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[CS:GO] Respawn Players Menu


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andrept4
Senior Member
Join Date: Dec 2012
Location: Barcelos,Braga
Old 07-13-2018 , 08:22   [CS:GO] Respawn Players Menu
Reply With Quote #1

Hello guys, I made a plugin that creates a menu for admins that respawns players, I can't really test it so I would like to take advantage of your knowledge to tell me if you think that it works or even test it, thank you anyway

Code:
#include <sourcemod>
#include <cstrike>
#include <sdktools>
#include <menus>
#include <adminmenu>

public Plugin myinfo = {
  name = "[PUNT] Respawn Menu",
  author = "GelaPT",
  description = "Reviver um jogador ou enviar um jogador vivo para o spawn",
  version = "1.0",
  url = ""
}

public OnPluginStart() {
  RegAdminCmd("sm_reviver", sm_reviver, ADMFLAG_SLAY)
}

public Action sm_reviver(int client, int args) {
  openMenu(client);

  return Plugin_Handled;
}

public void openMenu(int client) {
  Menu menu = new Menu(RespawnMenuHandler, MENU_ACTIONS_ALL);

  menu.SetTitle("Reviver jogador:");
  AddTargetsToMenu(menu, 0, true, false);
  menu.ExitButton = true;
  menu.Display(client, 0);

}

public int RespawnMenuHandler(Menu menu, MenuAction action, int client, int param2) {
  switch(action) {
    case MenuAction_Start:{}
    case MenuAction_Display:
    {
      Panel panel = view_as<Panel>(param2);
      panel.SetTitle("Reviver Jogador");
    }
    case MenuAction_Select:
    {
      openMenu(client);
      char info[MAX_NAME_LENGTH];
      if(menu.GetItem(param2, info, sizeof(info))) {
        int target = GetClientOfUserId(StringToInt(info));

        CS_RespawnPlayer(target);
      }
    }
    case MenuAction_End:
    {
      delete menu;
    }
    case MenuAction_Cancel:
    {
      delete menu;
    }
    case MenuAction_DrawItem:
    {
      int style;
      char info[32];
      menu.GetItem(param2, info, sizeof(info), style);

      return style;
    }
  }

  return 0;
}
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Last edited by andrept4; 07-13-2018 at 08:23.
andrept4 is offline
Kailo
Senior Member
Join Date: Sep 2014
Location: Moscow, Russia
Old 07-13-2018 , 17:57   Re: [CS:GO] Respawn Players Menu
Reply With Quote #2

My notes:
1) This is menus.inc and adminmenu.inc are included by sourcemod.inc
sourcemod.inc are included by compiler by default
2) Don't mix syntax
Code:
public OnPluginStart() // Old syntax
public void OnPluginStart()
3) Menus have exitbutton true by default
Code:
menu.ExitButton = true;
4) Remove it?
Code:
case MenuAction_Start:{}
5) Just use menu.SetTitle(), but for that you need to update it? You can just set it on creation like you did.
Code:
case MenuAction_Display:
{
    Panel panel = view_as<Panel>(param2);
    panel.SetTitle("Reviver Jogador");
}
6) This will cause error (invalid handle) when menu canceled.
Close menu only in End action.
PHP Code:
case MenuAction_Cancel:
{
    
delete menu;
}
case 
MenuAction_End:
{
    
delete menu;

7) you can pass NULL_STRING and 0 for info buffer. (Again, why you use this callback action and why 'MENU_ACTIONS_ALL', may be just remove?)
PHP Code:
case MenuAction_DrawItem:
{
    
int style;
    
menu.GetItem(param2NULL_STRING0style);

    return 
style;

Kailo is offline
andrept4
Senior Member
Join Date: Dec 2012
Location: Barcelos,Braga
Old 07-13-2018 , 18:09   Re: [CS:GO] Respawn Players Menu
Reply With Quote #3

Quote:
Originally Posted by Kailo View Post
My notes:
1) This is menus.inc and adminmenu.inc are included by sourcemod.inc
sourcemod.inc are included by compiler by default
2) Don't mix syntax
Code:
public OnPluginStart() // Old syntax
public void OnPluginStart()
3) Menus have exitbutton true by default
Code:
menu.ExitButton = true;
4) Remove it?
Code:
case MenuAction_Start:{}
5) Just use menu.SetTitle(), but for that you need to update it? You can just set it on creation like you did.
Code:
case MenuAction_Display:
{
    Panel panel = view_as<Panel>(param2);
    panel.SetTitle("Reviver Jogador");
}
6) This will cause error (invalid handle) when menu canceled.
Close menu only in End action.
PHP Code:
case MenuAction_Cancel:
{
    
delete menu;
}
case 
MenuAction_End:
{
    
delete menu;

7) you can pass NULL_STRING and 0 for info buffer. (Again, why you use this callback action and why 'MENU_ACTIONS_ALL', may be just remove?)
PHP Code:
case MenuAction_DrawItem:
{
    
int style;
    
menu.GetItem(param2NULL_STRING0style);

    return 
style;

Thank you alot for the help
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