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Base Builder Zombie Mod v6.5 [01/15/2011]


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brutalsurf
Junior Member
Join Date: Mar 2015
Old 04-22-2015 , 11:39   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #1101

[ Base Builder ] You don't have enough money to unlock this weapon

whats???
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FitnessMan
Junior Member
Join Date: Oct 2014
Old 04-23-2015 , 11:52   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #1102

Quote:
Originally Posted by eNNkds View Post
Hello! I whant to includ a Main Menu for BB 6.5
So the Menu plugin works fine.
But when it runs with the 6.5 its appears Zombie Class Menu.. what thing i need to replace in the BB 6.5 Main plugin. Thanks

Code:
/* Plugin generated by AMXX-Studio */

#include <amxmodx>
#include <fun>
#include <cstrike>

new Plugin[] = "Menu simple"
new Version [] = "1.0"
new Author [] = "123"

public plugin_init() {
    register_plugin(Plugin, Version, Author)
    
    register_clcmd("chooseteam","open_menu")
}

public open_menu(id) {
    new menu = menu_create("Base Builder:", "menu_handler")
    menu_additem(menu, "Weapon Menu", "1")
    menu_additem(menu, "Shop", "2")
    menu_additem(menu, "Zombie Classes", "3")
    menu_additem(menu, "Unstuck", "4")
    menu_additem(menu, "Rules", "5")
    
    menu_setprop(menu, MPROP_EXITNAME, "Exit")
    menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)
    
    menu_display(id, menu, 0)
}
public menu_handler(id, menu, item) {
    if(item == MENU_EXIT)
    {
        menu_destroy(menu)
        return PLUGIN_HANDLED
    }
    new data[6], iName[64]
    new acces, callback
    //new money = cs_get_user_money( id )
    menu_item_getinfo(menu, item, acces, data, 5, iName, 63, callback)
    
    new key = str_to_num(data)
    switch(key) 
    {
            case 1: client_cmd (id, "say /guns") 
            case 2: client_cmd (id, "say /shop")  
            case 3: client_cmd (id, "say /class")  
            case 4: client_cmd (id, "say /unstuck") 
            case 5: client_cmd (id, "say /rules")
        }
    return PLUGIN_HANDLED;
}

Use my plugin.
Code:
#include <amxmodx>
#include <cstrike>
public plugin_init()
{
register_clcmd("chooseteam",   "clcmd_changeteam")
register_clcmd("jointeam",    "clcmd_changeteam")
}


public clcmd_changeteam(id)
{
   static CsTeams:team
   team = cs_get_user_team(id)
   
   if (team == CS_TEAM_SPECTATOR || team == CS_TEAM_UNASSIGNED)
      return PLUGIN_CONTINUE;

   show_zclass_menu(id)
   return PLUGIN_HANDLED;
}

public show_zclass_menu(id) {
    new menu = menu_create( "\rBaseBuilder Menu:", "menu_handler" );

    //Now lets add some things to select from the menu
    menu_additem( menu, "[Weapon Menu]", "", 0 );
    menu_additem( menu, "[Shop]", "", 0 );
    menu_additem( menu, "[Zombie Classes]", "", 0 );
    menu_additem( menu, "[Unstuck]", "",0);
    menu_additem( menu, "[Rules]", "",0);

    menu_setprop( menu, MPROP_EXIT, MEXIT_ALL );

    menu_display( id, menu, 0 );

}

public menu_handler( id, menu, item )
{

    switch( item )
    {
        case 0:
        {
           client_cmd(id,";wait;wait;wait;wait;say /guns")
        }
        case 1:
        {
           client_cmd(id,";wait;wait;wait;wait;say /shop")
        }
        case 2:
        {
           client_cmd(id,";wait;wait;wait;wait;say /class")
        }
        case 3:
        {
           client_cmd(id,";wait;wait;wait;wait;say /unstuck")
        }
        case 4:
        {
           client_cmd(id,";wait;wait;wait;wait;say /rules")
         }
        

    }

    menu_destroy( menu );
    return PLUGIN_HANDLED;
 }
FitnessMan is offline
Old 08-22-2015, 09:37
BadBullEh
This message has been deleted by BadBullEh. Reason: wrong place i think
BadBullEh
New Member
Join Date: Nov 2009
Old 08-22-2015 , 09:42   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #1103

