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[TF2] Client-side Australium Weapons (v1.0, 8-15-2016)


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Author
Nanochip
Senior Member
Join Date: Jan 2014
Plugin ID:
5317
Plugin Version:
1.0
Plugin Category:
Fun Stuff
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
    9 
    Plugin Description:
    Replaces stock weapons with australiums! (Only visible to you!)
    Unapprover:
    Reason for Unapproving:
    unsupported
    Old 08-15-2016 , 03:39   [TF2] Client-side Australium Weapons (v1.0, 8-15-2016)
    Reply With Quote #1

    [TF2] Client-side Australium Weapons

    Description:
    This plugin replaces your stock weapons and turns them into australium gold! However, the australium weapon is only visible to you.

    Dependencies:
    Figured I'd release my private plugins, maybe someone can pick up on them.

    Video Demonstration:


    Commands:
    • sm_australium - (Default Access: Everyone) Toggle between normal or australium weapons! (Clientprefs/cookies are also integrated)

    Installation:
    1. Click "australium_weapons.smx" attached at the bottom of this post.
    2. Drag and drop the australium_weapons.smx to your addons/sourcemod/plugins/ folder.
    3. Restart the server/map.

    To-Do List:
    I am always welcome to suggestions!
    • None

    Changelog:
    Spoiler


    Want to support me?
    Attached Files
    File Type: sp Get Plugin or Get Source (australium_weapons.sp - 1339 views - 16.1 KB)
    File Type: smx australium_weapons.smx (11.5 KB, 1915 views)
    __________________

    Last edited by Nanochip; 08-17-2016 at 01:18.
    Nanochip is offline
    luki1412
    Veteran Member
    Join Date: Oct 2008
    Location: OnPluginStart()
    Old 08-15-2016 , 10:49   Re: [TF2] Client-side Australium Weapons (v1.0, 8-15-2016)
    Reply With Quote #2

    Tf2 items extension isnt needed?
    __________________
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    Nanochip
    Senior Member
    Join Date: Jan 2014
    Old 08-15-2016 , 13:22   Re: [TF2] Client-side Australium Weapons (v1.0, 8-15-2016)
    Reply With Quote #3

    yes, it's needed
    __________________
    Nanochip is offline
    AtomBoy
    New Member
    Join Date: Jul 2015
    Old 08-16-2016 , 19:19   Re: [TF2] Client-side Australium Weapons (v1.0, 8-15-2016)
    Reply With Quote #4

    yo, smx download link is broken. Please re-upload. Thanks.
    AtomBoy is offline
    Nanochip
    Senior Member
    Join Date: Jan 2014
    Old 08-16-2016 , 21:33   Re: [TF2] Client-side Australium Weapons (v1.0, 8-15-2016)
    Reply With Quote #5

    lol, will upload the compiled version when I get home.
    __________________
    Nanochip is offline
    Nanochip
    Senior Member
    Join Date: Jan 2014
    Old 08-17-2016 , 01:19   Re: [TF2] Client-side Australium Weapons (v1.0, 8-15-2016)
    Reply With Quote #6

    ok, it's uploaded, apologies for the derp.
    __________________
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    ygor.almeida
    Member
    Join Date: Jul 2010
    Old 11-16-2016 , 17:07   Re: [TF2] Client-side Australium Weapons (v1.0, 8-15-2016)
    Reply With Quote #7

    Hi friend,

    I'm facing issues with the plugin - it generates too much log errors, over 500mb of logs per day with the error above.

    Quote:
    11/16/2016 - 12:53:02: [SM] [0] GetEntProp
    L 11/16/2016 - 12:53:02: [SM] [1] Line 467, C:\Users\xnano\Desktop\Server Stuff\The Cube\Sourcemod Plugin Stuff\scripting\australium_weapons.sp::GetAmm o
    L 11/16/2016 - 12:53:02: [SM] [2] Line 333, C:\Users\xnano\Desktop\Server Stuff\The Cube\Sourcemod Plugin Stuff\scripting\australium_weapons.sp::OnGame Frame
    L 11/16/2016 - 12:53:02: [SM] Exception reported: Entity -1 (-1) is invalid
    L 11/16/2016 - 12:53:02: [SM] Blaming: australium_weapons.smx
    L 11/16/2016 - 12:53:02: [SM] Call stack trace:
    L 11/16/2016 - 12:53:02: [SM] [0] GetEntProp
    L 11/16/2016 - 12:53:02: [SM] [1] Line 467, C:\Users\xnano\Desktop\Server Stuff\The Cube\Sourcemod Plugin Stuff\scripting\australium_weapons.sp::GetAmm o
    L 11/16/2016 - 12:53:02: [SM] [2] Line 333, C:\Users\xnano\Desktop\Server Stuff\The Cube\Sourcemod Plugin Stuff\scripting\australium_weapons.sp::OnGame Frame
    L 11/16/2016 - 12:53:02: [SM] Exception reported: Entity -1 (-1) is invalid
    L 11/16/2016 - 12:53:02: [SM] Blaming: australium_weapons.smx
    ygor.almeida is offline
    TitanTF
    Senior Member
    Join Date: Mar 2016
    Location: Singapore
    Old 11-17-2016 , 01:07   Re: [TF2] Client-side Australium Weapons (v1.0, 8-15-2016)
    Reply With Quote #8

    Quote:
    Originally Posted by ygor.almeida View Post
    Hi friend,

    I'm facing issues with the plugin - it generates too much log errors, over 500mb of logs per day with the error above.
    same issue.
    TitanTF is offline
    Nanochip
    Senior Member
    Join Date: Jan 2014
    Old 11-18-2016 , 01:43   Re: [TF2] Client-side Australium Weapons (v1.0, 8-15-2016)
    Reply With Quote #9

    here's an untested fix, let me know if it works.
    Attached Files
    File Type: sp Get Plugin or Get Source (australium_weapons.sp - 546 views - 16.1 KB)
    File Type: smx australium_weapons.smx (11.5 KB, 581 views)
    __________________
    Nanochip is offline
    ygor.almeida
    Member
    Join Date: Jul 2010
    Old 11-18-2016 , 17:09   Re: [TF2] Client-side Australium Weapons (v1.0, 8-15-2016)
    Reply With Quote #10

    Quote:
    L 11/18/2016 - 19:259: [SM] Blaming: australium_weapons_fix.smx
    L 11/18/2016 - 19:259: [SM] Call stack trace:
    L 11/18/2016 - 19:259: [SM] [0] GetEntData
    L 11/18/2016 - 19:259: [SM] [1] Line 454, E:\Downloads\australium_weapons.sp::GetClip
    L 11/18/2016 - 19:259: [SM] [2] Line 334, E:\Downloads\australium_weapons.sp::OnGameFra me
    L 11/18/2016 - 19:259: [SM] Exception reported: Entity -1 (-1) is invalid
    L 11/18/2016 - 19:259: [SM] Blaming: australium_weapons_fix.smx
    L 11/18/2016 - 19:259: [SM] Call stack trace:
    L 11/18/2016 - 19:259: [SM] [0] GetEntData
    L 11/18/2016 - 19:259: [SM] [1] Line 454, E:\Downloads\australium_weapons.sp::GetClip
    L 11/18/2016 - 19:259: [SM] [2] Line 334, E:\Downloads\australium_weapons.sp::OnGameFra me
    no fix.....
    ygor.almeida is offline
    Reply


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