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TF2 Blutsauger and Uebersaw Plugin


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Author
r5053
SourceMod Donor
Join Date: May 2007
Location: Germany
Plugin ID:
366
Plugin Version:
1.1.0
Plugin Category:
All
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Unapprover:
    Reason for Unapproving:
    Authors request.
    Old 04-27-2008 , 10:40   TF2 Blutsauger and Uebersaw Plugin
    Reply With Quote #1

    This Plugin enables 2 of the 3 new Medic weapons

    planed:
    the 3rd weapon

    v.1.0.0
    +firstrelease
    v.1.1.0
    +fixed uebersaw now it adds 25 % overcharge per hit
    Attached Files
    File Type: sp Get Plugin or Get Source (medicupdate.sp - 1174 views - 1.7 KB)
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    Last edited by r5053; 04-27-2008 at 12:01.
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    Spikeectf2
    Member
    Join Date: Apr 2008
    Old 04-27-2008 , 11:44   Re: TF2 Blutsauger and Uebersaw Plugin
    Reply With Quote #2

    it loaded up so i guess we gotta wait for the update now
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    qcg33k
    Junior Member
    Join Date: Feb 2008
    Location: Quad Cities
    Old 04-27-2008 , 12:07   Re: TF2 Blutsauger and Uebersaw Plugin
    Reply With Quote #3

    Wait, how does this plugin enable 2 of the new weapons? Or do you mean, when the new weapons come out, this plugin enables them.
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    Spikeectf2
    Member
    Join Date: Apr 2008
    Old 04-27-2008 , 13:10   Re: TF2 Blutsauger and Uebersaw Plugin
    Reply With Quote #4

    it seems to use same models but act as new weapons. if its enabled the originals wont function as designed.actually after using it a bit what it does is give you 100% criticals with the syringe gun
    i dunno if this is what you were looking for but i was unstopable as a medic. have disabled it since, because its not fair to other classes

    Last edited by Spikeectf2; 04-27-2008 at 15:26.
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    gnumsploitz
    Junior Member
    Join Date: Nov 2007
    Location: Albany, NY
    Old 04-27-2008 , 17:30   Re: TF2 Blutsauger and Uebersaw Plugin
    Reply With Quote #5

    Loving this plugin so far.

    Last edited by gnumsploitz; 04-27-2008 at 17:37.
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    FunTF2Server
    Veteran Member
    Join Date: Apr 2008
    Old 04-27-2008 , 17:32   Re: TF2 Blutsauger and Uebersaw Plugin
    Reply With Quote #6

    So far so good, but is there any way to change the name of the weapon for those with the "killed by" plugin can see you used blutslaughter and ubersaw?

    I have the "killed by" plugin on my server, and when a person uses the ubersaw to kill me, it still says I was killed by bonesaw. And when a person uses blutslaughter to kill me, it still says killed by syringe gun.
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    Sturmeh
    Junior Member
    Join Date: Apr 2008
    Old 04-27-2008 , 23:21   Re: TF2 Blutsauger and Uebersaw Plugin
    Reply With Quote #7

    Note that this only gives you 25%+ uber for every bone saw hit, and 3 hp drain per syringe hit.

    It does not disable syringe gun critical nor does it slow the bone saw by 20%.

    I think some of you should just wait. :\

    Is it possible to assign the "Blutsauger"/"Ubersaw" prototype to only specific players? ( Instead of automatically for everyone. )
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    Downtown1
    Veteran Member
    Join Date: Mar 2004
    Old 04-30-2008 , 23:26   Re: TF2 Blutsauger and Uebersaw Plugin
    Reply With Quote #8

    Does this change the model too, or does it just give you the same effects as with unlocked weapons?
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    blissend
    Member
    Join Date: Mar 2008
    Old 05-02-2008 , 04:42   Re: TF2 Blutsauger and Uebersaw Plugin
    Reply With Quote #9

    this mod be great if it just gave everyone the actual weapon... btw this crashes the sourcemod 1946 version when they use the saw. Not sure if thats not the version we were supposed to use this for.
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    r5053
    SourceMod Donor
    Join Date: May 2007
    Location: Germany
    Old 05-02-2008 , 06:45   Re: TF2 Blutsauger and Uebersaw Plugin
    Reply With Quote #10

    use SourceMod v1.1.0.2109 or higher
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