Well, each time the plugin does something.
Some examples:
[Timestamp] [reservedslots] PlayerName (STEAM_0:1xxxxx, flags: none) dropped, 24 players on server, 1 reserved slot
[Timestamp] [reservedslots] PlayerName2 (STEAM_0:1xxxxx, flags: abop, sm_reskick_immunity is on "o") entered, 24 players on server, 1 reserved slot
[Timestamp] [reservedslots] PlayerName4 (STEAM_0:1xxxxx, flags: op, sm_reskick_immunity is on "o") wasn't kicked, 24 players on server, 1 reserved slot
[Timestamp] [reservedslots] PlayerName3 (STEAM_0:1xxxxx, flags: p) kicked, 24 players on server, 1 reserved slot
Or something along those lines. Basically, a trace of what the plugin doing, when, to who, and why. Like on the last two lines above, if the timestamp is almost the same, I know Player2 is supposed to be flagged in a way, I know ReservedSlot think the o flag allows him to not be dropped, and that player4 was kicked because of player 2.
There are numerous possibilities of why my test (and other's people) didn't work: I didn't understood the manual, I made an error or a typo in my config files, I made an error in my admins config files, the server drank too much, or the plugin has a bug.
By tracing it, I can compare to my config files step by step, and see where's the issue.
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