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[CS:GO] var / sv tweaking


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don_rapt0r
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Join Date: Sep 2019
Location: Croatia
Old 09-03-2019 , 17:43   [CS:GO] var / sv tweaking
Reply With Quote #1

Hello folks.

I have recently bought/rented an dedicated with an Intel i7-4770 and 32 GB ECC RAM. What I am interested in, I have seen some servers, no matter which tick (64/128 ) have var values 0.001-0.010 and only between these ranges. Impressive.

As shown on the screenshot, I want to tweak this to as lower as possible values. And of course, which kernel tweaks should be done there, which frequency and so on?

I have already done cpufreq lock (3.4-3.9), but there is a space, I know :p

thanks in advance


Last edited by don_rapt0r; 09-03-2019 at 17:43.
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Maxximou5
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Join Date: Feb 2013
Old 09-03-2019 , 20:39   Re: [CS:GO] var / sv tweaking
Reply With Quote #2

First and foremost, what OS/Distro are you running?

Also doing a cpufreq lock is a bad idea, just set your system for performance.
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don_rapt0r
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Join Date: Sep 2019
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Old 09-04-2019 , 03:26   Re: [CS:GO] var / sv tweaking
Reply With Quote #3

I have set cpu mode from powersave to performance, but I have feeling it should do it better. Distro is Debian 9.9.

Last edited by don_rapt0r; 09-04-2019 at 03:27.
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Maxximou5
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Old 09-04-2019 , 04:27   Re: [CS:GO] var / sv tweaking
Reply With Quote #4

Do this first: https://forums.alliedmods.net/showpo...13&postcount=3
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don_rapt0r
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Old 09-04-2019 , 04:59   Re: [CS:GO] var / sv tweaking
Reply With Quote #5

Quote:
Originally Posted by Maxximou5 View Post
1A and 1B - it's supposed to be to choose between Xanmod and tuned?
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ThePwnt
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Join Date: Feb 2009
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Old 09-04-2019 , 05:22   Re: [CS:GO] var / sv tweaking
Reply With Quote #6

You could too install tuned.

Code:
apt install tuned && tuned-adm profile latency-performance
Maybe it will help you!

It will setting "var/sv" as lower (as possible!) - I did tested on i9-9900K

Last edited by ThePwnt; 09-04-2019 at 05:23.
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don_rapt0r
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Join Date: Sep 2019
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Old 09-04-2019 , 05:36   Re: [CS:GO] var / sv tweaking
Reply With Quote #7

https://youtu.be/iwharQFNxU8 - this makes me really pissed off, look at 10 sec
But when I am the only player, situation is as shown below
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ThePwnt
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Old 09-04-2019 , 05:40   Re: [CS:GO] var / sv tweaking
Reply With Quote #8

Quote:
Originally Posted by don_rapt0r View Post
- this makes me really pissed off, look at 10 sec
But when I am the only player, the situation is as shown below
What are you use of the rates?
That's is not normal with it jumping to 10.000-20.000 (red var - example.)

Last edited by ThePwnt; 09-04-2019 at 05:43.
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don_rapt0r
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Old 09-04-2019 , 05:44   Re: [CS:GO] var / sv tweaking
Reply With Quote #9

Quote:
Originally Posted by ThePwnt View Post
What are you use of the rates?
That's is not normal with it jumping to 10.000-20.000 (red var - example.)
# Network / Throughput
sm_cvar sv_parallel_sendsnapshot 1
sm_cvar sv_enable_delta_packing 1
sm_cvar net_maxcleartime 0.001
sm_cvar net_earliertempents 1
sm_cvar net_compresspackets 0

# CPU Tweaks
sm_cvar fps_max 0
sm_cvar host_framerate 0
sm_cvar host_syncfps 0
sm_cvar pvs_min_player_distance 1500
sm_cvar sv_alternateticks 1
sm_cvar sv_force_transmit_ents 0
sm_cvar sv_force_transmit_players 0
sm_cvar sv_forcepreload 1
sm_cvar sv_stats 0
sm_cvar sv_noroundstats 1
sm_cvar sv_parallel_packentities 1
sm_cvar sv_multiplayer_maxtempentities 1
sm_cvar mod_dont_load_vertices 1
sm_cvar sv_creationtickcheck 0
sm_cvar sv_playerperfhistorycount 1
sm_cvar throttle_expensive_ai 1

# Hit Registration
sm_cvar sv_client_predict 1
sm_cvar sv_client_max_interp_ratio 2
sm_cvar sv_client_min_interp_ratio 1
sm_cvar sv_clockcorrection_msecs 30
sm_cvar sv_maxunlag 0.01
sm_cvar sv_lagcompensationforcerestore 0

# Ragdolls / Props
sm_cvar g_ragdoll_important_maxcount 1
sm_cvar g_ragdoll_maxcount 1
sm_cvar phys_enable_experimental_optimizations 1
sm_cvar prop_active_gib_limit 1
sm_cvar prop_active_gib_max_fade_time 1
sm_cvar sv_turbophysics 1

# Experimental Async / MultiThreading
sm_cvar occlusion_test_async 1
sm_cvar host_threaded_sound 1
sm_cvar host_threadmode 2
sm_cvar sv_threaded_init 1
sm_cvar mod_load_anims_async 1
sm_cvar mod_load_mesh_async 1
sm_cvar mod_load_vcollide_async 1
sm_cvar vprof_server_thread 1
sm_cvar g_ai_threadedgraphbuild 1

sm_cvar sv_minrate 0
sm_cvar sv_maxrate 786432
sm_cvar sv_client_min_interp_ratio 1
sm_cvar sv_client_max_interp_ratio 1
sm_cvar sv_mincmdrate 64
sm_cvar sv_maxcmdrate 64
sm_cvar sv_minupdaterate 64
sm_cvar sv_maxupdaterate 64
sm_cvar net_splitrate 2
sm_cvar net_maxcleartime 0.001
sm_cvar net_droponsendoverflow 0
sm_cvar sv_clockcorrection_msecs 35
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ThePwnt
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Join Date: Feb 2009
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Old 09-04-2019 , 05:49   Re: [CS:GO] var / sv tweaking
Reply With Quote #10

You have a double: sv_clockcorrection_msecs (not need!)

And you don't need to set cvar on sv_maxcmdrate. since it's automatic control by -tickrate :-)

Try to create a new .cfg file called test.cfg with these cvars - This is for 128tick - If you need 64 (just replace 128 to 64):
Code:
sv_minrate "786432" // Min Rate Value
sv_maxrate "0" // Max Rate Value
sv_mincmdrate "128" // Min CmdRate
sv_minupdaterate "128" // Min UpdateRate Value
sv_maxupdaterate "128" // Max UpdateRate Value
sm_cvar sv_client_min_interp_ratio "2"
sm_cvar sv_client_max_interp_ratio "2"
sm_cvar net_maxcleartime 0.001

Last edited by ThePwnt; 09-04-2019 at 05:50.
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