Hi, is there any fix for HLTV ? so it doesnt get moved into a team and stop´s in spec ? can anyone help with this problem ?

or if anyone know´s a work around for this ?

thx in advance

Last edited by BadBullEh; 08-22-2015 at 09:44.
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afyfv
Junior Member
Join Date: Oct 2014
Old 08-24-2015 , 15:39   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #1104

Can you please type "meta list" without quotes in server console or game console and paste the results here?
afyfv is offline
Natsheh
Veteran Member
Join Date: Sep 2012
Old 08-30-2015 , 12:17   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #1105

Nice updating for classes, but you need to add more forwards for classes like when picking a class allow/disallow the pick, pre & post
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ChristianEvo
Junior Member
Join Date: Oct 2014
Old 01-16-2016 , 13:59   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #1106

Hi, I have a 6.5 basebuilder server and can you tell me what CVar is that when a player takes a piece ..doar is to be able to take? ( not to steal parts from each other ) as the version basebuilder5.4
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Old 03-26-2016, 09:25
vackaming
This message has been deleted by vackaming. Reason: 2
vackaming
New Member
Join Date: Mar 2016
Old 03-28-2016 , 10:00   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #1107

When i unzip it with winrar it says an error ( C:\Users\vackaming\Downloads\basebuilder74_pa rt.z01.zip: The archive is corrupt)

Help pls!
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FLOY
Senior Member
Join Date: Dec 2013
Location: I love to www.steam.lv
Old 05-02-2016 , 10:37   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #1108

good afternoon
I need help
Relationship with basebuilder 5.4
1.Zombijiem impose hands
2. In order to have an opportunity that no shift of the block after manim can not move
3. What can help?
__________________
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topsites:top.steam.lv
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cStrikeKappa
Junior Member
Join Date: Nov 2015
Old 05-29-2016 , 14:32   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #1109

If someone wants to add Random Color (with ADMIN FLAG)

Here you go!

Search this codes:

PHP Code:
public cmdStopEnt(id)
{
    if (!
g_iOwnedEnt[id])
        return 
PLUGIN_HANDLED;
        
    new 
ent g_iOwnedEnt[id]
    
    
ExecuteForward(g_fwDropEnt_Preg_fwDummyResultident);
    
    if (
BlockLocker(ent))
    {
        switch(
g_iLockBlocks)
        {
            case 
0:
            {
                
set_pev(ent,pev_rendermode,kRenderTransColor)
                
set_pev(ent,pev_rendercolorFloat:{ LOCKED_COLOR })
                
set_pev(ent,pev_renderamt,Float:{ LOCKED_RENDERAMT })
            }
            case 
1:
            {
                
set_pev(ent,pev_rendermode,kRenderTransColor)
                
set_pev(ent,pev_rendercolorg_fColor[g_iColor[id]])
                
set_pev(ent,pev_renderamt,Float:{ LOCKED_RENDERAMT })
            }
        }
    }
    else
        
set_pev(ent,pev_rendermode,kRenderNormal)    
    
    
UnsetEntMover(ent);
    
SetLastMover(ent,id);
    
g_iOwnedEnt[id] = 0;
    
UnmovingEnt(ent);
    
    
client_cmd(id"spk %s"GRAB_STOP);
    
    
ExecuteForward(g_fwDropEnt_Postg_fwDummyResultident);
    
    return 
PLUGIN_HANDLED;

Change >

PHP Code:
public cmdStopEnt(id)
{
    if (!
g_iOwnedEnt[id])
        return 
PLUGIN_HANDLED;
        
    new 
ent g_iOwnedEnt[id]
    
    
ExecuteForward(g_fwDropEnt_Preg_fwDummyResultident);
    
    if (
BlockLocker(ent))
    {
        switch(
g_iLockBlocks)
        {
            case 
0:
            {
                
set_pev(ent,pev_rendermode,kRenderTransColor)
                
                new 
Float:x1 random_float(1.0255.0);
                new 
Float:y1 random_float(1.0255.0);
                new 
Float:g1 random_float(1.0255.0);
                
                
set_pev(ent,pev_rendercolory1x1g1)
                
set_pev(ent,pev_renderamt,Float:{ LOCKED_RENDERAMT })
            }
            case 
1:
            {
                
set_pev(ent,pev_rendermode,kRenderTransColor)
                
set_pev(ent,pev_rendercolorg_fColor[g_iColor[id]])
                
set_pev(ent,pev_renderamt,Float:{ LOCKED_RENDERAMT })
            }
        }
    }
    else
        
set_pev(ent,pev_rendermode,kRenderNormal)    
    
    
UnsetEntMover(ent);
    
SetLastMover(ent,id);
    
g_iOwnedEnt[id] = 0;
    
UnmovingEnt(ent);
    
    
client_cmd(id"spk %s"GRAB_STOP);
    
    
ExecuteForward(g_fwDropEnt_Postg_fwDummyResultident);
    
    return 
PLUGIN_HANDLED;

Search this codes:
PHP Code:
public cmdLockBlock(id)
{
    if (!
g_boolCanBuild && g_iLockBlocks)
    {
        
client_print(idprint_center"%L"LANG_SERVER"FAIL_LOCK");
        return 
PLUGIN_HANDLED;
    }
    
    if (!
access(idFLAGS_LOCK) || (g_isZombie[id] && !access(idFLAGS_OVERRIDE)))
        return 
PLUGIN_HANDLED;
        
    new 
entbodypart
    get_user_aiming 
(id,ent,bodypart)
    
    new 
szTarget[7], szClass[10];
    
entity_get_string(entEV_SZ_targetnameszTarget6);
    
entity_get_string(entEV_SZ_classnameszClass9);
    if (!
ent || !is_valid_ent(ent) || is_user_alive(ent) || ent ==  g_iEntBarrier || !equal(szClass"func_wall") || equal(szTarget,  "ignore"))
        return 
PLUGIN_HANDLED;
    
    
ExecuteForward(g_fwLockEnt_Preg_fwDummyResultident);
    
    switch (
g_iLockBlocks)
    {
        case 
0:
        {
            if (!
BlockLocker(ent) && !IsMovingEnt(ent))
            {
                
LockBlock(entid);
                
set_pev(ent,pev_rendermode,kRenderTransColor)
                
set_pev(ent,pev_rendercolor,Float:{LOCKED_COLOR})
                
set_pev(ent,pev_renderamt,Float:{LOCKED_RENDERAMT})
                
client_cmd(id"spk %s"LOCK_OBJECT);
            }
            else if (
BlockLocker(ent))
            {
                
UnlockBlock(ent)
                
set_pev(ent,pev_rendermode,kRenderNormal)
                
client_cmd(id"spk %s"LOCK_OBJECT);
            }
        }
        case 
1:
        {
            if (!
BlockLocker(ent) && !IsMovingEnt(ent))
            {
                if (
g_iOwnedEntities[id]<g_iLockMax || !g_iLockMax)
                {
                    
LockBlock(entid)
                    
g_iOwnedEntities[id]++
                    
set_pev(ent,pev_rendermode,kRenderTransColor)
                    
set_pev(ent,pev_rendercolor,g_fColor[g_iColor[id]])
                    
set_pev(ent,pev_renderamt,Float:{LOCKED_RENDERAMT})
                    
                    
client_print(idprint_center"%L [ %d / %d ]",  LANG_SERVER"BUILD_CLAIM_NEW"g_iOwnedEntities[id], g_iLockMax)
                    
client_cmd(id"spk %s"LOCK_OBJECT);
                }
                else if (
g_iOwnedEntities[id]>=g_iLockMax)
                {
                    
client_print(idprint_center"%L"LANG_SERVER"BUILD_CLAIM_MAX"g_iLockMax)
                    
client_cmd(id"spk %s"LOCK_FAIL);
                }
            }
            else if (
BlockLocker(ent))
            {
                if (
BlockLocker(ent) == id || access(idFLAGS_OVERRIDE))
                {
                    
g_iOwnedEntities[BlockLocker(ent)]--
                    
set_pev(ent,pev_rendermode,kRenderNormal)
                    
                    
client_print(BlockLocker(ent), print_center"%L [  %d / %d ]"LANG_SERVER"BUILD_CLAIM_LOST",  g_iOwnedEntities[BlockLocker(ent)], g_iLockMax)
                    
