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[CS:GO] Pug Setup (v2.0.5, 2018-08-05)


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Leemon
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Join Date: Jun 2020
Old 06-16-2020 , 17:40   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #751

Hello guys,

I'm trying to set this up on my own server (for private 10 mans) and I'm stuck on the step where you launch the server with the plug in. I'm launching the server with some settings I found online and it's only doing the default cs:go competitive server.

Here is what I have on the .bat file:

srcds -game csgo -console -usercon +game_type 0 +game_mode 1 +mapgroup mg_active +map de_dust2 +sv_setsteamaccount (my token)

The instructions said a file called pugsetup.cfg would be created upon launching the server but that was not the case.
Can someone shed some light on this for me ?

Thanks.
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vainicsgo
Junior Member
Join Date: May 2020
Old 07-01-2020 , 19:50   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #752

how can I change the name of the teams?

type: team 1 "nomex" and team 2 "nome y"?
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raj kaul
Senior Member
Join Date: Mar 2018
Location: www.lotgaming.xyz
Old 07-02-2020 , 03:20   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #753

Quote:
Originally Posted by vainicsgo View Post
how can I change the name of the teams?

type: team 1 "nomex" and team 2 "nome y"?
you can read this pugsetup_teamnames

also you can use console commands
mp_teamname_1 <Teamname>
mp_teamname_2 <Teamname>
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vainicsgo
Junior Member
Join Date: May 2020
Old 07-06-2020 , 10:58   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #754

what does this result mean? Clutchks?

Last edited by vainicsgo; 07-08-2020 at 02:47. Reason: correction
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vainicsgo
Junior Member
Join Date: May 2020
Old 07-08-2020 , 02:48   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #755

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vainicsgo
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Join Date: May 2020
Old 07-08-2020 , 03:01   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #756

that wouldn't be the clutch itself, right? There is a field where objective is also written, it was a bit confusing to understand this part.
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pennywize
New Member
Join Date: Jul 2020
Old 07-15-2020 , 10:39   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #757

Can anyone help me enable the damage meters? I cant figure it out. Thanks!
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pennywize
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Join Date: Jul 2020
Old 08-06-2020 , 07:25   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #758

I figured out how to add damageprinters, but the damage is still shown in the console so how do I disable that? I only want the damage info to be posted post round.. Also, how do I change so player colors is enabled on the minimap and also rounds won/lost is shown on the scoreboard when you press tab?

Thanks!

Last edited by pennywize; 08-06-2020 at 07:26.
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raj kaul
Senior Member
Join Date: Mar 2018
Location: www.lotgaming.xyz
Old 08-06-2020 , 07:58   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #759

Quote:
Originally Posted by pennywize View Post
I figured out how to add damageprinters, but the damage is still shown in the console so how do I disable that? I only want the damage info to be posted post round.
sv_damage_print_enable 0 add this command in knife and live cfg
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pennywize
New Member
Join Date: Jul 2020
Old 08-06-2020 , 13:08   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #760

Quote:
Originally Posted by raj kaul View Post
sv_damage_print_enable 0 add this command in knife and live cfg
Thanks! Any ideas on the colors and round history?

Edit: Nevermind. Apparently game_mode was set to 0 in the launch options. game_type 0 and game_mode 1 fixed it!

Last edited by pennywize; 08-06-2020 at 13:19.
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