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How to analyze HLDS bug-report?


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DA
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Join Date: Nov 2005
Location: Germany/Münster
Old 03-23-2011 , 14:44   How to analyze HLDS bug-report?
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Hello guys.

I'm currently trying to debug one of my plugins.
The problem is that the complete Server shutdown after 10-15 minutes when people are playing.

First I tryed to set the Server and the plugin on debug mode, but no success. The only message I get is this:

Code:
Segmentation fault (core dumped)
BFD: Warning: /home/gameserver3/core is truncated: expected core file size >= 80617472, found: 1028096.
Cannot access memory at address 0xf77dd8f0
Cannot access memory at address 0xffd8d21c
/home/gameserver3/debug.cmds:3: Error in sourced command file:
Cannot access memory at address 0xf77dd8f0
email debug.log to [email protected]
Wed Mar 23 19:21:56 CET 2011: Server restart in 10 seconds
Wed Mar 23 19:22:00 CET 2011: Server Quit
debug.log
Code:
CRASH: Wed Mar 23 13:21:56 CET 2011
Start Line: ./hlds_i686 -game cstrike +maxplayers 28 +map cs_747 -secure +port 27025 -autoupdate -pingboost 3 +sys_ticrate 1000 -fps_max 1000 -debug -pidfile hlds.25177.pid
[New Thread 25194]
[New Thread 25195]
#0  0xf76bf54e in ?? ()
No symbol table info available.
End of crash report
After hours of searching for an Answer the only thing I can
result is that this error could occured through a stacktrace error...

Maybe one of you has an idea what I can do to localize this error?

Thanks anyways
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