                    
UnlockBlock(ent)
                    
client_cmd(id"spk %s"LOCK_OBJECT);
                }
                else
                {
                    
client_print(idprint_center"%L"LANG_SERVER"BUILD_CLAIM_FAIL")
                    
client_cmd(id"spk %s"LOCK_FAIL);
                }
            }    
        }
    }
    
    
ExecuteForward(g_fwLockEnt_Postg_fwDummyResultident);
    
    return 
PLUGIN_HANDLED

Change >
PHP Code:
public cmdLockBlock(id)
{
    if (!
g_boolCanBuild && g_iLockBlocks)
    {
        
client_print(idprint_center"%L"LANG_SERVER"FAIL_LOCK");
        return 
PLUGIN_HANDLED;
    }
    
    if (!
access(idFLAGS_LOCK) || (g_isZombie[id] && !access(idFLAGS_OVERRIDE)))
        return 
PLUGIN_HANDLED;
        
    new 
entbodypart
    get_user_aiming 
(id,ent,bodypart)
    
    new 
szTarget[7], szClass[10];
    
entity_get_string(entEV_SZ_targetnameszTarget6);
    
entity_get_string(entEV_SZ_classnameszClass9);
    if (!
ent || !is_valid_ent(ent) || is_user_alive(ent) || ent ==  g_iEntBarrier || !equal(szClass"func_wall") || equal(szTarget,  "ignore"))
        return 
PLUGIN_HANDLED;
    
    
ExecuteForward(g_fwLockEnt_Preg_fwDummyResultident);
    
    switch (
g_iLockBlocks)
    {
        case 
0:
        {
            if (!
BlockLocker(ent) && !IsMovingEnt(ent))
            {
                
LockBlock(entid);
                
set_pev(ent,pev_rendermode,kRenderTransColor)
                new 
Float:x1 random_float(1.0255.0);
                new 
Float:y1 random_float(1.0255.0);
                new 
Float:g1 random_float(1.0255.0);
                
                
set_pev(ent,pev_rendercolor,x1,y1,g1)
                
set_pev(ent,pev_renderamt,Float:{LOCKED_RENDERAMT})
                
client_cmd(id"spk %s"LOCK_OBJECT);
            }
            else if (
BlockLocker(ent))
            {
                
UnlockBlock(ent)
                
set_pev(ent,pev_rendermode,kRenderNormal)
                
client_cmd(id"spk %s"LOCK_OBJECT);
            }
        }
        case 
1:
        {
            if (!
BlockLocker(ent) && !IsMovingEnt(ent))
            {
                if (
g_iOwnedEntities[id]<g_iLockMax || !g_iLockMax)
                {            
                    
LockBlock(entid)
                    
g_iOwnedEntities[id]++
                    
set_pev(ent,pev_rendermode,kRenderTransColor)
                    
set_pev(ent,pev_rendercolor,g_fColor[g_iColor[id]])
                    
set_pev(ent,pev_renderamt,Float:{LOCKED_RENDERAMT})
                    
                    
client_print(idprint_center"%L [ %d / %d ]",  LANG_SERVER"BUILD_CLAIM_NEW"g_iOwnedEntities[id], g_iLockMax)
                    
client_cmd(id"spk %s"LOCK_OBJECT);
                }
                else if (
g_iOwnedEntities[id]>=g_iLockMax )
                {
                    
client_print(idprint_center"%L"LANG_SERVER"BUILD_CLAIM_MAX"g_iLockMax)
                    
client_cmd(id"spk %s"LOCK_FAIL);
                }
            }
            else if (
BlockLocker(ent))
            {
                if (
BlockLocker(ent) == id || access(idFLAGS_OVERRIDE))
                {
                    
g_iOwnedEntities[BlockLocker(ent)]--
                    
set_pev(ent,pev_rendermode,kRenderNormal)
                    
client_print(BlockLocker(ent), print_center"%L [  %d / %d ]"LANG_SERVER"BUILD_CLAIM_LOST",  g_iOwnedEntities[BlockLocker(ent)], g_iLockMax)
                    
