Raised This Month: $51 Target: $400
 12% 

No Jump and Duck - Round Start


Post New Thread Reply   
 
Thread Tools Display Modes
Plugin Info:     Modification:   ALL        Category:   Admin Commands       
kwpd
AlliedModders Donor
Join Date: Mar 2009
Location: panama
Old 12-17-2014 , 01:07   No Jump and Duck - Round Start
Reply With Quote #1

I think it would be very useful to put this here... so that the person not be looking for and asking. not there such plugin?.
and if there such plugin.! But in piece of themes out there...
https://forums.alliedmods.net/showthread.php?t=94453
just grip it and I've joined on 1 sma hope it's something useful.

Description
the round started. Players will not be able to jump or crouch until terminated the (time freeze.)
Requirements
- AMX Mod X 1.8.2 or higher.
-
Module(s)
engine
- Module(s) hamsandwich
Command Console
pug_no_jd 0=Disable 1=Enabled
Installation
pug_jump_duck.amxx ==> cstrike/amxmodx/plugins/
Copy the text pug_jump_duck.amxx ==> cstrike/addons/amxmodx/config/plugins.ini
Multi Server Test

Attached Files
File Type: sma Get Plugin or Get Source (pug_jump_duck.sma - 667 views - 1.7 KB)
__________________

Last edited by kwpd; 12-17-2014 at 21:43. Reason: version 1.0.2
kwpd is offline
kwpd
AlliedModders Donor
Join Date: Mar 2009
Location: panama
Old 12-17-2014 , 01:08   Re: No Jump and Duck - Round Start
Reply With Quote #2

Change log
Code:
version 1.0.2
* remove return PLUGIN_CONTINUE
* Fix return HAM_IGNORED

version 1.0.1
* remove Pug_Round_End it is not necessary

Version 1.0.0
* Initial Release
__________________

Last edited by kwpd; 12-17-2014 at 21:44.
kwpd is offline
Kia
AlliedModders Donor
Join Date: Apr 2010
Location: In a world of madness
Old 12-17-2014 , 02:52   Re: No Jump and Duck - Round Start
Reply With Quote #3

Why would you need such a plugin?
__________________
Kia is offline
kwpd
AlliedModders Donor
Join Date: Mar 2009
Location: panama
Old 12-17-2014 , 09:14   Re: No Jump and Duck - Round Start
Reply With Quote #4

Quote:
Originally Posted by Kia View Post
Why would you need such a plugin?
I'm going to use bing translator: D now'm well?

Code:
version 1.0.1 * remove Pug_Round_End it is not necessary
__________________
kwpd is offline
Kia
AlliedModders Donor
Join Date: Apr 2010
Location: In a world of madness
Old 12-17-2014 , 09:21   Re: No Jump and Duck - Round Start
Reply With Quote #5

I asked why someone would need this plugin.
__________________
Kia is offline
HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 12-17-2014 , 09:27   Re: No Jump and Duck - Round Start
Reply With Quote #6

You use return when you don't need to. I think that in Player_Duck static is not needed, how many times per second a player can duck ?
In a HAM forward use return HAM_IGNORED and not plugin continue, you should use module specific return types and not the default ones.
__________________
HamletEagle is offline
Phant
Veteran Member
Join Date: Sep 2009
Location: New Jersey
Old 12-17-2014 , 13:13   Re: No Jump and Duck - Round Start
Reply With Quote #7

Useless plugin. What for you need to block it? With jump you can drop weapons for far furthest distance for your teammats. With duck show yourself (need drop for example).
Phant is offline
Send a message via ICQ to Phant
hornet
AMX Mod X Plugin Approver
Join Date: Mar 2010
Location: Australia
Old 03-12-2015 , 21:15   Re: No Jump and Duck - Round Start
Reply With Quote #8

This really does not appear to serve a purpose + poorly coded. Unapproved.
hornet is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 17:55.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode