c and i think it informs the player when any special infected spawn, cause i c like smoker connected, or hunter connect

How Do I Fix This Issue?
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Arg!
Veteran Member
Join Date: Jul 2008
Location: Australia
Old 04-01-2009 , 23:23   Re: Connect Announce
Reply With Quote #105

check 3 posts above yours!
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waertf
Member
Join Date: Jan 2009
Old 04-04-2009 , 02:37   Re: Connect Announce
Reply With Quote #106

how could i use sound path in l4d for linux server and playable?
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Arg!
Veteran Member
Join Date: Jul 2008
Location: Australia
Old 04-05-2009 , 06:09   Re: Connect Announce
Reply With Quote #107

as far as anyone can tell me, the download table stuff doesnt work in l4d, but you should be able to use l4d/hl2 sounds.
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Icettiflow
Senior Member
Join Date: Jan 2009
Old 04-06-2009 , 19:10   Re: Connect Announce
Reply With Quote #108

So apparently I missed this.

In the last version, where do you edit the connection message? I don't want it displaying the Steam ID nor the IP of the player.

Thanks.
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Arg!
Veteran Member
Join Date: Jul 2008
Location: Australia
Old 04-06-2009 , 19:14   Re: Connect Announce
Reply With Quote #109

Its all in the OP, but the gist of it is in the file 'addons\sourcemod\data\cannounce_settings.txt ' which gets created when the plugin is first loaded.
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Icettiflow
Senior Member
Join Date: Jan 2009
Old 04-06-2009 , 20:30   Re: Connect Announce
Reply With Quote #110

Ah, thanks.
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