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bkbelew
Junior Member
Join Date: Sep 2004
Location: ks
Old 12-08-2004 , 00:26  
Reply With Quote #1

The change to the vdf i made is the only reason it works for me.

In your post

Code:
"Plugin" 
{ 
        "file"  "../hl2mp/addons/SAP" 
}

It didnt work like that, but when changed to ../bin/SAP it worked.

I may be a server host, but im not a complete idiot ;)
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Manip
Senior Member
Join Date: Jan 2004
Old 12-08-2004 , 00:35   Re: Source Admin Plugin (SAP)
Reply With Quote #2

Quote:
Originally Posted by originalbob
Could you add a 4th level to contain the admin_user function or move the svexec function to level 2? Some admins need svexec, but I don't want them running around creating more admins.
If the admin's have svexec they can go

admin_svexec "admin_user \'Steam_0..\' 3"

.. so what is the point? The svexec command executes commands as the server console, it would have this magical 'level 4' access if I created it too.

Quote:
Originally Posted by brandon
The change to the vdf i made is the only reason it works for me.

In your post

Code:
"Plugin" 
{ 
        "file"  "../hl2mp/addons/SAP" 
}

It didnt work like that, but when changed to ../bin/SAP it worked.

I may be a server host, but im not a complete idiot ;)
Your Fix does nothing, lets look at it for a moment:

"file" "../bin/SAP"
And here is the default one:
"file" "SAP"

So with your one, you start in /Bin, you then go ../ which drops you to <Root>, you then go back up to the /Bin by typing such and then you add sap.. ? So in reality the ../Bin bit is completely useless and you might have well use the default *.vdf file.
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bkbelew
Junior Member
Join Date: Sep 2004
Location: ks
Old 12-08-2004 , 00:49  
Reply With Quote #3

the default vdf file would have worked, but since i read every post in this thread before I installed this to my half-life 2 death match server, I followed your instructions in your post on page 4 of this thread. Those instructions did not work. The default might have worked, I never tried it. For once I wanted to read the instructions before I installed. All I know is that when I changed it to its actual physical path, it worked.
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Manip
Senior Member
Join Date: Jan 2004
Old 12-08-2004 , 00:53  
Reply With Quote #4

I see.

The instructions on page 4 are how to move the plugin into the mod folder if your on one of those hosts that limit what you can do.
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bkbelew
Junior Member
Join Date: Sep 2004
Location: ks
Old 12-08-2004 , 00:57  
Reply With Quote #5

Btw, when adding a admin in game, is it supposed to write the changes to the server.cfg ? I added one in game, and at map change the kid didnt have admin, but it did for some reason add about 30 breaks to the echo on the console when you type admin_who
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absolute0
Guest
Old 12-08-2004 , 01:02  
Reply With Quote #6

Just wanted to say thanks for this plugin.

It works great on our Linux SRCDS servers.
imported_Ard Choille
Member
Join Date: Dec 2004
Location: Wellington, NZ
Old 12-08-2004 , 01:16  
Reply With Quote #7

typo
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dkm
Guest
Old 12-08-2004 , 01:30  
Reply With Quote #8

Thanks for the great plugin. I am happy to have basic admin functionality back on my servers.

If people are worried about modifying their server.cfg files, I was able to create a separate file (admins.cfg for example) and simply exec that admins.cfg file from my server.cfg file. That way it doesn't clutter up the server.cfg file.

As an example, I create a basic text file called admins.cfg. In that file I have the following:

admin_user "STEAM_0:0:123456" 3
admin_user "STEAM_0:0:789012" 2

I then upload that file to the <MOD>/cfg directory (where the server.cfg file resides) and then edit my server.cfg file with the following line(s):

// Exec Admin File
exec admins.cfg

Note: I do not know how admins added in game are written to a file, but I personally do not use that functionality. Since you can call a different file for admins, it should be easy to convert old STEAMID based admin lists over to the new format.

Once again, thanks for the great work!
imported_Root
Junior Member
Join Date: Aug 2003
Location: Houston, Texas, U.S.A.
Old 12-08-2004 , 01:36  
Reply With Quote #9

Quote:
Originally Posted by Root
Is it possible to have admins added by IP address?
Manip, how about this?
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Nicarlo
Guest
Old 12-08-2004 , 01:40  
Reply With Quote #10

you planning on making reserved slots ?
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