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[DOTA] Dota Tools [OMG/LOD]


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Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 04-07-2013 , 11:10   Re: [DOTA] Dota Tools [OMG/LOD]
Reply With Quote #21

Updated the zip yet again (hopefully last time today....) It should be working now
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Supersuper2
Member
Join Date: Jan 2010
Old 04-07-2013 , 11:24   Re: [DOTA] Dota Tools [OMG/LOD]
Reply With Quote #22

Yes! Its working.

Can, you, please upload file with ID of all abilities?
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Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 04-07-2013 , 11:28   Re: [DOTA] Dota Tools [OMG/LOD]
Reply With Quote #23

Quote:
Originally Posted by Supersuper2 View Post
Yes! Its working.

Can, you, please upload file with ID of all abilities?
The ID's are as the order they are added to the internal list. So they dont have a set ID. You can count the abilities in the dota.kv (starting from 0) that would be the id for that spell so first ability in the dota.kv is id 0 second one id 1 etc. The dota lod plugin is more of a test so I welcome someone to make a better one.

Last edited by Dr!fter; 04-07-2013 at 11:29.
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Playstation 3
Junior Member
Join Date: Apr 2013
Old 04-07-2013 , 13:50   Re: [DOTA] Dota Tools [OMG/LOD]
Reply With Quote #24

Night hunter, passive skill balanar crash server
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Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 04-07-2013 , 20:00   Re: [DOTA] Dota Tools [OMG/LOD]
Reply With Quote #25

Updated the extension and the LOD plugin to fix the crash for night stalkers passive and fix a bug where LOD wouldnt use the Ultimate you set. Make sure to replace everything with the new files as the dota.kv was also changed.
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g1zstar
Junior Member
Join Date: Mar 2013
Old 04-09-2013 , 18:15   Re: [DOTA] Dota Tools [OMG/LOD]
Reply With Quote #26

Quote:
Originally Posted by Dr!fter View Post
Updated the extension and the LOD plugin to fix the crash for night stalkers passive and fix a bug where LOD wouldnt use the Ultimate you set. Make sure to replace everything with the new files as the dota.kv was also changed.
Hmm is there anyway to make the OMG plugin use a different dota.kv than the LOD?
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Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 04-09-2013 , 18:52   Re: [DOTA] Dota Tools [OMG/LOD]
Reply With Quote #27

Quote:
Originally Posted by g1zstar View Post
Hmm is there anyway to make the OMG plugin use a different dota.kv than the LOD?
why?
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g1zstar
Junior Member
Join Date: Mar 2013
Old 04-09-2013 , 18:57   Re: [DOTA] Dota Tools [OMG/LOD]
Reply With Quote #28

Quote:
Originally Posted by Dr!fter View Post
why?
Some skills if turned on seem to crash omg mode but not lod. I'm hosting 3 lod and 3 omg and have to conform to omg mode so that they don't crash. Specifically the jungle mobs or stuff like halloween roshan work in lod but if left on they will crash omg during pick phase or right after.

Also for example hero with more than 4 abilities I would like to make them stick with their abilities in omg but not lod.

Last edited by g1zstar; 04-09-2013 at 22:25.
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Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 04-09-2013 , 23:28   Re: [DOTA] Dota Tools [OMG/LOD]
Reply With Quote #29

Quote:
Originally Posted by g1zstar View Post
Some skills if turned on seem to crash omg mode but not lod. I'm hosting 3 lod and 3 omg and have to conform to omg mode so that they don't crash. Specifically the jungle mobs or stuff like halloween roshan work in lod but if left on they will crash omg during pick phase or right after.

Also for example hero with more than 4 abilities I would like to make them stick with their abilities in omg but not lod.
Set replace to 0 for the creep abilities so it wont replace the creeps abilities (should fix the crash they had a type 4 for a reason they were untested). That should be it. And if you changed the config on the LOD server than it will use that so why not just use different kv files but same name?
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ghostdlr
Senior Member
Join Date: Aug 2010
Old 04-10-2013 , 11:25   Re: [DOTA] Dota Tools [OMG/LOD]
Reply With Quote #30

An option to give 4 totally random abilities to each player would be usefull (without searching).

Last edited by ghostdlr; 04-10-2013 at 11:25.
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