Raised This Month: $32 Target: $400
 8% 

[TF2]Attackers Go Red


Post New Thread Reply   
 
Thread Tools Display Modes
Author
xkirby
Member
Join Date: Dec 2012
Location: I live somewhere.
Plugin ID:
4460
Plugin Version:
1.0
Plugin Category:
Gameplay
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Changes CTF to have only 1 Intel, forcing BLU to always be defensive and RED to always be offensive.
    Old 12-19-2014 , 16:24   [TF2]Attackers Go Red
    Reply With Quote #1

    ATTACKERS GO RED

    "Attackers Go Red" is basically "Capture the Flag" mixed with "King of the Hill" in a sense. The BLU team wins by protecting their intel until time runs out. RED wins by capturing the intel the maximum amount of times within that time limit.

    All this plugin does is the following:
    • Once the round begins, look at the current map for the keyword "ctf" in its name.
    • If it has it, find/create a "team_round_timer" entity, set its time, and hook its "OnFinished" output.
    • Remove the RED Intel by searching for "item_teamflag" entities with a TeamNum of 2.
    • With the hooked event, force the BLU team to automatically win once the timer runs out.
    CVARs
    tf_avd_timelimit: How long BLU must defend the intel for in minutes. (Default: 15)
    tf_flag_caps_per_round: [Built-into TF2] How many flag caps RED must get to win. (Default: 3)

    I made this plugin because I had fun playing Fortress Forever like this on some random servers, when it was more active. I thought porting it over would be interesting. Also, normal CTF to me is plagued with Sentry Nests on both teams. This could help mitigate at least ONE of the team's being too defensive.
    Attached Files
    File Type: sp Get Plugin or Get Source (tf_attackersgored.sp - 695 views - 2.6 KB)
    __________________
    I used to play TF2. I also created some plugins for Sourcemod. Nothing too fancy, just out of the ordinary.
    xkirby is offline
    skware
    New Member
    Join Date: Jan 2015
    Old 01-20-2015 , 09:29   Re: [TF2]Attackers Go Red
    Reply With Quote #2

    Minor nitpick, but isn't the attacking team usually blue?
    skware is offline
    xkirby
    Member
    Join Date: Dec 2012
    Location: I live somewhere.
    Old 01-22-2015 , 19:16   Re: [TF2]Attackers Go Red
    Reply With Quote #3

    Yeah, I took the name and design from playing Fortress Forever and from a site/community of Quake-World TF players called AGR. I could easily make it so BLU is the attacker, but I think this serves its purpose for now.
    __________________
    I used to play TF2. I also created some plugins for Sourcemod. Nothing too fancy, just out of the ordinary.
    xkirby is offline
    EfeDursun125
    Senior Member
    Join Date: Feb 2019
    Location: Turkey
    Old 11-18-2019 , 12:38   Re: [TF2]Attackers Go Red
    Reply With Quote #4

    Great Plugin!
    EfeDursun125 is offline
    Reply



    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump


    All times are GMT -4. The time now is 14:37.


    Powered by vBulletin®
    Copyright ©2000 - 2024, vBulletin Solutions, Inc.
    Theme made by Freecode