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Deathrace (v2.3)


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casuscan
Junior Member
Join Date: Feb 2010
Location: Turkey
Old 04-09-2010 , 09:35   Re: DeathRace [V1.2!] [New Map] [Competition]
Reply With Quote #101

Janosch237 thanks for this map.

@Xalus : Respawn isn't working. :/
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lazarev
Veteran Member
Join Date: Sep 2008
Old 04-09-2010 , 09:48   Re: DeathRace [V1.2!] [New Map] [Competition]
Reply With Quote #102

link for a map in *.rar, please ^^
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Janosch237
Member
Join Date: Apr 2007
Old 04-09-2010 , 10:16   Re: DeathRace [V1.2!] [New Map] [Competition]
Reply With Quote #103

ideas:
- player will exploiding in 30 sekonds
- a player gets a checkpoint
- teleport to start
- 10 seks hook
- 20 seks jetpack
- parachute
- 10 slaps
- black screen for 3 seks
- teleport to the first place
- time display
- display witch shows the walked units
- stuck for 5seks
- the player who has won 5 times can chose the next map
- shoot on the ground and u can jump higher
- little bit more speed anytimes
- bhop enabler box
- wall jump box
- motd for top10 /top15
- teleporter to the next box
- teleporter to the last box


Gameplay:

Start: all player are freezed only one player can walk .. he must use te button. (after 10 sekonds the game will start automatic

- All player will teleport to the "Player" who ending the map and they are freezed... only the "Player".. can walk. After 10 sekonds everybody die-> The "player" is alive.

- 5 scorepoints for the winner.

- when anybody push the start button after 3 seconds all players where teleportet to the button/Player/Start.

- 321sounds

- sounds when u destroy a box

- boxes will respawn after 10sekonds

- players can grab a box when they stay 100 units before a box
(bind e +grab) [players can steal boxes]

- players can push people

Admin:
on the end is not a button there is a flag... admins can create it
Admin can create boxes.

more ideas?

my english is very bad...

I`m the master of ideas
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Xalus
Veteran Member
Join Date: Dec 2009
Location: Belgium
Old 04-09-2010 , 10:38   Re: DeathRace [V1.2!] [New Map] [Competition]
Reply With Quote #104

Janosch237,
Looks like a great map!

Maybe Crate Textures?
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grimvh2
Veteran Member
Join Date: Nov 2007
Location: Fishdot Nation
Old 04-09-2010 , 10:39   Re: DeathRace [V1.2!] [New Map] [Competition]
Reply With Quote #105

Janosch, its "seconds" not "sekonds".
Its pretty funny to read for people who are dutch xD anyway some ideas just already exists and could just be combined with other plugins.
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Janosch237
Member
Join Date: Apr 2007
Old 04-09-2010 , 10:41   Re: DeathRace [V1.2!] [New Map] [Competition]
Reply With Quote #106

dutch -> ? u mean german

@ Xalus ohm what did u mean ;D?
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Xalus
Veteran Member
Join Date: Dec 2009
Location: Belgium
Old 04-09-2010 , 10:43   Re: DeathRace [V1.2!] [New Map] [Competition]
Reply With Quote #107

About:

Admin:
on the end is not a button there is a flag... admins can create it
Admin can create boxes.


I'm working on a
DPM -> DeathRace Parcour Maker
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Xalus
Veteran Member
Join Date: Dec 2009
Location: Belgium
Old 04-09-2010 , 10:44   Re: DeathRace [V1.2!] [New Map] [Competition]
Reply With Quote #108

Quote:
Originally Posted by Janosch237 View Post
dutch -> ? u mean german

@ Xalus ohm what did u mean ;D?
All DeathRace map, got Crate Textures

Go in the Test Server
& u will see ;)
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EXteRmiNaToR
Senior Member
Join Date: Dec 2009
Old 04-09-2010 , 10:45   Re: DeathRace [V1.2!] [New Map] [Competition]
Reply With Quote #109

Well here's my suggestions:
1)Bhop enabler crate(for x secs).
2)Slap crate(x slaps when touch it).
3)When someone dies,he respawns again after x seconds.
4)Screen fade for x secs crate.
5)Teleport to start button/position crate.
6)Motd for /top10.
7)Crates will respawn after x secs(don't know if this will stuck players if they stand on the crate respawn position).
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Xalus
Veteran Member
Join Date: Dec 2009
Location: Belgium
Old 04-09-2010 , 10:49   Re: DeathRace [V1.2!] [New Map] [Competition]
Reply With Quote #110

7) Is already made, I founded it 2weeks ago, but can't find it anymore xD

6) For what I can make a top then?
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