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PokeMod v1.2.3 RC for Public (June 25, 2008)


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dayletter
Member
Join Date: Jun 2006
Old 07-12-2006 , 10:04   Re: PokeMod v1.1.1
Reply With Quote #21

Just tried to put my server on public..
it crashed...
I found that it was caused by this plugin...
CZ Server, AMXX 1.75a...
Is it because I am using a CZ Server?
I really want to have this plugin on my server...
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Emp`
AMX Mod X Plugin Approver
Join Date: Aug 2005
Location: Decapod 10
Old 07-13-2006 , 21:11   Re: PokeMod v1.1.1
Reply With Quote #22

hasn't really been tested on CZ, but i would like it to work on CZ. can you go to the PokeForums (link on main page) and give more info about when/how it crashes your server.
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ClOcK WoRks
New Member
Join Date: Jul 2006
Old 07-26-2006 , 15:18   Re: PokeMod v1.1.1
Reply With Quote #23

Hi i was trying to compile the pokemod and i couldnt i keeped getting 1 Error it was
pokemod.sma<54> : fatal error 100: cannot read from file: "xs"
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rockalida
New Member
Join Date: Aug 2006
Old 08-07-2006 , 10:11   Re: PokeMod v1.1.1
Reply With Quote #24

Hallo ich habe ein problem und zwar habe ich das gezipte verzeichnis in der selben Ordner struktur hoch geladen.

Doch wird es nicht von meinen Server erkannt. Ich habe ausserdem noch folgendes in meine Plugins.ini geschrieben:

pokemod.amxx


doch mein HLSW sagt mir immer und immer wieder das selbe an:

16:13:43 L 08/07/2006 - 16:13:46: [AMXX] Plugin "pokemod.amxx" failed to load: Plugin uses an unknown function (name "global_get") - check your modules.ini.
16:13:43 [AMXX] 3 Admins aus der Datei geladen


-----------------------------------------------------
nun ein ausschnit wenn ich amx_plugins eintippe:

unknown unknown unknown pokemod.amxx bad load


sry aber ich weiss echt nicht wie ich das beheben soll da ich auch nicht das grosse superhirn in sachen plugins bin...

hoffentlich könnt ihr mir helfen


mfg Rockalida @ MR. Nice Guy
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Degenerate423
New Member
Join Date: Aug 2006
Old 08-07-2006 , 23:53   Re: PokeMod v1.1.1
Reply With Quote #25

Whats the test server? How come your forums don't work?

EDIT: So, is this mod unable to function properly? Is that why no one replies?

Last edited by Degenerate423; 08-11-2006 at 19:20.
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Degenerate423
New Member
Join Date: Aug 2006
Old 08-11-2006 , 19:22   Re: PokeMod v1.1.1
Reply With Quote #26

My server crashed when I added the plugin to plugin.ini file. Is it supposed to go under any specific one? I had it under 3rd party plugins along with bunny hop.

Last edited by Degenerate423; 08-11-2006 at 20:11.
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jtpizzalover
Senior Member
Join Date: Dec 2005
Location: Left
Old 08-11-2006 , 21:10   Re: PokeMod v1.1.1
Reply With Quote #27

Quote:
Originally Posted by Degenerate423
Whats the test server? How come your forums don't work?

EDIT: So, is this mod unable to function properly? Is that why no one replies?
Server ip is in first post.
Hehe the forums crashed. Sry. He hasnt got new ones yet i think. The mod works although his server is down alot i think due to beta testing for next version.
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Azimuth
Junior Member
Join Date: Mar 2005
Old 08-31-2006 , 07:28   Re: PokeMod v1.1.1
Reply With Quote #28

Is there a way we could get your latest version here? whenever sum1 uses kadabra in this 1 the next round the server crashes

Last edited by Azimuth; 09-01-2006 at 08:52.
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Emp`
AMX Mod X Plugin Approver
Join Date: Aug 2005
Location: Decapod 10
Old 09-05-2006 , 23:37   Re: PokeMod v1.1.1
Reply With Quote #29

a quick fix you can do is go to line 4338
Code:
 public poke_remove_entity(ent)
 {
	remove_entity(ent)
 }
and change it to
Code:
 public poke_remove_entity(ent)
 {
	if(is_valid_ent(ent))
		remove_entity(ent)
 }
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g3x
Member
Join Date: Sep 2006
Old 09-30-2006 , 22:51   Re: PokeMod v1.1.1
Reply With Quote #30

never seen anything like it its incrediable =] +karma
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