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Weapon Bug SMAC Wallhack?


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Steffen78
Junior Member
Join Date: Feb 2012
Old 02-06-2012 , 04:47   Weapon Bug SMAC Wallhack?
Reply With Quote #1

Hello,

we run on our server gungame SMAC following plugins:
  • Aimbot Detector
  • Auto Trigger Detector
  • Client Protection
  • ConVar Checker
  • Angle Eye Test
  • Anti-Wallhack

We currently have a bug where the weapon is in the left hand and shoot you can not anymore. I disabled the SMAC Wallhack module, and it was no longer bow. I want to do without the SMAC Wallhack and wanted to ask whether it will be fixed if necessary?

Sorry for my bad english
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GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 02-07-2012 , 03:47   Re: Weapon Bug SMAC Wallhack?
Reply With Quote #2

Can you get a screenshot of this?
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Steffen78
Junior Member
Join Date: Feb 2012
Old 02-07-2012 , 04:37   Re: Weapon Bug SMAC Wallhack?
Reply With Quote #3

Yes, no problem
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Steffen78
Junior Member
Join Date: Feb 2012
Old 02-07-2012 , 16:20   Re: Weapon Bug SMAC Wallhack?
Reply With Quote #4

Hello GoD-Tony,

As promised, here the screenshot ...
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Steffen78
Junior Member
Join Date: Feb 2012
Old 02-14-2012 , 05:13   Re: Weapon Bug SMAC Wallhack?
Reply With Quote #5

Hi Tony,

You have no idea? As I write, I turn off wallhack SMAC there are no problems with the gun in his left hand. It is activated the bug occurs. The crosshair is then like in the picture. Either you switch on the knife or to solve the problem with / give. For beginners, this is to understand but hard;)

Sorry for my bad English
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GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 02-14-2012 , 05:37   Re: Weapon Bug SMAC Wallhack?
Reply With Quote #6

I'm just not sure what would be causing this. Can you paste your plugin list here? Does it happen on all maps? If you leave the anti-wallhack enabled, does it still happen to new players that join the server, or only when you toggle it on/off?
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Steffen78
Junior Member
Join Date: Feb 2012
Old 02-14-2012 , 06:18   Re: Weapon Bug SMAC Wallhack?
Reply With Quote #7

Hey Tony,

Here comes my Plugins list:

