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[ANY] SteamWorks


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paulo_crash
AlliedModders Donor
Join Date: May 2016
Location: Brazil
Old 11-30-2021 , 08:35   Re: [ANY] SteamWorks
Reply With Quote #821

Quote:
Originally Posted by NomisCZ View Post
Do you want to implement support for SourceMod 1.11? Just curiosity really.
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anonymousdocs_
New Member
Join Date: Jul 2021
Old 04-09-2022 , 13:06   Re: [ANY] SteamWorks
Reply With Quote #822

Hello, I need someone's help to solve a bug that is happening on my server, when I put the Steamworks.ext.so extension and restart my server, a bug appears when I type something in the server chat. The bug that appears is: RELAYHOOK ENDPOINT IS MISSING.


https://imgur.com/a/O1DqhoN
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`666
AlliedModders Donor
Join Date: Jan 2006
Old 04-16-2022 , 13:50   Re: [ANY] SteamWorks
Reply With Quote #823

Quote:
Originally Posted by anonymousdocs_ View Post
Hello, I need someone's help to solve a bug that is happening on my server, when I put the Steamworks.ext.so extension and restart my server, a bug appears when I type something in the server chat. The bug that appears is: RELAYHOOK ENDPOINT IS MISSING.


https://imgur.com/a/O1DqhoN
I just added reload steamworks on plugin start

PHP Code:
ServerCommand("sm exts reload 8"); 
change 8 to what ever load number for your steamworks
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ZBzibing
Senior Member
Join Date: Dec 2012
Old 07-16-2022 , 00:01   Re: [ANY] SteamWorks
Reply With Quote #824

Quote:
Originally Posted by NomisCZ View Post
Add SteamWorks.ext.dll to the L4D1 server, the server will automatically crash after startup without any error
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My English needs translation
Functional tests are all from L4D1, and are only keen to solve and fix various bugs of L4D1:
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HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Taipei
Old 07-18-2022 , 06:34   Re: [ANY] SteamWorks
Reply With Quote #825

Quote:
Originally Posted by NomisCZ View Post
sm 1.11 stable compiler
PHP Code:
// D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2 Dedicated Server\left4dead2\addons\sourcemod\scripting 1.11\include\SteamWorks.inc(273) : error 183: brackets after variable name indicates a fixed-size array, but size is missing or not constant
// D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2 Dedicated Server\left4dead2\addons\sourcemod\scripting 1.11\include\SteamWorks.inc(274) : error 183: brackets after variable name indicates a fixed-size array, but size is missing or not constant
// D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2 Dedicated Server\left4dead2\addons\sourcemod\scripting 1.11\include\SteamWorks.inc(275) : error 183: brackets after variable name indicates a fixed-size array, but size is missing or not constant 
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enfohip
New Member
Join Date: Feb 2022
Old 07-20-2022 , 22:14   Re: [ANY] SteamWorks
Reply With Quote #826

Can anyone tell me if SteamWorks is working with the most recent cs/sourcemod updates, can't seem to get it to work on my server
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ZBzibing
Senior Member
Join Date: Dec 2012
Old 08-04-2022 , 00:17   Re: [ANY] SteamWorks
Reply With Quote #827

Quote:
Originally Posted by paulo_crash View Post
Do you want to implement support for SourceMod 1.11? Just curiosity really.
SM1.10 can not work
The latest version of SM1.11 does not work either
__________________
My English needs translation
Functional tests are all from L4D1, and are only keen to solve and fix various bugs of L4D1:
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Nerus
Senior Member
Join Date: Aug 2010
Location: Poland
Old 08-04-2022 , 15:45   Re: [ANY] SteamWorks
Reply With Quote #828

Quote:
Originally Posted by ZBzibing View Post
SM1.10 can not work
The latest version of SM1.11 does not work either
Yup, after upgrading servers to the new version of SM, a lot of issues occurred.
If will have time, I'll check it and do the MR.
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Nerus
Senior Member
Join Date: Aug 2010
Location: Poland
Old 08-05-2022 , 08:57   Re: [ANY] SteamWorks
Reply With Quote #829

PR was created: https://github.com/hexa-core-eu/SteamWorks/pull/3
Source version: https://github.com/Nerus87/SteamWork...SteamWorks.inc
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