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[CSGO] [Zombie Escape / Mod] Penetration bullets improvement


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LikeZM
Junior Member
Join Date: Mar 2013
Old 10-09-2016 , 16:54   Re: [CSGO] [Zombie Escape / Mod] Penetration bullets improvement
Reply With Quote #11

After the update сsgo replaced skins become invisible. There were also errors in the console. I had to recompile all models and change their name.
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8guawong
AlliedModders Donor
Join Date: Dec 2013
Location: BlackMarke7
Old 10-10-2016 , 09:46   Re: [CSGO] [Zombie Escape / Mod] Penetration bullets improvement
Reply With Quote #12

very nice find
i tried it myself and really liked the result AND player do not need to download the models with fixed hitbox
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crewparadise
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Join Date: Jun 2015
Location: Seoul, South Korea
Old 10-10-2016 , 15:24   Re: [CSGO] [Zombie Escape / Mod] Penetration bullets improvement
Reply With Quote #13

This works! Thanks you <3 <3
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Mercy ak Judge
Junior Member
Join Date: Sep 2016
Old 10-17-2016 , 12:22   Re: [CSGO] [Zombie Escape / Mod] Penetration bullets improvement
Reply With Quote #14

Quote:
Originally Posted by LikeZM View Post
After the update сsgo replaced skins become invisible. There were also errors in the console. I had to recompile all models and change their name.
Yep, if you want to change the folder of the model you will have to change the path to the .mdl in the qc.
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Bad Cold Man
Senior Member
Join Date: Apr 2014
Old 03-30-2017 , 13:11   Re: [CSGO] [Zombie Escape / Mod] Penetration bullets improvement
Reply With Quote #15

Meanwhile, if you use sm_cvar sv_penetration_type 1
You can also add sm_cvar ff_damage_reduction_bullets 0.33 - this will allow you to shoot through one partner (but not through 2 and more, only through one) to facilitate the game on the server.
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Agent Wesker
Senior Member
Join Date: Apr 2012
Old 04-03-2017 , 14:24   Re: [CSGO] [Zombie Escape / Mod] Penetration bullets improvement
Reply With Quote #16

Quote:
Originally Posted by Bad Cold Man View Post
Meanwhile, if you use sm_cvar sv_penetration_type 1
You can also add sm_cvar ff_damage_reduction_bullets 0.33 - this will allow you to shoot through one partner (but not through 2 and more, only through one) to facilitate the game on the server.
It is not the same thing, this fix removes hitbox altogether so the server does not spend time considering the "human" players for hit registration.
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Bchewy
AlliedModders Donor
Join Date: Nov 2014
Old 05-29-2017 , 10:53   Re: [CSGO] [Zombie Escape / Mod] Penetration bullets improvement
Reply With Quote #17

I'm extremely confused with how this will work. I've done my homework and figured you'll need to follow the sequence to do this?
1 . Get a model decompiler/compiler as well (eg: Crowbar Tool)
2 . Decompile the model..
3. Do necessary changes, for this case(add this?):
Quote:
Originally Posted by Mercy ak Judge View Post
Hi,

So, for my humans models i'm using that hitboxs :
$hbox 6 "ankle_L" -2.50 -3.80 -2.80 10.40 -0.20 2.00 0.00 24.10 0.00 -1.00
$hbox 7 "ankle_R" -10.40 0.30 -2.00 2.30 4.00 2.80 0.00 24.50 0.00 -1.00

By only keeping foots it prevent to do useless calculation for your server.
And of course for those who are wondering but for the knife, how is it working ?
Well, I'm sure of one thing, the knife is not using the hitboxs to do damage, since it's the same amount of damage where ever you hit. I think the knife hit is linked to the bones.
4. Compile the model
5. Upload it into your game server and synchronize it with your FastDL
6. Watch the magic happen

What I'm confused with is how this will work, I've tried Decompiling a model afterwhich I am clueless to what to do next, Do I just change the the contents of modelfile.qc, recompile it and do the rest?

I am utterly confused, I would appreciate it greatly if you could explain it to myself and anyone out there who may be confused.
A HUGE Thank you in advance.
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8guawong
AlliedModders Donor
Join Date: Dec 2013
Location: BlackMarke7
Old 05-29-2017 , 14:22   Re: [CSGO] [Zombie Escape / Mod] Penetration bullets improvement
Reply With Quote #18

Quote:
Do I just change the the contents of modelfile.qc, recompile it and do the rest?
yes, just upload the model to the server
the fastdl model doesn't need to be the same as the server model
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Bchewy
AlliedModders Donor
Join Date: Nov 2014
Old 06-01-2017 , 08:45   Re: [CSGO] [Zombie Escape / Mod] Penetration bullets improvement
Reply With Quote #19

Quote:
Originally Posted by 8guawong View Post
yes, just upload the model to the server
the fastdl model doesn't need to be the same as the server model
Thanks!, I will try this and edit this post to let you know how it goes.
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nguyenbaodanh
AlliedModders Donor
Join Date: Jun 2007
Location: HCMC, Vietnam
Old 11-10-2017 , 04:30   Re: [CSGO] [Zombie Escape / Mod] Penetration bullets improvement
Reply With Quote #20

can some one upload those edited models please?
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