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[CS:GO] Pug Setup (v2.0.5, 2018-08-05)


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vainicsgo
Junior Member
Join Date: May 2020
Old 05-18-2020 , 02:26   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #741

I'm having a problem with my server, I don't know if it's a plugin configuration.


always when there is a smoke in the field, the companion sees an enemy through the smoke by the radar, but whoever is watching the smoke does not see. Does anyone know what it might be, a command or something?
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vainicsgo
Junior Member
Join Date: May 2020
Old 05-18-2020 , 02:32   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #742

Quote:
Originally Posted by raj kaul View Post
/csgo

have to check any option to save?
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splewis
Veteran Member
Join Date: Feb 2014
Location: United States
Old 05-18-2020 , 02:44   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #743

Quote:
Originally Posted by vainicsgo View Post
I'm having a problem with my server, I don't know if it's a plugin configuration.


always when there is a smoke in the field, the companion sees an enemy through the smoke by the radar, but whoever is watching the smoke does not see. Does anyone know what it might be, a command or something?
You're probably using -nobots on the launch options, try getting rid of that.


Quote:
Originally Posted by vainicsgo View Post
have to check any option to save?
tv_enable 1 in server.cfg at least, then enable in the .setup menu. You can set it to record by the default though: https://github.com/splewis/csgo-pug-...ptions.cfg#L35 (edit configs/pugsetup/setupoptions.cfg there, setting default to "1")
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LAMbROgINI
Member
Join Date: Oct 2012
Location: India
Old 05-25-2020 , 05:39   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #744

Hey guys, need help, I am unable to use rcon commands, I always get the following error:

Unable to connect to remote server (xxx.xx.xxx.xxx:27015)
Receiving uncompressed update from server, baseline 0, byte size 6082
CL_ProcessPacketEntities: frame window too big (>128 )

I understand this must be more relevant with the sourcemod than this plugin, still I am not sure exactly. Kindly let me know if anyone can fix this or direct me to an existing forum with a fix for this.

Last edited by LAMbROgINI; 05-25-2020 at 05:40.
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lugaa
Member
Join Date: Dec 2018
Old 05-25-2020 , 09:31   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #745

Mongolia 976 MN / MNG 3,086,918 1,565,000 11.14 Billion
its not working right. I entered the Mongolian code as MO and the flag is visible. MN does not work as MNG

and how to reset teamnames?
When he finished playing, he saved yesterday's name for coming in the next day
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splewis
Veteran Member
Join Date: Feb 2014
Location: United States
Old 05-25-2020 , 17:13   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #746

Quote:
Originally Posted by lugaa View Post
Mongolia 976 MN / MNG 3,086,918 1,565,000 11.14 Billion
its not working right. I entered the Mongolian code as MO and the flag is visible. MN does not work as MNG

and how to reset teamnames?
When he finished playing, he saved yesterday's name for coming in the next day
I found this guide on the flags: https://steamcommunity.com/sharedfil.../?id=719079703. They aren't part of pugsetup. I can't change how it works - you'd have to ask Valve.

Teamnames are the mp_teamname_1 and mp_teamname_2 cvars. You can set those whereever you want, they aren't part of pugsetup either.
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LAMbROgINI
Member
Join Date: Oct 2012
Location: India
Old 05-26-2020 , 04:45   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #747

Guys? Is there a way to record the PUG's demo recording feature in highest tickrate possible (maybe 128 or at least 64), if so how can we do it?
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r3v
Senior Member
Join Date: Feb 2016
Location: Lithuania, Vilnius
Old 05-27-2020 , 13:34   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #748

Quote:
Originally Posted by LAMbROgINI View Post
Guys? Is there a way to record the PUG's demo recording feature in highest tickrate possible (maybe 128 or at least 64), if so how can we do it?
tv_snapshotrate 128

@Splewis - Captain nickname on team still not working. I set sm_pugsetup_use_captain_names 1, but still nothing. Plugin loaded.
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andersonluiscp
New Member
Join Date: Jun 2020
Old 06-09-2020 , 18:42   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #749

I have a problem with my server.

Can anyone help me?

Log

L 06/09/2020 - 18:24:41: SourceMod error session started
L 06/09/2020 - 18:24:41: Info (map "de_mirage") (file "c:\server_csgo\server\steamapps\common\count er-strike global offensive beta - dedicated server\csgo\addons\sourcemod\logs\errors_2020 0609.log")
L 06/09/2020 - 18:24:41: [SM] Fatal error encountered parsing translation file "pugsetup.phrases.txt"
L 06/09/2020 - 18:24:41: [SM] Error (line 0, column 0): Stream failed to open
L 06/09/2020 - 18:24:41: [SM] Exception reported: Language phrase "sm_capt_alias" not found (arg 6)
L 06/09/2020 - 18:24:41: [SM] Blaming: pugsetup.smx
L 06/09/2020 - 18:24:41: [SM] Call stack trace:
L 06/09/2020 - 18:24:41: [SM] [0] Format
L 06/09/2020 - 18:24:41: [SM] [1] Line 1001, ./scripting/pugsetup.sp::AddTranslatedAlias
L 06/09/2020 - 18:24:41: [SM] [2] Line 964, ./scripting/pugsetup.sp::LoadTranslatedAliases
L 06/09/2020 - 18:24:41: [SM] [3] Line 336, ./scripting/pugsetup.sp::OnPluginStart
L 06/09/2020 - 18:24:41: [SM] Unable to load plugin "pugsetup.smx": Error detected in plugin startup (see error logs)
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raj kaul
Senior Member
Join Date: Mar 2018
Location: www.lotgaming.xyz
Old 06-10-2020 , 01:57   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #750

Quote:
Originally Posted by andersonluiscp View Post
L 06/09/2020 - 18:24:41: [SM] Fatal error encountered parsing translation file "pugsetup.phrases.txt"
L 06/09/2020 - 18:24:41: [SM] Error (line 0, column 0): Stream failed to open
L 06/09/2020 - 18:24:41: [SM] Exception reported: Language phrase "sm_capt_alias" not found (arg 6)
i guess translation file in missing ..upload that also
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