                    
UnlockBlock(ent)
                    
client_cmd(id"spk %s"LOCK_OBJECT);
                }
                else
                {
                    
client_print(idprint_center"%L"LANG_SERVER"BUILD_CLAIM_FAIL")
                    
client_cmd(id"spk %s"LOCK_FAIL);
                }
            }    
        }
    }
    
    
ExecuteForward(g_fwLockEnt_Postg_fwDummyResultident);
    
    return 
PLUGIN_HANDLED

Search this codes:

PHP Code:
public native_lock_block(entity)
{
    if (
is_valid_ent(entity) && !is_user_alive(entity) && !BlockLocker(entity))
    {
        
LockBlock(entity33);
        
set_pev(entity,pev_rendermode,kRenderTransColor)
        
set_pev(entity,pev_rendercolor,Float:{LOCKED_COLOR})
        
set_pev(entity,pev_renderamt,Float:{LOCKED_RENDERAMT})
    }

Change >

PHP Code:
public native_lock_block(entity)
{
    if (
is_valid_ent(entity) && !is_user_alive(entity) && !BlockLocker(entity))
    {
        
LockBlock(entity33);
        
set_pev(entity,pev_rendermode,kRenderTransColor)
        new 
Float:x1 random_float(1.0255.0);
        new 
Float:y1 random_float(1.0255.0);
        new 
Float:g1 random_float(1.0255.0);
        
set_pev(entity,pev_rendercolor,x1,y1,g1)
        
set_pev(entity,pev_renderamt,Float:{LOCKED_RENDERAMT})
    }

And now for Admin Flag

Search this codes:

PHP Code:
public fw_PlayerPreThink(id)
{
    if (!
is_user_connected(id))
    {
        
cmdStopEnt(id)
        return 
PLUGIN_HANDLED
    
}
    
    if (
g_isZombie[id])
        
set_pev(idpev_maxspeedg_fPlayerSpeed[id])
    
    if (!
g_iOwnedEnt[id] || !is_valid_ent(g_iOwnedEnt[id]))
        return 
FMRES_HANDLED
        
    
new buttons pev(idpev_button)
    if (
buttons IN_ATTACK)
    {
        
g_fEntDist[id] += OBJECT_PUSHPULLRATE;
        
        if (
g_fEntDist[id] > g_fEntMaxDist)
        {
            
g_fEntDist[id] = g_fEntMaxDist
            client_print
(idprint_center"%L"LANG_SERVER"OBJECT_MAX")
        }
        else
            
client_print(idprint_center"%L"LANG_SERVER"OBJECT_PUSH")
            
        
ExecuteForward(g_fwPushPullg_fwDummyResultidg_iOwnedEnt[id], 1);
    }
    else if (
buttons IN_ATTACK2)
    {
        
g_fEntDist[id] -= OBJECT_PUSHPULLRATE;
            
        if (
g_fEntDist[id] < g_fEntSetDist)
        {
            
g_fEntDist[id] = g_fEntSetDist
            client_print
(idprint_center"%L"LANG_SERVER"OBJECT_MIN")
        }
        else
            
client_print(idprint_center"%L"LANG_SERVER"OBJECT_PULL")
            
        
ExecuteForward(g_fwPushPullg_fwDummyResultidg_iOwnedEnt[id], 2);
    }
    
    new 
iOrigin[3], iLook[3], Float:fOrigin[3], Float:fLook[3], Float:vMoveTo[3], Float:fLength
        
    get_user_origin
(idiOrigin1);
    
IVecFVec(iOriginfOrigin);
    
get_user_origin(idiLook3);
    
IVecFVec(iLookfLook);
        
    
fLength get_distance_f(fLookfOrigin);
    if (
fLength == 0.0fLength 1.0;

    
vMoveTo[0] = (fOrigin[0] + (fLook[0] - fOrigin[0]) * g_fEntDist[id] / fLength) + g_fOffset1[id];
    
vMoveTo[1] = (fOrigin[1] + (fLook[1] - fOrigin[1]) * g_fEntDist[id] / fLength) + g_fOffset2[id];
    
vMoveTo[2] = (fOrigin[2] + (fLook[2] - fOrigin[2]) * g_fEntDist[id] / fLength) + g_fOffset3[id];
    