-> sm plugins list
[SM] Listing 51 plugins:
01 "SMAC Client Protection" (0.7.6.4) by GoD-Tony, psychonic, Kigen
02 "SMAC Aimbot Detector" (0.7.6.4) by GoD-Tony
03 "Rock The Vote" (1.4.1) by AlliedModders LLC
04 "SMAC AutoTrigger Detector" (0.7.6.4) by GoD-Tony
05 "Map Nominations" (1.4.1) by AlliedModders LLC
06 "DeathMatch:SM" (1.6.1) by Otstrel.ru Team, TigerOx, TechKnow
07 "GunGame:SM Winner Logger" (1.1.9.1) by teame06-hat, Liam, Otstrel.ru Team
08 "MapChooser" (1.4.1) by AlliedModders LLC
09 "Client Preferences" (1.4.1) by AlliedModders LLC
10 "GunGame:SM" (1.1.9.1) by teame06-hat, Liam, Otstrel.ru Team
11 "GunGame:SM Stats" (1.1.9.1) by teame06-hat, Liam, Otstrel.ru Team
12 "Basic Comm Control" (1.4.1) by AlliedModders LLC
13 "Anti-Flood" (1.4.1) by AlliedModders LLC
14 "Admin Help" (1.4.1) by AlliedModders LLC
15 "Basic Votes" (1.4.1) by AlliedModders LLC
16 "Grenade Trails" (1.1) by Fredd
17 "High Ping Kicker - Lite Edition" (1.0.0.1) by Liam
18 "SM GunGame Give" (2.0) by Rogue
19 "GTS-Team-Balancer" (1.2.4) by FreeZ
20 "Basic Chat" (1.4.1) by AlliedModders LLC
21 "GunGame:SM Map Vote Starter" (1.1.9.1) by teame06-hat, Liam, Otstrel.ru Team
22 "NoBlock" (1.4.2) by Otstrel.ru Team
23 "Reserved Slots" (1.4.1) by AlliedModders LLC
24 "Players Votes" (1.5.0) by The Resident, pZv!
25 "GunGame:SM Config Reader" (1.1.9.1) by teame06-hat, Liam, Otstrel.ru Team
26 "SMAC Eye Angle Test" (0.7.6.4) by GoD-Tony, psychonic
27 "GunGame:SM Display Winner" (1.1.9.1) by bl4nk, Otstrel.ru Team
28 "VAC Status Checker" (1.3.3) by Stevo.TVR
29 "SourceMod Anti-Cheat" (0.7.6.4) by GoD-Tony, psychonic
30 "SMAC Anti-Wallhack" (0.7.6.4) by GoD-Tony, psychonic, Kigen
31 "Admin Menu" (1.4.1) by AlliedModders LLC
32 "GunGame:SM Afk Management" (1.1.9.1) by teame06-hat, Liam, Otstrel.ru Team
33 "Quake Sounds" (2.7) by dalto, Grrrrrrrrrrrrrrrrrrr, and psychonic
34 "Advertisements" (0.5.5) by Tsunami
35 "GunGame:SM TK Management" (1.1.9.1) by teame06-hat, Liam, Otstrel.ru Team
36 "SMAC ConVar Checker" (0.7.6.4) by GoD-Tony, psychonic, Kigen
37 "Fun Commands" (1.4.1) by AlliedModders LLC
38 "Basic Info Triggers" (1.4.1) by AlliedModders LLC
39 "Ragdoll Modifications" (1.2.4) by Twisted|Panda
40 "Anticamp CS:S" (2.4) by stachi
41 "GunGame:SM Bot Protection" (1.1.9.1) by teame06-hat, Liam, Otstrel.ru Team
42 "Nextmap" (1.4.1) by AlliedModders LLC
43 "Sound Commands" (1.4.1) by AlliedModders LLC
44 "DeathMatch:SM Spawn Protection" (1.6.1) by Otstrel.ru Team, TigerOx, TechKnow
45 "Admin File Reader" (1.4.1) by AlliedModders LLC
46 "Fun Votes" (1.4.1) by AlliedModders LLC
47 "SourceBans" (1.4.9) by SourceBans Development Team
48 "Basic Commands" (1.4.1) by AlliedModders LLC
49 "Anti-Ping Mask" (1.6.0) by atom0s
50 "Player Commands" (1.4.1) by AlliedModders LLC
51 "DeathMatch:SM Ragdoll Remover" (1.6.1) by Otstrel.ru Team, TigerOx, TechKnow




This problem occurs with all maps on but not always. Sometimes it works and sometimes it comes all the time. This issue, both players are already on the server as well as new players join.
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GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 02-14-2012 , 07:51   Re: Weapon Bug SMAC Wallhack?
Reply With Quote #8

Can you post the contents of your SDK Hooks gamedata? It will be located in:
Code:
sourcemod/gamedata/sdkhooks.games/engine.ep2v.txt
You can paste it on the forums with CODE tags. I'd like to make sure the hooks aren't getting mixed up. An "sm exts list" would help too.
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Last edited by GoD-Tony; 02-14-2012 at 08:07.
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Steffen78
Junior Member
Join Date: Feb 2012
Old 02-14-2012 , 11:27   Re: Weapon Bug SMAC Wallhack?
Reply With Quote #9