vMoveTo[2] = float(floatround(vMoveTo[2], floatround_floor));

    
entity_set_origin(g_iOwnedEnt[id], vMoveTo);
    
    return 
FMRES_HANDLED

Change >

PHP Code:
public fw_PlayerPreThink(id)
{
    if (!
is_user_connected(id))
    {
        
cmdStopEnt(id)
        return 
PLUGIN_HANDLED
    
}
    

    
    if (
g_isZombie[id])
        
set_pev(idpev_maxspeedg_fPlayerSpeed[id])
    
    if (!
g_iOwnedEnt[id] || !is_valid_ent(g_iOwnedEnt[id]))
        return 
FMRES_HANDLED
    
if(get_user_flags(id) & ADMIN_LEVEL_B) {    
    new 
random(MAX_COLORS)
    if (
g_iColorMode)
    {
                    while (
g_iColorOwner[i])
                    {
                        
random(MAX_COLORS)
                    }
    }

    
g_iColor[id] = i
    g_iColorOwner
[i] = id

    
if (g_iOwnedEnt[id])
    {
                    
set_pev(g_iOwnedEnt[id],pev_rendercolorg_fColor[g_iColor[id]] )
                    
set_pev(g_iOwnedEnt[id],pev_renderamtg_fRenderAmt[g_iColor[id]] )
    }
    }
        
    new 
buttons pev(idpev_button)
    if (
buttons IN_ATTACK)
    {
        
g_fEntDist[id] += OBJECT_PUSHPULLRATE;
        
        if (
g_fEntDist[id] > g_fEntMaxDist)
        {
            
g_fEntDist[id] = g_fEntMaxDist
            client_print
(idprint_center"%L"LANG_SERVER"OBJECT_MAX")
        }
        else
            
client_print(idprint_center"%L"LANG_SERVER"OBJECT_PUSH")
            
        
ExecuteForward(g_fwPushPullg_fwDummyResultidg_iOwnedEnt[id], 1);
    }
    else if (
buttons IN_ATTACK2)
    {
        
g_fEntDist[id] -= OBJECT_PUSHPULLRATE;
            
        if (
g_fEntDist[id] < g_fEntSetDist)
        {
            
g_fEntDist[id] = g_fEntSetDist
            client_print
(idprint_center"%L"LANG_SERVER"OBJECT_MIN")
        }
        else
            
client_print(idprint_center"%L"LANG_SERVER"OBJECT_PULL")
            
        
ExecuteForward(g_fwPushPullg_fwDummyResultidg_iOwnedEnt[id], 2);
    }
    
    new 
iOrigin[3], iLook[3], Float:fOrigin[3], Float:fLook[3], Float:vMoveTo[3], Float:fLength
        
    get_user_origin
(idiOrigin1);
    
IVecFVec(iOriginfOrigin);
    
get_user_origin(idiLook3);
    
IVecFVec(iLookfLook);
        
    
fLength get_distance_f(fLookfOrigin);
    if (
fLength == 0.0fLength 1.0;

    
vMoveTo[0] = (fOrigin[0] + (fLook[0] - fOrigin[0]) * g_fEntDist[id] / fLength) + g_fOffset1[id];
    
vMoveTo[1] = (fOrigin[1] + (fLook[1] - fOrigin[1]) * g_fEntDist[id] / fLength) + g_fOffset2[id];
    
vMoveTo[2] = (fOrigin[2] + (fLook[2] - fOrigin[2]) * g_fEntDist[id] / fLength) + g_fOffset3[id];
    
vMoveTo[2] = float(floatround(vMoveTo[2], floatround_floor));

    
entity_set_origin(g_iOwnedEnt[id], vMoveTo);
    
    return 
FMRES_HANDLED

Flag is: ADMIN_LEVEL_B

Cvar bb_colormode has to be 0
bb_colormode "0"
__________________

Last edited by cStrikeKappa; 05-29-2016 at 14:41.
cStrikeKappa is offline
ChristianEvo
Junior Member
Join Date: Oct 2014
Old 06-17-2016 , 05:26   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #1110

Hello, using 6.5 bb but I need a change ..
Modioficarea consists of: when a player moves an object, only he can move it in May and admin access ...
not to steal items from each other !

What would have to change the code ?
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