Hello Tony,

here comes the engine.ep2v.txt:
Code:
"Games"
{
    "#default"
    {
        "Offsets"
        {
            "EndTouch"
            {
                "windows"    "98"
                "linux"        "99"
                "mac"        "99"
            }
            "FireBullets"
            {
                "windows"    "110"
                "linux"        "111"
                "mac"        "111"
            }
            "GetMaxHealth"
            {
                "windows"    "115"
                "linux"        "116"
                "mac"        "116"                
            }
            "GroundEntChanged"
            {
                "windows"    "174"
                "linux"        "175"
                "mac"        "175"
            }
            "OnTakeDamage"
            {
                "windows"    "61"
                "linux"        "62"
                "mac"        "62"
            }
            "PreThink"
            {
                "windows"    "325"
                "linux"        "326"
                "mac"        "326"
            }
            "PostThink"
            {
                "windows"    "326"
                "linux"        "327"
                "mac"        "327"
            }
            "Reload"
            {
                "windows"    "264"
                "linux"        "265"
                "mac"        "265"
            }
            "SetTransmit"
            {
                "windows"    "19"
                "linux"        "20"
                "mac"        "20"
            }
            "ShouldCollide"
            {
                "windows"    "15"
                "linux"        "16"
                "mac"        "16"
            }
            "Spawn"
            {
                "windows"    "21"
                "linux"        "22"
                "mac"        "22"
            }
            "StartTouch"
            {
                "windows"    "96"
                "linux"        "97"
                "mac"        "97"
            }
            "Think"
            {
                "windows"    "46"
                "linux"        "47"
                "mac"        "47"
            }
            "Touch"
            {
                "windows"    "97"
                "linux"        "98"
                "mac"        "98"
            }
            "TraceAttack"
            {
                "windows"    "59"
                "linux"        "60"
                "mac"        "60"
            }
            "Use"
            {
                "windows"    "95"
                "linux"        "96"
                "mac"        "96"
            }
            "VPhysicsUpdate"
            {
                "windows"    "154"
                "linux"        "155"
                "mac"        "155"
            }
            "Weapon_CanSwitchTo"
            {
                "windows"    "259"
                "linux"        "260"
                "mac"        "260"
            }
            "Weapon_CanUse"
            {
                "windows"    "253"
                "linux"        "254"
                "mac"        "254"
            }
            "Weapon_Drop"
            {
                "windows"    "256"
                "linux"        "257"
                "mac"        "257"
            }
            "Weapon_Equip"
            {
                "windows"    "254"
                "linux"        "255"
                "mac"        "255"
            }
            "Weapon_Switch"
            {
                "windows"    "257"
                "linux"        "258"
                "mac"        "258"
            }
            
            
            // no longer used
            "UpdateOnRemove"
            {
                "windows"    "103"
                "linux"        "104"
                "mac"        "104"
            }
            //
        }
        
        "Signatures"
        {
            // no longer used
            "IEntityFactoryDictionary"
            {
                "library"    "server"
                "windows"    "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
                "linux"        "@_Z23EntityFactoryDictionaryv"
                "mac"        "@_Z23EntityFactoryDictionaryv"
            }
            //
        }
    }
    
    // override just these for tf2
    "#default"
    {
        "#supported"
        {
            "game"        "tf"
            "game"        "cstrike"
        }
        
        "Offsets"
        {
            "Reload"
            {
                "windows"    "272"
                "linux"        "273"
                "mac"        "273"
            }
        }
    }
}
and here comes the sm exts list:

Code:
-> sm exts list
[SM] Displaying 13 extensions:
[01] Automatic Updater (1.4.1): Updates SourceMod gamedata files
[02] Webternet (1.4.1): Extension for interacting with URLs
[03] CS:S Tools (1.4.1): CS:S extended functionality
[04] BinTools (1.4.1): Low-level C/C++ Calling API
[05] SDK Tools (1.4.1): Source SDK Tools
[06]  file "connect.ext.so": /home/srcds/css/cstrike/addons/sourcemod/extensions/connect.ext.so: cannot open shared object file: No such file or directory
[07] Client Preferences (1.4.1): Saves client preference settings
[08] SQLite (1.4.1): SQLite Driver
[09] Top Menus (1.4.1): Creates sorted nested menus
[10] SDK Hooks (2.1.0): Source SDK Hooks
[11] Socket (3.0.1): Socket extension for SourceMod
[12] Regex (1.4.1): Provides regex natives for plugins
[13] MySQL-DBI (1.4.1): MySQL driver implementation for DBI
Thanks for your helping

Last edited by Steffen78; 02-14-2012 at 11:27.
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Steffen78
Junior Member
Join Date: Feb 2012
Old 03-07-2012 , 06:50   Re: Weapon Bug SMAC Wallhack?
Reply With Quote #10

Hello Tony,

do you have any ideas? the problem is sporadic. it does not matter how many players are on the server. so slow I go completely out of my ideas;)

Sorry for my bad english

Last edited by Steffen78; 03-07-2012 at 06:50.
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